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861. +1 to CCP LogiBro - in General Discussions [original thread]
Chunky Munkey wrote: CCP Logibro wrote: [img]http://i.imgur.com/NMlDr3d.jpg[/img] MCC destroyed. Commencing Tacnet shutdown. I'm afraid of to even join a battle now.
- by The-Errorist - at 2014.03.13 06:08:00
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862. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Skyline Lonewolf wrote: bump. bring this topic back. Bumping without having something constructive is against the rules. "bring this topic back" however, does bring up something for discussion, so it is technically constructive as it relates...
- by The-Errorist - at 2014.03.13 05:02:00
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863. What Do You Think HAND Means? - in General Discussions [original thread]
A hand is a Handy Apparatus thats Notoriously Dexterous.
- by The-Errorist - at 2014.03.13 03:24:00
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864. What Do You Think HAND Means? - in General Discussions [original thread]
Have A Nice Day? Also can we make multiple guesses?
- by The-Errorist - at 2014.03.12 07:56:00
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865. [Feedback] Racial rifle balance by firing type & range vs DPS - in Feedback/Requests [original thread]
Awesome post and all the other issues have been addressed so this is an awesome thread.
- by The-Errorist - at 2014.03.12 06:44:00
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866. Dev's need to... - in Feedback/Requests [original thread]
KayDidYue wrote: I think that the dev's need to be forced into playing as a complete newbie each month using different suits and equipment. Furthermore, they should be forced to make at least 10,000 WP for each new (different) dropsuit setup. ...
- by The-Errorist - at 2014.03.12 04:56:00
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867. Droppable Equipment ( Sentry Gun ) - in Feedback/Requests [original thread]
This thread got derailed fast. Can we keep it on topic and stop speculating and debating about things that do not relate to having deployable sentry gun equipment in dust?
- by The-Errorist - at 2014.03.12 01:25:00
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868. Vehicle Question: TTK? - in Feedback/Requests [original thread]
Hagintora wrote: The-Errorist wrote: TTK to kill vehicles without hardening. Light Vehicles: 5-7s Lavs: 5s Dropships: 7s Medium Vehicles: 8-10s RDVs: 9s Heavy Vehicles: 11-13s Tanks: 13s Light AV: 0% to Light Vehicles, +10% to Medium...
- by The-Errorist - at 2014.03.10 20:03:00
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869. Droppable Equipment ( Sentry Gun ) - in Feedback/Requests [original thread]
I made up some stats that fits the general racial archetypes: Caldari use long range, high alpha damage weapons with lowest RoF and the lowest DPS. Amarr use mid to long range, moderate alpha damage weapons with moderate RoF and DPS. Minmatar use...
- by The-Errorist - at 2014.03.10 19:19:00
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870. Vehicle Question: TTK? - in Feedback/Requests [original thread]
TTK to kill vehicles without hardening. Light Vehicles: 5-7s Lavs: 5s Dropships: 7s Medium Vehicles: 8-10s RDVs: 9s Heavy Vehicles: 11-13s Tanks: 13s Light AV: 0% to Light Vehicles, +10% to Medium Vehicles, +20% to Heavy Vehicles Heavy AV:...
- by The-Errorist - at 2014.03.09 22:24:00
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871. [Request] increase MD and HMG efficacy on vehicles - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Still should happen I agree.
- by The-Errorist - at 2014.03.09 21:51:00
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872. [Feedback] 1.8 damage mods, 3%-5%-7% would be better - in Feedback/Requests [original thread]
Maken Tosch wrote: Since the changes now appear to be written in stone, let's wait and see how 1.8 looks in action before we jump the gun on the damage mod nerf. Let's also not forget that vehicles might get an unexpected changes somehow. You k...
- by The-Errorist - at 2014.03.09 21:50:00
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873. Assault dropship costs are insane - in General Discussions [original thread]
maka rax wrote: I could buy a rifter for less than 300k in Eve. ADS may be a bit expensive for how fragile they are. And the ADS is also smaller with no speed bonus.
- by The-Errorist - at 2014.03.09 21:18:00
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874. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
I like how this would make the assault the best suited for the slayer role, as it would have more speed, base hp, and the most slots; this would also make all the mediums frames become balanced, have a clear purpose and role, as well as making non...
- by The-Errorist - at 2014.03.09 21:12:00
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875. Minmatar Sentinel Looks Subpar - in General Discussions [original thread]
Supernus Gigas wrote: The Minmatar Sentinel currently will have 435 Armor and 390 Shields for a total of 825 EHP. That makes it the lowest EHP Sentinel. Also, I thought the Minmatar were more shield based, why does the Minmatar Sentinel have mo...
- by The-Errorist - at 2014.03.07 06:49:00
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876. [Feedback/Request] Basic frames & specializations: differentation & cost - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: [Specializations] When Uprising 1.0 launched, I made this thread , basically the point was this: The logistics and now the commando dropsuit are the only examples of specialization done right as of now. The logis...
- by The-Errorist - at 2014.03.07 06:15:00
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877. [request] don't take way the 3rd AV nade - in Feedback/Requests [original thread]
Hoover Damn wrote: Kigurosaka Laaksonen wrote: What about a counter-proposal. Make grenades suck even more and introduce a grenadier class with various bonuses to grenades and additional grenade capacity, etc. Maybe based on the medium frame...
- by The-Errorist - at 2014.03.07 06:06:00
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878. [Feedback] 1.8 damage mods, 3%-5%-7% would be better - in Feedback/Requests [original thread]
Kitt 514 wrote: Think about it this way: The three biggest shooter franchises (arguably) are: COD Battlefield Halo Two have very low ttk's, one has a relatively high TTK. I think enough people have played halo that they understand high TTK ...
- by The-Errorist - at 2014.03.07 05:13:00
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879. Should AV add Debuffs on vehicles? - in General Discussions [original thread]
ResistanceGTA wrote: Could we get Webs already?!? These are interesting ideas, though I think some simple DoT would be amazing for variants of weapons (and all Plasma Cannons). Why exactly can't they program in Damage over Time abilities? I k...
- by The-Errorist - at 2014.03.07 04:46:00
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880. Should AV add Debuffs on vehicles? - in General Discussions [original thread]
Meeko Fent wrote: Shooting the Main gun reduces the hardeners effect by 1% on blasters, 15% on Rails, and 3% on missiles. Bad idea and it isn't even relevant to what the OP is talking about or asking.
- by The-Errorist - at 2014.03.07 04:43:00
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