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matsumoto yuichi san
SVER True Blood Unclaimed.
1
|
Posted - 2013.05.10 15:34:00 -
[121] - Quote
on the note of framerate fails on TQ from sisi
i'd bet it's the render thread getting stuck on some resource locked by the thread handling netcode most likely related to player positions might also explain perceived lag in all sorts of places, the client it waiting on the server to respond when it shouldn't it should move on with an assumed behavior, EG continue walking, so this might be related to throwing grenade sseeming to have huge delay, to getting stuck on things, to players being bouncy, and to huge FPS loss
just saying, look at something regarding player positions getting a mutex lock or something from netcode and holding up the render thread.
oh to test this see what the client does in test if you introduce ~100ms ping and 10% loss |
Covert Clay
Red Star. EoN.
37
|
Posted - 2013.05.10 15:45:00 -
[122] - Quote
matsumoto yuichi san wrote:on the note of framerate fails on TQ from sisi
i'd bet it's the render thread getting stuck on some resource locked by the thread handling netcode most likely related to player positions might also explain perceived lag in all sorts of places, the client it waiting on the server to respond when it shouldn't it should move on with an assumed behavior, EG continue walking, so this might be related to throwing grenade sseeming to have huge delay, to getting stuck on things, to players being bouncy, and to huge FPS loss
just saying, look at something regarding player positions getting a mutex lock or something from netcode and holding up the render thread.
oh to test this see what the client does in test if you introduce ~100ms ping and 10% loss FINALLY! Someone who understands lag and networking! |
Iron Wolf Saber
Den of Swords
4033
|
Posted - 2013.05.10 15:55:00 -
[123] - Quote
General Tiberius1 wrote:Iron Wolf Saber wrote:Rasatsu wrote:So anything on HAVs or have we been thrown under the short-bus? You're going have to wait on CCP on this. I will have you know I am driving militia tanks now, current record for longest survival of a tank has been 2 matches so far. not enough FG's left apperently
No but the hacked AV grenades are pissing me off to no end. |
Naquiri
ExcelsiCorp Securities
53
|
Posted - 2013.05.10 21:32:00 -
[124] - Quote
Heinrich Jagerblitzen wrote:Naquiri wrote:If I may make a suggestion.
i think it would be helpful for the folks that spend more of their time in-game than on the Forums, that when significant information is being posted by CPM or CCP, in this case the details of the meeting, a notice using the in-game Notification system is sent out.
We actually made the same suggestion in the meeting, I pointed out specifically that since this is a console game and people aren't accessing the game through their PC's the way that EVE players do, its unreasonable to expect that any greater percentage of players are following along on the web as well while they play. Most don't even know that so much is discussed on the forums, by players OR devs for that matter. We mentioned a number of options, from email to a neocom button for news, to using the Merc quarters screen - and while I'm not sure how soon we'll see first fruits of this, we definitely made the case that forum threads and dev blogs aren't enough, players need to be able to read important announcements from within the game client. We need the ENTIRE community to have a chance to know what's going on and speak up, not just those of us insane enough to wade deep into the forums on a daily basis.
im glad to hear this, and look forward to seeing something implemented .
even if its as simple as a notice to check the forums; ive seen other games that lauch the PS3 Web Browser for providing additional information, or services. Granted, this would exit you from the game, but it might be an easy way to implement without too much additional coding . |
IAmDuncanIdaho II
The Southern Legion RISE of LEGION
4
|
Posted - 2013.05.10 21:52:00 -
[125] - Quote
Heinrich Jagerblitzen wrote:Soozu wrote: If you're trying to suggest tanks aren't completely broken, then you don't know what you are talking about. So who is the vehicle using CPM then? Just so everyone's clear - the role of the CPM is to facilitate change and act as an advocate for the community to CCP. This skillset is based on communication and diplomatic skill, not necessarily in-game skill. When we're doing our jobs right, we're connecting the concerns the community experts share with the developers that can directly address those issues - and not necessarily advising on every single game design decision personally. In fact, as CCP begins to work more directly with the public, our role as a sounding board diminishes. In the meantime, those of you expecting to have a representative for every single play style or battlefield role are going to be disappointed. There are only 6 of us - but that doesn't mean we still can't advocate for issues like vehicle imbalance compared to infantry*. Our job is to make sure CCP actually spends time and energy working on the problem, YOUR job is to help with the specifics, which we happily pass on to the parties that need the information. *This issue was in fact raised during our meeting and you should see more information on this shortly once CCP posts up their work-in-progress list based on the items we've been discussing over the last 48 hours.
