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1401. Please DEV's fix the scout suit - in General Discussions [original thread]
The speed is only a defense at close range, assuming it is not a silly glitch. The speed tank in EvE requires circling at close range. Some of the hits not scored may be due to the hit detection issues, makes sense that a faster target would mak...
- by Ten-Sidhe - at 2012.08.07 03:22:00
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1402. Dual-Wielding - in General Discussions [original thread]
It could be added as a special suit, tech 2 normally had a specialty, and were very expensive. A tech 2 scout with two side arm and no light slot. The tech 2 would require a new skill with higher modifier unlocked at same time as proto. Another te...
- by Ten-Sidhe - at 2012.08.06 18:51:00
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1403. Kills, ISK or objectives. How do you play yours...? - in General Discussions [original thread]
I go for the stuff that helps team, then sp, then kills, then kdr(separate since I make a lot of suicidal charges, in character for someone that knows they will wake up in new body) I put down droplinks and hack cru, then take objectives/supply. ...
- by Ten-Sidhe - at 2012.08.06 18:30:00
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1404. Top 50 SP earners - in General Discussions [original thread]
Just short of 26million, would have been higher if I didn't have to work most the weekends. I also tended to play after work till falling asleep(shift ends at 1am, nearly 2am after eating/driving home), waking up to find the merc has been standing...
- by Ten-Sidhe - at 2012.08.06 18:08:00
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1405. Dust 514 increasingly unplayable. - in General Discussions [original thread]
To me, It sounds like the complaints are about stuff that should be fixed by release. The one exception being nerf vehicles, I disagree with this one.(I have killed multiple marauders in single game with standard scout and assault suits with diffe...
- by Ten-Sidhe - at 2012.08.06 17:51:00
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1406. DEV QUESTION: HAV dropship LAV skills questions if the clone changes is it still... - in General Discussions [original thread]
EvE had modules to hack from a distance with ships. In dust you have to hop out to hack. leaving the vehicle vulnerable to teammates. What if hacked vehicles didn't need skills, but unhacked did. Then the team mate would have to hack the friendl...
- by Ten-Sidhe - at 2012.08.05 18:26:00
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1407. Forge Gun vs Vehicle Turrets - in General Discussions [original thread]
Also turret disruptors that make aiming harder, and webs to reduce speed to prevent escape. I'm looking forward to ewar. cargo hold like eve would be nice, do I want lots of main gun ammo or small rockets for gunners, possibly ap and at ammo to ...
- by Ten-Sidhe - at 2012.08.05 06:59:00
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1408. An interesting option for APC's - in General Discussions [original thread]
Not if they require the skills to drive it, the guy that buys it can't drive it without skills so why should a random person be able to. The real life versions add armour since the turret is heavy, extra weight can be added elsewhere with its rem...
- by Ten-Sidhe - at 2012.08.03 19:04:00
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1409. Getting owned all the time is getting frustrating. - in General Discussions [original thread]
Look at what a level of a skill gets you before spending it. Demolition above lv1 does nothing, dropsuit command gives a passive bonus. It is not suited to how you were playing, it does help with scouts infiltrating though. You can get away withou...
- by Ten-Sidhe - at 2012.08.03 06:31:00
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1410. PLEASE enough with the wipes...resets - in General Discussions [original thread]
The x4 skill gain allows testing in 6 months two years of skill gap. New people show up every other week, and the vets have 2 more months of skills then the last time new people came in. So, they get a look at how the gap affects the new player ex...
- by Ten-Sidhe - at 2012.08.03 06:05:00
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1411. [Request] Inertial Dampener Upgrades - in Feedback/Requests [original thread]
If they use the EvE damage types, kinetic damage would be perfect. A skill or upgraded module to allow limited maneuvering would be nice, if the dampening field was off center it should push in a direction allowing movement like parachutists in fr...
- by Ten-Sidhe - at 2012.08.03 05:46:00
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1412. Vehicle limit reached bug fixed! - in General Discussions [original thread]
Called a Sagaris in match few minutes ago. Dreaded limited reached message appeared. Checked number of tanks left, it didn't take one away. No more hundreds of thousands of isk lost becuase peaople called to many vehicles!
- by Ten-Sidhe - at 2012.08.02 18:44:00
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1413. The death of a Sagaris - in General Discussions [original thread]
adv. swarm and av grenades, finish off with any weapon available. Once the shield is down a sagaris is no stronger in armour then a sica. I ran out of av grenades bringing the shield down,so I chewed through the armour with boundless breech smg. T...
- by Ten-Sidhe - at 2012.08.02 18:33:00
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1414. There's something...off with current Dust stats - in General Discussions [original thread]
In EvE the Minmatar gatling machine guns don't shoot bullets, they fire nuclear artillery shells(or emp, plasma warheads, etc..), and the destroyers(getting a bonus to orbital strike this winter) can fire 7 guns at a time. Orbital strikes will be ...
- by Ten-Sidhe - at 2012.08.02 06:03:00
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1415. Any Word On Vehicle Limitations? - in General Discussions [original thread]
Some of the information in that link is wrong or outdated. For example it won't have a skill system like EvE, looks like EvE's skill system to me. So, it may have been a false rumor or abandoned idea to limit vehicles with war points. Upping the...
- by Ten-Sidhe - at 2012.08.02 05:28:00
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1416. smg into primary? - in General Discussions [original thread]
p90 is a pdw(personal defense weapon), similar to smg but not the same. smg(mac10, mp-5) fire pistol ammo, 9x19mm or .45 for example pdw(p90, mp7) fire miniture rifle ammo,designed for pdw, 4.6x30mm or 5.7x28mm for example assault rifle(ak-47,m-...
- by Ten-Sidhe - at 2012.08.02 04:07:00
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1417. I want my LASER SMG. - in General Discussions [original thread]
laser smg would be longer range, but lower damage per second. The scrambler pistol is longer range then projectile smg, so maybe a laser smg should match that range. Scrambler and laser use different tech, so it could be different. New Eden's wea...
- by Ten-Sidhe - at 2012.08.02 03:53:00
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1418. When ever kids use the word "tactical" in an argument this comes to mind - in General Discussions [original thread]
Well, at least the claymores were not being thrown while bunny hopping.
- by Ten-Sidhe - at 2012.08.02 01:21:00
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1419. Request: A better "decreasing SP" system - in Feedback/Requests [original thread]
Maybe show wp from match on the screen, Then it could be used to judge how much the sp per wp has dropped. Showing the multiplier from playing time would be nice.
- by Ten-Sidhe - at 2012.08.02 00:53:00
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1420. One for the DUST New corps / clans - in General Discussions [original thread]
It was said that EvE and Dust players could have joint corps, or Dust only/EvE only corps. So I assume the mechanic will be identical in both games, more complicated since the dust stuff will have to add more roles. Could be not implemented till a...
- by Ten-Sidhe - at 2012.08.01 16:36:00
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