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221. The problem with Tanks verses AV - in Feedback/Requests [original thread]
Damage of AV Advanced AV grenade 870X 3=2610 Advanced swarm launcher1100X3=3300 Advanced forge gun1320X4=5,280 So a forge gun is always the best option as it ALSO has the most ammo. Now lets look at a tanks health. As i recall a Soma gets 120...
- by Text Grant - at 2013.12.18 21:30:00
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222. vehicles are OP - in Feedback/Requests [original thread]
Heavenly Daughter wrote: Ynvger wrote: Squads should not have to invest 2-4 squad mates to tackle tanks. It defeats the purpose of the game. If you look back on warfare history in WWII mines and a single man weapon called a bazooka/panzerf...
- by Text Grant - at 2013.12.17 23:58:00
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223. The Real Problem with Tanks... - in Feedback/Requests [original thread]
Samael Artico wrote: Text Grant wrote: Infantry still can't kill tanks. I don't want a bandaid. I want surgery. This is a broken game and it needs fixed. I never said that I only wanted this change. I want other changes, too, but I think t...
- by Text Grant - at 2013.12.14 09:18:00
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224. The Real Problem with Tanks... - in Feedback/Requests [original thread]
Infantry still can't kill tanks. I don't want a bandaid. I want surgery. This is a broken game and it needs fixed.
- by Text Grant - at 2013.12.14 08:51:00
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225. [Request] Upgradable salvage skill - in Feedback/Requests [original thread]
I'd go for this if it wasn't another SP sink... How about just an option to get certain salvage to actually be useful at least until the open market starts? like... light weapon check heavy weapon uncheck sidearm uncheck grenade check modules chec...
- by Text Grant - at 2013.12.14 07:34:00
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226. Meta 1 Mode - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Cool, so you basically want to enable full squads of corp players the ability to take off their proto gear, and enter matches where only the newest players are able to enter. Great idea. Nice to see people still in favor ...
- by Text Grant - at 2013.12.14 07:27:00
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227. Meta 1 Mode - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Cool, so you basically want to enable full squads of corp players the ability to take off their proto gear, and enter matches where only the newest players are able to enter. Great idea. Nice to see people still in favor ...
- by Text Grant - at 2013.12.14 07:25:00
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228. its time to make swarms equipment - in Feedback/Requests [original thread]
I said this well before the patch and was told that I had no idea what the patch would bring... Well i still agree
- by Text Grant - at 2013.12.14 07:01:00
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229. Meta 1 Mode - in Feedback/Requests [original thread]
http://dust514.com/news/2013/12/interview-with-ccp-remnant/ 7. Are you planning to create anything to relieve proto stomping? A game mode with only militia and basic gear? by Text Grant, Death Firm., DUST 514 Forums New Eden is a harsh place,...
- by Text Grant - at 2013.12.14 06:38:00
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230. Meta 1 Mode - in Feedback/Requests [original thread]
I asked for this not too long ago. Im looking up CCP's answer. 1 sec
- by Text Grant - at 2013.12.14 06:36:00
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231. The Real Problem with Tanks... - in Feedback/Requests [original thread]
Alena Ventrallis wrote: An interesting idea, but blasters are meant to be AP, and rails are AV, with missiles in the middle. small railguns surely aren't for AP, that's for sure. I think they should have blasters do reduced damage to vehicles ...
- by Text Grant - at 2013.12.14 06:32:00
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232. vehicles are OP - in Feedback/Requests [original thread]
Otavio Martins wrote: Text Grant wrote: AV was nerfed too much and vehicles are running rampant. No counter but other tanks. Paper, rock, scissors is NOT working. There is absolutely no reason to skill into swarms, AV grenades, and little re...
- by Text Grant - at 2013.12.14 06:26:00
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233. [Feedback] The new HAV's are tanks of the future. Good job CCP - in Feedback/Requests [original thread]
General12912 wrote: Samoset Detrium wrote: Astaroth King wrote: It can be done, all it took for me last night was a bit of co-ordination between myself and another AV user, plus the tank running main distraction to destroy one. If its...
- by Text Grant - at 2013.12.14 04:43:00
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234. Railgun tanks can aim too high - in Feedback/Requests [original thread]
Ulysses Knapse wrote: The-Errorist wrote: at like a 100 degree angle from him Is that even possible? Even if you were directly above him, that's only 90 degrees... It is possible. But if the tank turned around it would then be 80 degre...
- by Text Grant - at 2013.12.14 04:31:00
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235. vehicles are OP - in Feedback/Requests [original thread]
ALT2 acc wrote: Ivy Zalinto wrote: Text Grant wrote: AV was nerfed too much and vehicles are running rampant. No counter but other tanks. Paper, rock, scissors is NOT working. There is absolutely no reason to skill into swarms, AV grenade...
- by Text Grant - at 2013.12.14 04:30:00
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236. vehicles are OP - in Feedback/Requests [original thread]
dogmanpig wrote: Text Grant wrote: The Attorney General wrote: I don't see why full time AV guys are crying so hard. My fat suit alt was able to reliably destroy tanks last night, by myself. It only requires two things: Intelligence, ...
- by Text Grant - at 2013.12.13 23:18:00
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237. vehicles are OP - in Feedback/Requests [original thread]
Cosgar wrote: Reno Pechieu wrote: Cosgar wrote: CLONE117 wrote: tone down the active resists and damage mods as in cut them in half. and see how well that might work.. Or you could just wait for the mods to go into cooldown. Tanks ha...
- by Text Grant - at 2013.12.12 23:50:00
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238. [FEEDBACK] [Video] Friendly Fire TK griefing - in Feedback/Requests [original thread]
Smooth Assassin wrote: Lol proto stomping? lol gg to that guy and a good tactic XD but seriously no, get him banned. No way. Make the guy famous like the old melee glitcher
- by Text Grant - at 2013.12.12 23:44:00
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239. vehicles are OP - in Feedback/Requests [original thread]
The Attorney General wrote: I don't see why full time AV guys are crying so hard. My fat suit alt was able to reliably destroy tanks last night, by myself. It only requires two things: Intelligence, and patience. Both of which are in shor...
- by Text Grant - at 2013.12.12 01:20:00
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240. vehicles are OP - in Feedback/Requests [original thread]
Sgt Buttscratch wrote: remotes Im trying. It sucks though as it DESTROYS your KDR
- by Text Grant - at 2013.12.11 02:58:00
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