Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 12 post(s) |
RydogV
Shadow Company HQ
150
|
Posted - 2013.05.11 12:38:00 -
[31] - Quote
Two questions that I could not confirm:
1. Since limitations to Clone Starter Pack purchase has been lifted. Will we have the capability to purchase multiple packs for a single unoccupied District?
2. I understand unoccupied Districts will have an established Reinforcement Timer when initially captured. Will we still have the capability to change the timer after the 24 (or 48) hour mark, or has that option been eliminated from P/C?
Thanks. |
The Robot Devil
BetaMax. CRONOS.
217
|
Posted - 2013.05.12 17:55:00 -
[32] - Quote
What kind of notifications will EvE pilots receive about battles in system? Will there be a way to check for battles or do I have to go district to district or be in a corp that is fighting and told me? |
Alina Heart
DIOS EX. Gentlemen's Agreement
121
|
Posted - 2013.05.12 22:58:00 -
[33] - Quote
RydogV wrote:Two questions that I could not confirm:
1. Since limitations to Clone Starter Pack purchase has been lifted. Will we have the capability to purchase multiple packs for a single unoccupied District?
2. I understand unoccupied Districts will have an established Reinforcement Timer when initially captured. Will we still have the capability to change the timer after the 24 (or 48) hour mark, or has that option been eliminated from P/C?
Thanks.
This please, would like confirmation. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
160
|
Posted - 2013.05.13 00:02:00 -
[34] - Quote
Unless I'm not understanding, is there anything to stop a corp active in vastly different time zones from invading when another corps is unable to muster a defense (like, in the morning during their work week?). If the battles are always offset an exact time from the invasion, it seems like this could happen often. |
Parson Atreides
Ahrendee Mercenaries
317
|
Posted - 2013.05.13 00:57:00 -
[35] - Quote
RydogV wrote:Two questions that I could not confirm:
1. Since limitations to Clone Starter Pack purchase has been lifted. Will we have the capability to purchase multiple packs for a single unoccupied District?
2. I understand unoccupied Districts will have an established Reinforcement Timer when initially captured. Will we still have the capability to change the timer after the 24 (or 48) hour mark, or has that option been eliminated from P/C?
Thanks.
1. I'm almost certain they said you could do this if you wanted.
2. It makes no sense for them to remove that ability when the whole point of the RT is so people can't just hit you while 95% of your corp is asleep/at work/etc. If they removed the ability to set your own RT, then we'd all be at the mercy of the pre-established ones, which would be incredibly annoying and sort of defeat the purpose.
Zeylon Rho wrote:Unless I'm not understanding, is there anything to stop a corp active in vastly different time zones from invading when another corps is unable to muster a defense (like, in the morning during their work week?). If the battles are always offset an exact time from the invasion, it seems like this could happen often.
You set your own timer for your districts, meaning pick a time where most of your players are on to avoid this sort of thing. |
Ten-Sidhe
Osmon Surveillance Caldari State
481
|
Posted - 2013.05.13 05:46:00 -
[36] - Quote
mrunknown2u2 wrote:So a corp attacks in the window of 1400-1500 the exact time is 1448 will the battle happen at 1448 the next day?
CCP SoxFour answered this elsewhere, during fanfest presentation I think.
Answer was, Battle time will be random in that one hour window, but it will say the exact time as soon as it is confirmed. So when you attack you will know sometime 1400-1500, once you have confirmed attack you and defender will find out the exact time. |
mrunknown2u2
Ill Omens EoN.
2
|
Posted - 2013.05.13 08:38:00 -
[37] - Quote
Ten-Sidhe wrote:mrunknown2u2 wrote:So a corp attacks in the window of 1400-1500 the exact time is 1448 will the battle happen at 1448 the next day? CCP SoxFour answered this elsewhere, during fanfest presentation I think. Answer was, Battle time will be random in that one hour window, but it will say the exact time as soon as it is confirmed. So when you attack you will know sometime 1400-1500, once you have confirmed attack you and defender will find out the exact time. Confirm the attack?
|
|
CCP FoxFour
C C P C C P Alliance
3436
|
Posted - 2013.05.13 10:35:00 -
[38] - Quote
mrunknown2u2 wrote:Ten-Sidhe wrote:mrunknown2u2 wrote:So a corp attacks in the window of 1400-1500 the exact time is 1448 will the battle happen at 1448 the next day? CCP SoxFour answered this elsewhere, during fanfest presentation I think. Answer was, Battle time will be random in that one hour window, but it will say the exact time as soon as it is confirmed. So when you attack you will know sometime 1400-1500, once you have confirmed attack you and defender will find out the exact time. Confirm the attack?
The basic idea is you pick clones up from one of your own districts and place them on another district. When you select the target district you get a dialogue window telling you the costs of everything along with telling you the one hour window in which the battle will happen.
Once you confirm that dialogue window you have committed to the attack and the final exact time of the battle will be shown in the battle finder.
Here is the presentation I did at Fanfest about planetary conquest: http://www.youtube.com/watch?v=NIdn8IVczVM&list=SPldrBIEnJ5hNf5bDBahRZic-k3Rh-Bs_n&index=11
|
|
bill the noon
PSU GHOST SYNDICATE
21
|
Posted - 2013.05.13 11:35:00 -
[39] - Quote
about the reinforcement timer. if a coalition of players makes an active push to get all the districts into one time zone that is in the day for america but the middle of the night for europe. are you gonna care? i'm indifferent but i hear you have lots of players who like to break your games. |
Tac Com
Sand Mercenary Corps Inc.
