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281. (Request) Light machine gun - in Feedback/Requests [original thread]
True Adamance wrote: Text Grant wrote: Interplanetary Insanitarium wrote: Well, if it's an LMG it shouldn't have multiple barrels. And it's lighter so why should it immobilize you? It should be a laser weapon (Laser Machine Gun) that wou...
- by Text Grant - at 2013.11.11 03:05:00
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282. (Request) Light machine gun - in Feedback/Requests [original thread]
Interplanetary Insanitarium wrote: Well, if it's an LMG it shouldn't have multiple barrels. And it's lighter so why should it immobilize you? It should be a laser weapon (Laser Machine Gun) that would fire in a staccato rhythm with each beam a...
- by Text Grant - at 2013.11.11 02:05:00
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283. (Request) Light machine gun - in Feedback/Requests [original thread]
Text Grant wrote: Damage 40 ROF 800 Effective range 60 meters Clip size 200 Max ammo 1000 Reload time 5.0 s Meta Level 1 Slot (H) Spool up time 1-2 seconds (needs further thought) Iron sights This is my idea for an alternative to the HMG. It h...
- by Text Grant - at 2013.11.11 01:27:00
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284. (Request) Light machine gun - in Feedback/Requests [original thread]
TechMechMeds wrote: Sounds ok but scrap the spool up, just keep the basic idea and stats and think a bit simpler like maybe a wide dispersion hip firing, like SMG without any skills and a large recoil rate, like ar with no skills. So it would b...
- by Text Grant - at 2013.11.10 12:22:00
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285. (Request) Light machine gun - in Feedback/Requests [original thread]
shaman oga wrote: I would spec in STD level Heck, I wouldn't care if it was a new variant of the current HMG skill. I'm just trying to help my heavy's, that i repair, to kill from afar without being OP. Thats why I'm asking for thoughts. I ...
- by Text Grant - at 2013.11.10 10:53:00
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286. (Request) Light machine gun - in Feedback/Requests [original thread]
Damage 40 ROF 800 Effective range 60 meters Clip size 200 Max ammo 1000 Reload time 5.0 s Meta Level 1 Slot (H) Spool up time 1-2 seconds (needs further thought) This is my idea for an alternative to the HMG. It has higher damage than the AR, it ...
- by Text Grant - at 2013.11.10 10:36:00
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287. [Feedback] Limit Standard Battles to Meta Level 6 - in Feedback/Requests [original thread]
Matticus Monk wrote: I'd really like an idea like this implemented. I think there needs to be a place to run even lower gear as well, though; some sort of buffer area using standard and below gear. Someplace between the Academy and the ADV pla...
- by Text Grant - at 2013.11.08 12:30:00
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288. [Request] Grenade slot should be explosives slot - in Feedback/Requests [original thread]
As long as I can carry RE and grenades, I support it
- by Text Grant - at 2013.11.07 11:29:00
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289. Dust 514 not even 2nd rate graphics - in Feedback/Requests [original thread]
Heavenly Daughter wrote: Text Grant wrote: You still snipe? I thought all of us closed beta testers quit sniping. Yes graphics still suck. Especially snipers magically disappearing past X meters Very rare now just switch to stop the tediu...
- by Text Grant - at 2013.11.07 10:39:00
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290. [Request] Grenade slot should be explosives slot - in Feedback/Requests [original thread]
WASTED MERC wrote: up, square and up, left, R3 and left, right, up, star, select, R2, down and X and R2, R1 and R2 and R3 and right, L3 and R1, up, right, triangle, circle and l2 and up, right, up, star, select, , L3 and R1, up, right, triangle...
- by Text Grant - at 2013.11.07 10:36:00
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291. Dust 514 not even 2nd rate graphics - in Feedback/Requests [original thread]
You still snipe? I thought all of us closed beta testers quit sniping. Yes graphics still suck. Especially snipers magically disappearing past X meters
- by Text Grant - at 2013.11.07 10:27:00
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292. [Request] Grenade slot should be explosives slot - in Feedback/Requests [original thread]
How would you detonate a grenade RE? Grenades arn't on the radial menu
- by Text Grant - at 2013.11.07 10:16:00
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293. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Agreed. Remove 10% buff from every weapon
- by Text Grant - at 2013.11.07 09:10:00
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294. Sniper Rifles - in Feedback/Requests [original thread]
maeth-01 2501 wrote: TheEnd762 wrote: All sniper rifles already have bullet-travel time. It's 2500mps. Would be good if we had a 2500m range then at least you would have to take it in to account..... so if my maths is right that means.....
- by Text Grant - at 2013.11.07 08:40:00
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295. HOW IS THIS EVEN POSSIBLE - in Feedback/Requests [original thread]
Just remove the 10% damage buff from all weapons.
- by Text Grant - at 2013.11.06 06:26:00
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296. Sniper Rifles - in Feedback/Requests [original thread]
Bullet travel time for snipers. That is all
- by Text Grant - at 2013.11.06 05:52:00
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297. New game mode request - in Feedback/Requests [original thread]
Nova Knife wrote: Text Grant wrote: Thanks for reading. No more bumps. Although if its requested as much as you say it should be pursued. The reason I posted it this way was to try to make it as easy as possible to implement. Not to be the ...
- by Text Grant - at 2013.10.31 03:46:00
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298. New game mode request - in Feedback/Requests [original thread]
Nova Knife wrote: So, I read the whole thread. Your suggestion is nothing new, sir. The concept of equipment locked matches has been suggested hundreds of times by nearly as many people, in much better worded threads than yours. Please stop b...
- by Text Grant - at 2013.10.31 02:39:00
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299. New game mode request - in Feedback/Requests [original thread]
You won't stomp for long as matchmaking would still be in effect
- by Text Grant - at 2013.10.26 20:46:00
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300. New game mode request - in Feedback/Requests [original thread]
Needless Sacermendor wrote: Text Grant wrote: Needless Sacermendor wrote: https://forums.dust514.com/default.aspx?g=posts&t=18206&find=unread read number 14 ! Yeah. I was half hoping to get it locked. At least then I'd know they...
- by Text Grant - at 2013.10.26 20:29:00
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