Ok so what is the CPM advocating and why? Not really sure about your communication skills seeing as you've ignored my concerns (sure it's buried amongst many others but hey, why me). If you told me what you're advocating and why, I wouldn't feel ignored, just perhaps misrepresented. But at least then I would understand where you're coming from and what drives *you*.
You're trying to facilitate changes that I'm not convinced isn't pandering to the masses. |
greyarea67
Namtar Elite Gallente Federation
0
|
Posted - 2013.05.11 01:15:00 -
[126] - Quote
Covert Clay wrote:matsumoto yuichi san wrote:on the note of framerate fails on TQ from sisi
i'd bet it's the render thread getting stuck on some resource locked by the thread handling netcode most likely related to player positions might also explain perceived lag in all sorts of places, the client it waiting on the server to respond when it shouldn't it should move on with an assumed behavior, EG continue walking, so this might be related to throwing grenade sseeming to have huge delay, to getting stuck on things, to players being bouncy, and to huge FPS loss
just saying, look at something regarding player positions getting a mutex lock or something from netcode and holding up the render thread.
oh to test this see what the client does in test if you introduce ~100ms ping and 10% loss FINALLY! Someone who understands lag and networking!
I am sure Fanfest Dust clients were "close" to Sisi in the network router sense of the word (probably only a few router hops away). Ideal playing conditions, not what the majority of us in the real world experience when connecting to TQ.
Simulating network latency is a ***** but I wouldn't be surprised if introducing some in the test environment came close to replicating the problems many are experiencing. |
Sjach Ixven Kothar
Conspiratus Immortalis League of Infamy
1
|
Posted - 2013.05.11 02:57:00 -
[127] - Quote
Naquiri wrote:Heinrich Jagerblitzen wrote:Naquiri wrote:If I may make a suggestion.
i think it would be helpful for the folks that spend more of their time in-game than on the Forums, that when significant information is being posted by CPM or CCP, in this case the details of the meeting, a notice using the in-game Notification system is sent out.
We actually made the same suggestion in the meeting, I pointed out specifically that since this is a console game and people aren't accessing the game through their PC's the way that EVE players do, its unreasonable to expect that any greater percentage of players are following along on the web as well while they play. Most don't even know that so much is discussed on the forums, by players OR devs for that matter. We mentioned a number of options, from email to a neocom button for news, to using the Merc quarters screen - and while I'm not sure how soon we'll see first fruits of this, we definitely made the case that forum threads and dev blogs aren't enough, players need to be able to read important announcements from within the game client. We need the ENTIRE community to have a chance to know what's going on and speak up, not just those of us insane enough to wade deep into the forums on a daily basis. i'm glad to hear this, and look forward to seeing something implemented . even if its as simple as a notice to check the forums; i've seen other games that launch the PS3 Web Browser for providing additional information, or services. Granted, this would exit you from the game, but it might be an easy way to implement without too much additional coding .
some games you can open the browser while in the game if dust supported this and had a place to access the forums and resent new for dust in game while waiting for deployment of just sitting in MC i'm sure more people would have impute as to what is going on in the forums
|
DeathwindRising
ROGUE SPADES EoN.
11
|
Posted - 2013.05.11 12:07:00 -
[128] - Quote
Iron Wolf Saber wrote:Rasatsu wrote:So anything on HAVs or have we been thrown under the short-bus? You're going have to wait on CCP on this. I will have you know I am driving militia tanks now, current record for longest survival of a tank has been 2 matches so far.
lol... we're screwed. |
Lonnar
KILL-EM-QUICK RISE of LEGION
15
|
Posted - 2013.05.11 23:47:00 -
[129] - Quote
Roy Xkillerz wrote:Look the positive thing is we all have not gave up the game. We all came to the forums to tell our concerns and we didn't quit playing so there is always hope. So with enough feedback we can all fix this game and make it better in the far future.
A rather positive outlook. I was afraid everyone was raging. But then again, we're raging with love, so it's all good |
Lonnar
KILL-EM-QUICK RISE of LEGION
15
|
Posted - 2013.05.11 23:59:00 -
[130] - Quote
IAmDuncanIdaho II wrote:Heinrich Jagerblitzen wrote:Soozu wrote: If you're trying to suggest tanks aren't completely broken, then you don't know what you are talking about. So who is the vehicle using CPM then? Just so everyone's clear - the role of the CPM is to facilitate change and act as an advocate for the community to CCP. This skillset is based on communication and diplomatic skill, not necessarily in-game skill. When we're doing our jobs right, we're connecting the concerns the community experts share with the developers that can directly address those issues - and not necessarily advising on every single game design decision personally. In fact, as CCP begins to work more directly with the public, our role as a sounding board diminishes. In the meantime, those of you expecting to have a representative for every single play style or battlefield role are going to be disappointed. There are only 6 of us - but that doesn't mean we still can't advocate for issues like vehicle imbalance compared to infantry*. Our job is to make sure CCP actually spends time and energy working on the problem, YOUR job is to help with the specifics, which we happily pass on to the parties that need the information. *This issue was in fact raised during our meeting and you should see more information on this shortly once CCP posts up their work-in-progress list based on the items we've been discussing over the last 48 hours. Ok so what is the CPM advocating and why? Not really sure about your communication skills seeing as you've ignored my concerns (sure it's buried amongst many others but hey, why me). If you told me what you're advocating and why, I wouldn't feel ignored, just perhaps misrepresented. But at least then I would understand where you're coming from and what drives *you*. You're trying to facilitate changes that I'm not convinced isn't pandering to the masses.
If you bothered to take a look through the history of this thread, you'd have noticed that several requests have been made for either a general or detailed breakdown (or even both) of the conversations between the CPM and CCP. So whether or not you're being properly represented will come in due time.
Comon man, give the guys (and gal) some time. They've only just been appointed to the Council within the last few weeks and we're already trying to rip them apart for information they haven't even assembled into an understandable and easily accessible format.
Patience is a virtue my friend, and even more of it is needed when it comes to CCP. |
|
Godin Thekiller
Ghost Wolf Industries Alpha Wolf Pack
59
|
Posted - 2013.05.12 03:26:00 -
[131] - Quote
I'm quitting untill CCP actually gets this caters to the ******* assauters about everything and fixes vehicles. raw hull buff was unnessary.
Peace, Godin |
Doctor Nihk
D3ath D3alers RISE of LEGION
16
|
Posted - 2013.05.12 04:45:00 -
[132] - Quote
CPM's any news on a respecc yet? I apologize if there has been and i havent seen it im not much of a forum troll.. But it has been several days. Any info? |
jenza aranda
BetaMax. CRONOS.
1320
|
Posted - 2013.05.12 08:43:00 -
[133] - Quote
Doctor Nihk wrote:CPM's any news on a respecc yet? I apologize if there has been and i havent seen it im not much of a forum troll.. But it has been several days. Any info? We are still working on things with CCP to get the Skill Tree fixed so no ETA yet. Hans is confident that it should be by the end of the month but we will see.
We will let you know when its possible to let you know. |
EnglishSnake
Zumari Force Projection Caldari State
1047
|
Posted - 2013.05.12 13:13:00 -
[134] - Quote
So are we ever going to see these notes or what? |
Doctor Nihk
D3ath D3alers RISE of LEGION
16
|
Posted - 2013.05.12 15:30:00 -
[135] - Quote
jenza aranda wrote:Doctor Nihk wrote:CPM's any news on a respecc yet? I apologize if there has been and i havent seen it im not much of a forum troll.. But it has been several days. Any info? We are still working on things with CCP to get the Skill Tree fixed so no ETA yet. Hans is confident that it should be by the end of the month but we will see. We will let you know when its possible to let you know.
Jenza thank you for the reply. Im alittle concerned because i think i speak for alot of people who feel these changes should be in place before PC is released.. If the plan is to allow us a respecc either way why not push for it on the 14th? Is that something the CPM could push for? If anyone agrees with this please reply so the CPMs and CCP will see this. Thanks |
Luke Vetri
D3ath D3alers RISE of LEGION
85
|
Posted - 2013.05.12 15:58:00 -
[136] - Quote
Doctor Nihk wrote:jenza aranda wrote:Doctor Nihk wrote:CPM's any news on a respecc yet? I apologize if there has been and i havent seen it im not much of a forum troll.. But it has been several days. Any info? We are still working on things with CCP to get the Skill Tree fixed so no ETA yet. Hans is confident that it should be by the end of the month but we will see. We will let you know when its possible to let you know. Jenza thank you for the reply. Im alittle concerned because i think i speak for alot of people who feel these changes should be in place before PC is released.. If the plan is to allow us a respecc either way why not push for it on the 14th? Is that something the CPM could push for? If anyone agrees with this please reply so the CPMs and CCP will see this. Thanks
Totally agree, we really need to be able to sort out the skill mess, and respec before we get to PC and things start to really matter. Just as important, the revive issues need fixing too, a lot of people are saying that they are gonna respec away from Logi because it totally useless right now. |
Dis Cord
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
107
|
Posted - 2013.05.12 16:19:00 -
[137] - Quote
Doctor Nihk wrote:jenza aranda wrote:Doctor Nihk wrote:CPM's any news on a respecc yet? I apologize if there has been and i havent seen it im not much of a forum troll.. But it has been several days. Any info? We are still working on things with CCP to get the Skill Tree fixed so no ETA yet. Hans is confident that it should be by the end of the month but we will see. We will let you know when its possible to let you know. Jenza thank you for the reply. Im alittle concerned because i think i speak for alot of people who feel these changes should be in place before PC is released.. If the plan is to allow us a respecc either way why not push for it on the 14th? Is that something the CPM could push for? If anyone agrees with this please reply so the CPMs and CCP will see this. Thanks
I agree with you.
But, the fixes won't come before PC from what I've read of CCP comments. Same with the reset. The smart thing to do would be to hold any major game additions (cough PC) until the fixes could be made.
That will not happen. 5-14 is far too tempting a date for CCP to pass up "Release." Think of Peter Griffin getting excited about characters in movies saying the name of the movie and you're not far off the mark here. |
Cross Atu
Conspiratus Immortalis League of Infamy
952
|
Posted - 2013.05.12 20:12:00 -
[138] - Quote
Reav Hannari wrote:I'm glad that CCP formed the CPM this early in the process so that players have someone to represent their concerns. Lack of timely, comprehensive and accurate information is definitely my number one concern. Very much this. |
Cross Atu
Conspiratus Immortalis League of Infamy
952
|
Posted - 2013.05.12 23:05:00 -
[139] - Quote
Heinrich Jagerblitzen wrote:Soozu wrote: If you're trying to suggest tanks aren't completely broken, then you don't know what you are talking about. So who is the vehicle using CPM then? Just so everyone's clear - the role of the CPM is to facilitate change and act as an advocate for the community to CCP. This skillset is based on communication and diplomatic skill, not necessarily in-game skill. When we're doing our jobs right, we're connecting the concerns the community experts share with the developers that can directly address those issues - and not necessarily advising on every single game design decision personally. In fact, as CCP begins to work more directly with the public, our role as a sounding board diminishes. In the meantime, those of you expecting to have a representative for every single play style or battlefield role are going to be disappointed. There are only 6 of us - but that doesn't mean we still can't advocate for issues like vehicle imbalance compared to infantry*. Our job is to make sure CCP actually spends time and energy working on the problem, YOUR job is to help with the specifics, which we happily pass on to the parties that need the information. *This issue was in fact raised during our meeting and you should see more information on this shortly once CCP posts up their work-in-progress list based on the items we've been discussing over the last 48 hours.
On the note of specifics and communication how would you advise we best bring issues and feedback to the attention of the CPM? I frequent the feedback forums and it seems somewhat unreasonable of us to simply expect that CCP/CPM will be able to wade through/catch every single thread posted there. I am glad the feedback section is there it seems a valuable tool but I would like to know the best method to direct comments and questions to the CPM specifically.
Cheers, (and thanks for your work on our behalf) Cross |
Nova Knife
Seituoda Taskforce Command Caldari State
896
|
Posted - 2013.05.13 00:38:00 -
[140] - Quote
Cross Atu wrote:
On the note of specifics and communication how would you advise we best bring issues and feedback to the attention of the CPM? I frequent the feedback forums and it seems somewhat unreasonable of us to simply expect that CCP/CPM will be able to wade through/catch every single thread posted there. I am glad the feedback section is there it seems a valuable tool but I would like to know the best method to direct comments and questions to the CPM specifically.
Cheers, (and thanks for your work on our behalf) Cross
We do try to watch as many threads as possible, but if you aren't sure, or just want to make sure we see it : Send us a mail. That's the easiest and best way to make sure we've seen what you posted.
Being spammed with links to goodposts is like being showered with skittles. It just feels ~awesome~
Until the next morning at least.... Then you're all sticky and your skin is funky colors.
We are pushing for a separate forum section to ease communication between the community and the CPM, so we in turn can communicate /that stuff/ to CCP easier. Just waiting on the CCP Web teams to do their magic. |
|
Ten-Sidhe
Osmon Surveillance Caldari State
481
|
Posted - 2013.05.13 00:43:00 -
[141] - Quote
New game features will be added and things re-balanced well after launch. Planning around these events is part of the meta-game. If changes to balance and new feature happen at same time it makes it harder to plan for the other since more variables are at play. |
Cross Atu
Conspiratus Immortalis League of Infamy
952
|
Posted - 2013.05.13 01:36:00 -
[142] - Quote
Nova Knife wrote:Cross Atu wrote:
On the note of specifics and communication how would you advise we best bring issues and feedback to the attention of the CPM? I frequent the feedback forums and it seems somewhat unreasonable of us to simply expect that CCP/CPM will be able to wade through/catch every single thread posted there. I am glad the feedback section is there it seems a valuable tool but I would like to know the best method to direct comments and questions to the CPM specifically.
Cheers, (and thanks for your work on our behalf) Cross
We do try to watch as many threads as possible, but if you aren't sure, or just want to make sure we see it : Send us a mail. That's the easiest and best way to make sure we've seen what you posted. Being spammed with links to goodposts is like being showered with skittles. It just feels ~awesome~ Until the next morning at least.... Then you're all sticky and your skin is funky colors. We are pushing for a separate forum section to ease communication between the community and the CPM, so we in turn can communicate /that stuff/ to CCP easier. Just waiting on the CCP Web teams to do their magic.
Thanks for the update, I'll try to keep the links of the most vivid color and at a minimum of stickiness
Also for what it's worth I full support a CPM section of the forums.
Cheers, Cross
|
Stinker Butt
Not Guilty EoN.
131
|
Posted - 2013.05.13 04:57:00 -
[143] - Quote
Dis Cord wrote:Doctor Nihk wrote: Jenza thank you for the reply. Im alittle concerned because i think i speak for alot of people who feel these changes should be in place before PC is released.. If the plan is to allow us a respecc either way why not push for it on the 14th? Is that something the CPM could push for? If anyone agrees with this please reply so the CPMs and CCP will see this. Thanks
I agree with you. But, the fixes won't come before PC from what I've read of CCP comments. Same with the reset. The smart thing to do would be to hold any major game additions (cough PC) until the fixes could be made. That will not happen. 5-14 is far too tempting a date for CCP to pass up "Release." Think of Peter Griffin getting excited about characters in movies saying the name of the movie and you're not far off the mark here.
I don't agree. Let the dust settle on all of the changes happening 5/14 (pun intended). After a week or two, people will know for sure what they want to spec into. Otherwise we may be in the same mess with all of the regrets and cries. |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
307
|
Posted - 2013.05.13 07:31:00 -
[144] - Quote
EnglishSnake wrote:So are we ever going to see these notes or what?
If you're regarding for a transcript style breakdown of the meeting we had with CCP, its not going to happen. I think there seems to be some confusion here. We've stated in this thread what we've been pushing for - skill tree respec, more immediate effort on balancing, and above all - greater communication and transparency, there isn't some hidden list/agenda that we haven't been reporting to you guys.
And as far as CCP reporting on the meeting, that's exactly what they did in this thread where they not only committed to greater communication and transparency, but also to the respec, and balancing, etc. If you want to know what took place in the meeting, its all right there. Keep in mind that even on the CSM, notes are not taken at every single meeting for public disclosure, that itself is a full time job and is only compiled twice a year for the actual summits. If the CPM has a summit during our term, in Shanghai (we have no idea at this point, no plans have been made or any promises given) than we will record that whole meeting and draft up minutes for you all. But on a day to day basis, this is tedious work and takes away from us actually working to deliver more improvements to the game.
Rest assured no one will be left in the dark - just as during this first major interaction between the CSM and CCP we've made our objectives clear and they've made their response clear, we'll continue to deliver transparency as to the work going on behind the scenes, whenever possible. |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
307
|
Posted - 2013.05.13 07:40:00 -
[145] - Quote
Nova Knife wrote:Cross Atu wrote:
On the note of specifics and communication how would you advise we best bring issues and feedback to the attention of the CPM? I frequent the feedback forums and it seems somewhat unreasonable of us to simply expect that CCP/CPM will be able to wade through/catch every single thread posted there. I am glad the feedback section is there it seems a valuable tool but I would like to know the best method to direct comments and questions to the CPM specifically.
Cheers, (and thanks for your work on our behalf) Cross
We do try to watch as many threads as possible, but if you aren't sure, or just want to make sure we see it : Send us a mail. That's the easiest and best way to make sure we've seen what you posted. Being spammed with links to goodposts is like being showered with skittles. It just feels ~awesome~ Until the next morning at least.... Then you're all sticky and your skin is funky colors. We are pushing for a separate forum section to ease communication between the community and the CPM, so we in turn can communicate /that stuff/ to CCP easier. Just waiting on the CCP Web teams to do their magic.
Nova nailed it, though I'll add that I'm currently only responding to mail sent to Hans Jagerblitzen, since I can actually type normally using EVEgate and not hampered by the **** email system we have within the Dust client at the moment (and you transparency-hounds can add fixing in-game mail to work with M/KB to your list of "stuff Hans is pushing for" ).
You can also reach me on Twitter: @hansshotfirst and on Skype: Hans.Jagerblitzen
WARNING: Direct contact is ALWAYS better than the forums. I do not have the time to read every forum thread, nor will I during my term. Even CCP uses software to do this because the forums are so clogged. If you guys learn to keep feedback in neatly organized threads and stop spamming the **** out of it with your rage, this may change - but for now please ping us directly if there's a post you want a response on.
Posting in a random thread and than expecting a CPM reply, if you haven't pinged one of us directly, is about the worst thing you can do. And, I'm not going to care about the whining if this is how you approach working with us. I've made getting ahold of me a rather trivial task, there's no excuse for any of the "But the CPM is ignoring us" bullkitten. |
General Tiberius1
ZionTCD Unclaimed.
701
|
Posted - 2013.05.13 09:04:00 -
[146] - Quote
Heinrich Jagerblitzen wrote:Nova Knife wrote:Cross Atu wrote:
On the note of specifics and communication how would you advise we best bring issues and feedback to the attention of the CPM? I frequent the feedback forums and it seems somewhat unreasonable of us to simply expect that CCP/CPM will be able to wade through/catch every single thread posted there. I am glad the feedback section is there it seems a valuable tool but I would like to know the best method to direct comments and questions to the CPM specifically.
Cheers, (and thanks for your work on our behalf) Cross
We do try to watch as many threads as possible, but if you aren't sure, or just want to make sure we see it : Send us a mail. That's the easiest and best way to make sure we've seen what you posted. Being spammed with links to goodposts is like being showered with skittles. It just feels ~awesome~ Until the next morning at least.... Then you're all sticky and your skin is funky colors. We are pushing for a separate forum section to ease communication between the community and the CPM, so we in turn can communicate /that stuff/ to CCP easier. Just waiting on the CCP Web teams to do their magic. Nova nailed it, though I'll add that I'm currently only responding to mail sent to Hans Jagerblitzen, since I can actually type normally using EVEgate and not hampered by the **** email system we have within the Dust client at the moment (and you transparency-hounds can add fixing in-game mail to work with M/KB to your list of "stuff Hans is pushing for" ). You can also reach me on Twitter: @hansshotfirst and on Skype: Hans.Jagerblitzen WARNING: Direct contact is ALWAYS better than the forums. I do not have the time to read every forum thread, nor will I during my term. Even CCP uses software to do this because the forums are so clogged. If you guys learn to keep feedback in neatly organized threads and stop spamming the **** out of it with your rage, this may change - but for now please ping us directly if there's a post you want a response on. Posting in a random thread and than expecting a CPM reply, if you haven't pinged one of us directly, is about the worst thing you can do. And, I'm not going to care about the whining if this is how you approach working with us. I've made getting ahold of me a rather trivial task, there's no excuse for any of the "But the CPM is ignoring us" bullkitten.
mind giving a WORKING link to the IRC channel?
at least for me, coldfront has decided to die
(the old sticky on it is out of date) |
EnglishSnake
Zumari Force Projection Caldari State
1050
|
Posted - 2013.05.13 12:38:00 -
[147] - Quote
Heinrich Jagerblitzen wrote:EnglishSnake wrote:So are we ever going to see these notes or what? If you're expecting a transcript style breakdown of the meeting we had with CCP, its not going to happen. I think there seems to be some confusion here. We've stated in this thread what we've been pushing for - skill tree respec, more immediate effort on balancing, and above all - greater communication and transparency, there isn't some hidden list/agenda that we haven't been reporting to you guys. And as far as CCP reporting on the meeting, that's exactly what they did in this thread where they not only committed to greater communication and transparency, but also to the respec, and balancing, etc. If you want to know what took place in the meeting, its all right there. Keep in mind that even on the CSM, notes are not taken at every single meeting for public disclosure, that itself is a full time job and is only compiled twice a year for the actual summits. If the CPM has a summit during our term, in Shanghai (we have no idea at this point, no plans have been made or any promises given) than we will record that whole meeting and draft up minutes for you all. But on a day to day basis, this is tedious work and takes away from us actually working to deliver more improvements to the game. Rest assured no one will be left in the dark - just as during this first major interaction between the CSM and CCP we've made our objectives clear and they've made their response clear, we'll continue to deliver transparency as to the work going on behind the scenes, whenever possible.
Yea i expected more tbh
The vehicle thread is great but we havnt heard anything apart from buffing overall base HP which is offset by the fact AV gets a 10% increase while free 0SP nades are still around and no SP refund for misleading skills and skill changes with overpriced milita tanks yet classed as advanced while we still have basic tanks going against proto AV |
CoffinCheaterINC
D3ath D3alers RISE of LEGION
1
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Posted - 2013.05.13 13:12:00 -
[148] - Quote
Dis Cord wrote:Doctor Nihk wrote:jenza aranda wrote:Doctor Nihk wrote:CPM's any news on a respecc yet? I apologize if there has been and i havent seen it im not much of a forum troll.. But it has been several days. Any info? We are still working on things with CCP to get the Skill Tree fixed so no ETA yet. Hans is confident that it should be by the end of the month but we will see. We will let you know when its possible to let you know. Jenza thank you for the reply. Im alittle concerned because i think i speak for alot of people who feel these changes should be in place before PC is released.. If the plan is to allow us a respecc either way why not push for it on the 14th? Is that something the CPM could push for? If anyone agrees with this please reply so the CPMs and CCP will see this. Thanks I agree with you. But, the fixes won't come before PC from what I've read of CCP comments. Same with the reset. The smart thing to do would be to hold any major game additions (cough PC) until the fixes could be made. That will not happen. 5-14 is far too tempting a date for CCP to pass up "Release." Think of Peter Griffin getting excited about characters in movies saying the name of the movie and you're not far off the mark here.
Due to the nerf bat swinging wildly an option for those to respec on the 14th should be a no brainer. imho I also agree that PC should wait until the basic gameplay gets its fixes. As a heavy, i will opt for a partial respec when we have more suit options. Will it happen? I can only hope...... |
LXicon
VENGEANCE FOR HIRE
93
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Posted - 2013.05.13 19:57:00 -
[149] - Quote
General Tiberius1 wrote: you know a WORKING link to the IRC channel? (getting "error #2048" is getting OLD) at least for me, coldfront has decided to die (the old sticky on it is out of date)
i just tried my mIRC, it failed the first but connected on the second try
Quote:* Connecting to irc.coldfront.net (8080) - * Unable to connect to server (Connection timed out) - * Connect retry #1 96.126.97.107 (8080) - -stark.coldfront.net- *** Looking up your hostname... - -stark.coldfront.net- *** Couldn't resolve your hostname; using your IP address instead - Ping? Pong! - Welcome to the Coldfront IRC Network...... |
General Tiberius1
ZionTCD Unclaimed.
705
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Posted - 2013.05.13 21:47:00 -
[150] - Quote
LXicon wrote:General Tiberius1 wrote: you know a WORKING link to the IRC channel? (getting "error #2048" is getting OLD) at least for me, coldfront has decided to die (the old sticky on it is out of date)
i just tried my mIRC, it failed the first but connected on the second try Quote:* Connecting to irc.coldfront.net (8080) - * Unable to connect to server (Connection timed out) - * Connect retry #1 96.126.97.107 (8080) - -stark.coldfront.net- *** Looking up your hostname... - -stark.coldfront.net- *** Couldn't resolve your hostname; using your IP address instead - Ping? Pong! - Welcome to the Coldfront IRC Network......
thanks, but my computer isn't finding stark. says it doesn't exist...... |
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