50
|
Posted - 2013.05.13 11:44:00 -
[40] - Quote
bill the noon wrote:about the reinforcement timer. if a coalition of players makes an active push to get all the districts into one time zone that is in the day for america but the middle of the night for europe. are you gonna care? i'm indifferent but i hear you have lots of players who like to break your games.
My estimate will be weekends. While during the week most people have lives to live and have a set schedule, the weekend is where all bets are off. Something that would be terribly inconvienient for European or far east players can easily be made up for on the weekend as you can adjust your timing accordingly. Most often the timers for North American players will be around 20:00-04:00 EVE time so depending on where your playerbase is, if you really wanted a certain district you can have your team wake up early or stay up a little later and grab the district.
Weekdays I'm geussing is where the action is going to happen between corps within thier time-region. |
|
bill the noon
PSU GHOST SYNDICATE
21
|
Posted - 2013.05.13 11:55:00 -
[41] - Quote
Tac Com wrote:bill the noon wrote:about the reinforcement timer. if a coalition of players makes an active push to get all the districts into one time zone that is in the day for america but the middle of the night for europe. are you gonna care? i'm indifferent but i hear you have lots of players who like to break your games. My estimate will be weekends. While during the week most people have lives to live and have a set schedule, the weekend is where all bets are off. Something that would be terribly inconvienient for European or far east players can easily be made up for on the weekend as you can adjust your timing accordingly. Most often the timers for North American players will be around 20:00-04:00 EVE time so depending on where your playerbase is, if you really wanted a certain district you can have your team wake up early or stay up a little later and grab the district. Weekdays I'm geussing is where the action is going to happen between corps within thier time-region. this seems the most likely situation. i'm just curious what ccp would think if it did happen that all the districts started concentrating in one time zone. |
Tac Com
Sand Mercenary Corps Inc.
50
|
Posted - 2013.05.13 12:02:00 -
[42] - Quote
bill the noon wrote:Tac Com wrote:bill the noon wrote:about the reinforcement timer. if a coalition of players makes an active push to get all the districts into one time zone that is in the day for america but the middle of the night for europe. are you gonna care? i'm indifferent but i hear you have lots of players who like to break your games. My estimate will be weekends. While during the week most people have lives to live and have a set schedule, the weekend is where all bets are off. Something that would be terribly inconvienient for European or far east players can easily be made up for on the weekend as you can adjust your timing accordingly. Most often the timers for North American players will be around 20:00-04:00 EVE time so depending on where your playerbase is, if you really wanted a certain district you can have your team wake up early or stay up a little later and grab the district. Weekdays I'm geussing is where the action is going to happen between corps within thier time-region. this seems the most likely situation. i'm just curious what ccp would think if it did happen that all the districts started concentrating in one time zone.
Then that would mean they havn't attracted enough of a playerbase in other regions. It would give them a clear indicator where to focus thier marketing.
But the larger alliances will have mercs around the clock and if you were to concentrate all your reinforcement timers into 1 time zone, you're limiting the amount of mercs you can bring for defence. The amount of areas you can defend will be key to the size of the territory these groups control so spreading your timers in relation to how many mercs you have across the differant time zones will allow you to control a larger number of areas.
So while it is possible, it's extremely unlikely that will be the case. And like I said, if you are a totally EU corp let's say and you're just starting to make your mark, then you can take a district over the weekend and then switch it's timer to force other groups to fight on your times or bring thier EU teams to face you during the week.
That said I do expect a majority of the timers to be NA based though from what I've seen of the community so far, but it won't be total domination. |
Vaerana Myshtana
Bojo's School of the Trades
888
|
Posted - 2013.05.13 14:12:00 -
[43] - Quote
Hey FoxFour...
Do you have the list of districts with their SI and Reinforcement Timers?
Thanks!
|
Thor Odinson42
Molon Labe.
221
|
Posted - 2013.05.13 19:12:00 -
[44] - Quote
What about the timeframe of the launch? When is PC going to be active? |
Sugar Ranier
Brutor Vanguard Minmatar Republic
0
|
Posted - 2013.05.15 01:40:00 -
[45] - Quote
As an Eve player, I am curious about why you feel PI will not pull in fights.
Is it because the Dust players may not feel the importance or value of PI in this?
From the Eve stand point, POCO fights are very common and a fantastic way to get an engagement going. It seemed that if PI was important the Dust players with their Eve corporations would want the PI improvements which would call for them to take over POCOs due to tax rates and engage in fights.
The push and pull between Eve and Dust looked like it would be interesting for this resource. Especially, considering that these conflicts already happen over resources and Eve corporations have been battling over temperate POCOs since this was announced. That gets them vested into Dust players on the corporation and District level and hopefully, looking outside of their box. |
trollsroyce
Seraphim Initiative. CRONOS.
414
|
Posted - 2013.05.15 14:47:00 -
[46] - Quote
POS production bonus is very real. POS fuel bonus is unimportant. POS moon mining bonus would be very real. |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |