Pages: 1 2 [3] 4 5 6 7 8 9 10 20 30 |
41. Forge gun splash damage - in Feedback/Requests [original thread]
Just remove splash completely. The weapon isn't meant to kill infantry, and shouldn't be rewarded for trying. If you want splash, try the PLC
- by Text Grant - at 2015.04.25 20:43:00
|
42. Buff Sentinel bonus - in Feedback/Requests [original thread]
I think damage specific resistance modules would be better. Thermal 15% proto Kinetic 15% proto Explosive 15% proto EM 15% proto
- by Text Grant - at 2015.04.22 22:51:00
|
43. 'Tankacide' for Dropsuits - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Username Alpha wrote: Not at all! Currently, the only practical difference between Militia and Basic (excluding weapons) is usually the skill requirement. But if a basic suit had as many slots as a pro suit, you'd ac...
- by Text Grant - at 2015.04.22 01:31:00
|
44. [Suggestion] Make RE's show like grenades do, for ~5 seconds - in Feedback/Requests [original thread]
10? I can get more like 30. The indicator will be gone before it lands.
- by Text Grant - at 2015.04.21 14:17:00
|
45. Why are blaster installations better than large blaster turrets? - in Feedback/Requests [original thread]
They have unlimited ammo, and no dispersion. Why?
- by Text Grant - at 2015.04.19 20:21:00
|
46. 'Tankacide' for Dropsuits - in Feedback/Requests [original thread]
Cross Atu wrote: Text Grant wrote: The plan for APEX suits last I heard is to make them adjustable, with the exact CPU/PG it takes to operate with 0 skills. I'm 100% on board with tiericide. Link? Check rattatis big board of things. It's...
- by Text Grant - at 2015.04.18 17:15:00
|
47. Development question. - in Feedback/Requests [original thread]
Aiwha Bait wrote: Text Grant wrote: Is it even possible to change the laser rifle damage to build heat on target instead of in the weapon? What would the point of that be? Unlimited lazers? I think not! The point would be to not be hit...
- by Text Grant - at 2015.04.17 10:37:00
|
48. IDEA: hand weapon fire from dropships, lavs ;) - in Feedback/Requests [original thread]
This idea might be acceptable IF dropships were changed to blow up instantly upon death
- by Text Grant - at 2015.04.16 12:46:00
|
49. Development question. - in Feedback/Requests [original thread]
Is it even possible to change the laser rifle damage to build heat on target instead of in the weapon?
- by Text Grant - at 2015.04.16 11:06:00
|
50. [FEEDBACK] AV Damage Profile Addendum - in Feedback/Requests [original thread]
No thanks. This idea is not in the interest of a strategic game
- by Text Grant - at 2015.04.16 10:43:00
|
51. Delete basic equipment idea - in Feedback/Requests [original thread]
This player does not care about new players, or ISK efficiency -1
- by Text Grant - at 2015.04.15 18:23:00
|
52. 'Tankacide' for Dropsuits - in Feedback/Requests [original thread]
The plan for APEX suits last I heard is to make them adjustable, with the exact CPU/PG it takes to operate with 0 skills. I'm 100% on board with tiericide.
- by Text Grant - at 2015.04.15 12:26:00
|
53. Breach sniper rifle - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: The suggestion is charming. I don't agree with it, but it fits in with many players' notion that there should be a "Breach" and "Burst" variant of everything in the game (including dropsuits, injectors, and codebreakers)....
- by Text Grant - at 2015.04.14 17:09:00
|
54. Breach sniper rifle - in Feedback/Requests [original thread]
Sennina Sovereign wrote: Basically you want a Roden Sniper Rifle available in the market that also does 100% damage to vehicles. The roden does 550 damage.
- by Text Grant - at 2015.04.14 16:29:00
|
55. CPM Feedback Requestion - Myofibril Stimulant - in Feedback/Requests [original thread]
Primary play mode(s) - skirmish Top role(s) used since the change - Have you tried the Myofibril Stimulant since the change? - yes - Do you currently have a Myofibril Stimulant based fitting? - yes - - Do you use Myofibril Stimulant based fit...
- by Text Grant - at 2015.04.14 13:59:00
|
56. Breach sniper rifle - in Feedback/Requests [original thread]
Level 2 350 damage 5 second reload Max Ammo 10 Level 4 400 damage 4.7 second reload Max ammo 13 Level 5 450 damage 4.5 second reload Max ammo 15 Clip size 1 100% damage to vehicles A sight that somehow prevents quick scoping (maybe makes it ...
- by Text Grant - at 2015.04.14 13:13:00
|
57. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
+1 After this I'll need a blueprint minmando
- by Text Grant - at 2015.04.13 13:23:00
|
58. [IDEA] New Weapon Variation - True Grenade Launcher - in Feedback/Requests [original thread]
It sounds to me like you want a flash bang mass driver, because flash bangs are the ones that don't detonate on impact. So, what you should ask for is a flux grenade launcher that has a timer instead of detonate on impact.
- by Text Grant - at 2015.04.11 13:55:00
|
59. Chat channels - in Feedback/Requests [original thread]
DJINN Jecture wrote: Can I go live in W-space? there is no Local there unless someone talks...oh wait, that's how it is now in Dust So for you the bar "local" isn't there unless someone talks? No? I didn't think so.
- by Text Grant - at 2015.04.11 13:44:00
|
60. Chat channels - in Feedback/Requests [original thread]
Breakin Stuff wrote: Text Grant wrote: I can't believe NONE of you wish to erase your local chat. But where will people scam if local vanishes? It wouldn't vanish. You would just have the option to erase it if you wanted to
- by Text Grant - at 2015.04.10 20:56:00
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |