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121. just to let u down... - in General Discussions [original thread]
32M SP. I would really only get about 3M back that I would really want to do anything different with though, mostly because I skilled into Amarr Assault and Scrambler Rifles back when they were the only real mid-long range rifle available. Now tho...
- by Texs Red - at 2014.02.09 17:37:00
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122. My take on 1.8 - This is serious business. - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Texs Red wrote: Here is an idea. In EVE you can reset your attributes once per year and new accounts get +2 free respecs. So... Why not have a respec of a single tree (dropsuit command, weaponry, ect.) once pe...
- by Texs Red - at 2014.02.09 17:33:00
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123. Racial parity=two more light weapons? - in General Discussions [original thread]
DustMercsBlog wrote: Does anyone know what the weapons in position 6, 7, 9 and 14 are? (going left to right) http://i.imgur.com/flTzL2v.png 6: Looks Caldari to me. Looks pretty stout and robust to me so maybe a Caldari shotgun? Instead of...
- by Texs Red - at 2014.02.09 17:28:00
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124. The Amarr & Gallente - in General Discussions [original thread]
I always though it was interesting that Nova Knives, the most CQC weapon possible, is Caldari. Yet it uses plasma (Gallente) to improve it's effectiveness and the race that gets a bonus to them is the Minmatar...
- by Texs Red - at 2014.02.09 17:03:00
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125. My take on 1.8 - This is serious business. - in General Discussions [original thread]
Here is an idea. In EVE you can reset your attributes once per year and new accounts get +2 free respecs. So... Why not have a respec of a single tree (dropsuit command, weaponry, ect.) once per year and new accounts get +2 free tree respecs? ...
- by Texs Red - at 2014.02.09 16:03:00
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126. It's time for Gallente freedoms and democracy and stuff - in General Discussions [original thread]
BL4CKST4R wrote: Cat Merc wrote: Suit - Gallente Assault suit - Ready Main Weapon - Plasma Rifle - Ready AV - Plasma Cannon - Ready Sidearm - Ion Pistol - Ready Grenade - Flux Grenade - Ready Prepare for freedom and stuff I won't be u...
- by Texs Red - at 2014.02.09 13:22:00
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127. Galllente Assaults and Shotguns - in General Discussions [original thread]
Iron Wolf Saber wrote: Gallente are consistently the second fastest race in New Eden. Gallente are typically the stealthiest race in New Eden as well though its not fully reflected on all aspects. Two kitkats one ferros plates one reactive ...
- by Texs Red - at 2014.02.09 13:11:00
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128. Amarr Logi 1.8 bonus is terrible - in General Discussions [original thread]
Iron Wolf Saber wrote: Combine bonus with the drop uplink nerf. While I would agree the bonus is lame its probably more to do with the lack of equipment variety overall. Maybe one day we can just flat out say x performance increase in amarr e...
- by Texs Red - at 2014.02.09 04:07:00
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129. You know what really grinds my gears??? (Derpship Topic) - in General Discussions [original thread]
Sir Snugglz wrote: The GALLENTE INCUBUS gets a passive skill bonus for a CALDARI TURRET...... Like, every time I see an INCUBUS with a RAIL turret, I feel like there is something wrong with it. It is unnatural. Does this bother anyone else o...
- by Texs Red - at 2014.02.09 04:01:00
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130. I FINALY DID IT - in General Discussions [original thread]
I did a strafing run with a small rail turret on my incubus as a joke on running scout and actually killed them
- by Texs Red - at 2014.02.08 22:16:00
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131. Uplinks are OP - in General Discussions [original thread]
Logi Bro wrote: Just wait for Amarr logi's. You have no idea until then. Not really, the only thing Amarr logis are good for is the reduced uplink spawn time which, after the equipment nerf, will only place them at the times they currently a...
- by Texs Red - at 2014.02.08 17:39:00
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132. Assault/Logi Suits: Condensed - in General Discussions [original thread]
Overview: Assault classes are supposed to be more assault like with a focus on their racial weapons and logis will focus on racial equipment. Problems: While Amarr and Minmatar are happy with their bonuses, Gallente and Caldari are having a hard ...
- by Texs Red - at 2014.02.08 17:14:00
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133. Tank spam is the only thing saving us from ADS spam! - in General Discussions [original thread]
It would also be nice if they made the other small turrets viable. Missiles need separated into two groups; missiles and rockets. Missiles would focus on long range (current range), low ROF, high damage missiles. It's shaped charges make it hav...
- by Texs Red - at 2014.02.08 15:51:00
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134. Instantly make DUST MERCS a demanded resource in New Eden - in General Discussions [original thread]
Squagga wrote: Texs Red wrote: Here is an idea: Give the ability to set up dust side planetary sockets that affect a large area of space around the planet. Ex: Warp Disruptor with iFF, a facility that uses the planets gravitational field to...
- by Texs Red - at 2014.02.08 15:25:00
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135. Instantly make DUST MERCS a demanded resource in New Eden - in General Discussions [original thread]
Here is an idea: Give the ability to set up dust side planetary sockets that affect a large area of space around the planet. Ex: Warp Disruptor with iFF, a facility that uses the planets gravitational field to spread and amplify a warp disruption...
- by Texs Red - at 2014.02.08 14:55:00
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136. In Game VS Real Life Tactics do they work? - in General Discussions [original thread]
Joseph Ridgeson wrote: Galvan Nized wrote: Yes they work However, in game tactics do NOT work in real life. Please guys do not go out thinking you're a heavy and can soak up several bullets...will not end well. Bolded for emphasis. Y...
- by Texs Red - at 2014.02.08 14:13:00
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137. Welcome back Saberwing. - in General Discussions [original thread]
Ryme Intrinseca wrote: NO NO NO! Why does Minmitar gear always get the short straw?! Specifically, the 'bonus' to Minmatar logistics is useless to the vast majority of min logistics players. I specced into the suit because I wanted a fast log...
- by Texs Red - at 2014.02.08 13:33:00
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138. Are the 1.8 logi equipment slot numbers being changed in 1.8? - in General Discussions [original thread]
P14GU3 wrote: Meee One wrote: Ander Thedas wrote: As it stands now a standard level Caldari and Amarr logistic suit only have 2 equipment slots. A standard level scout in 1.8 will also start with 2 equipment slots. This seems a bit odd to...
- by Texs Red - at 2014.02.06 20:00:00
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139. Are the 1.8 logi equipment slot numbers being changed in 1.8? - in General Discussions [original thread]
Ander Thedas wrote: As it stands now a standard level Caldari and Amarr logistic suit only have 2 equipment slots. A standard level scout in 1.8 will also start with 2 equipment slots. This seems a bit odd to me. Wondering if there was anything...
- by Texs Red - at 2014.02.06 17:50:00
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140. Concerned about 1.8? - in General Discussions [original thread]
Takron Nistrom wrote: Texs Red wrote: Cpl Foster USMC wrote: sorry Texs Red but this sounds more like: "without my scanner, I will be exposed for my suckness" When the QQ about scouts start cropping up after 1.8 I will only say "I t...
- by Texs Red - at 2014.02.06 17:46:00
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