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321. Why CCP - in The Locker Room [original thread]
Quote: Why does my tank get stuck on items smaller than my tank? Why does my tank take damage when I go over a hill? Both of these are realistic Anti-tank obstacles are almost always smaller then tank, and main danger when driving over tree...
- by Ten-Sidhe - at 2013.02.07 20:13:00
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322. Shields 514 - in General Discussions [original thread]
I run with 2 complex damage and a armour plate on type-ii. Not much speed hit, 269 shield and 190 armour, for 459ehp and 132.1% bonus damage with skills and mods. I often kill target before shield drops, so more shield is not needed. Many of EvE'...
- by Ten-Sidhe - at 2013.02.07 11:50:00
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323. [Feedback & Request] Sniper rifle variety and better integration. - in Feedback/Requests [original thread]
Bullet travel time would be nice. The bullet drop at the speed of rail projectile would be less the the dispersion of a real rifle. For example, m39 will put 5 shots in 4.5" square at 300 yards, drop at muzzle velocity of dust sniper rifle would b...
- by Ten-Sidhe - at 2013.02.07 11:30:00
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324. [Feedback & Request] Sniper rifle variety and better integration. - in Feedback/Requests [original thread]
The m39 is a DMR, not a sniper rifle. The coming scrambler and gauss rifles may fill this role, between a sniper and an ar. Other rifle types, like payload(small accurate grenade, size/range similar to .50 barret), anti-material(.50 barret for ex...
- by Ten-Sidhe - at 2013.02.07 00:26:00
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325. {Feedback} armor hardeners are way out of proportion to their counterpart - in Feedback/Requests [original thread]
In eve, it is much easier to run armour mods continuously, shield ones need to be pulsed on but armour ones can often be turned on before fight and left on. This is suppose to be part of balance of shields self recharging hp when armour doesn't. ...
- by Ten-Sidhe - at 2013.02.07 00:15:00
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326. I thought Goonswarm was going to run Dust. What happen? - in General Discussions [original thread]
We don't know how many maps can be in play on planet at once yet. If they can start 50 battles at same time, elite corp can't even contest some of them unless they spread out. 300 spartans in open steppe would not have gone as well, with no goa...
- by Ten-Sidhe - at 2013.02.07 00:09:00
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327. Tweak the iron sights - in Feedback/Requests [original thread]
I think if the max range is about less, wouldn't range target is covered by sight be less? We will get upgrade sights in future, maybe default is bad so we have a reason to buy upgrades? Personally, I can use iron sight fine once used to it. I ...
- by Ten-Sidhe - at 2013.02.06 20:24:00
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328. I Hit the Cap! All 285,600 sp - in General Discussions [original thread]
I ground 150-160k sp today, and hit cap everyday last week. I also had ps3 on when downtime hit. So, I have no idea why some people capped early.
- by Ten-Sidhe - at 2013.02.06 11:34:00
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329. 2 days to get a week's worth of SP or did I get that wrong? - in Technical Support/Bugs [original thread]
I suspect it may reset a day later. We used to have weekly reset on "tuesday", it actually reset at end of Tue on Wednesday morning. This would mean 2 days to grind weeks worth, then reset. So, current downtime is "tue", even though it is wednesda...
- by Ten-Sidhe - at 2013.02.06 11:20:00
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330. I Hit the Cap! All 285,600 sp - in General Discussions [original thread]
I hit cap everyday last week, and I have well over one days worth of active sp today. So If ccp wanted it to only be pool leftover, it is glitched. I'll probably have few days worth of sp before bed today(I work weekends and have tue/wed off), day...
- by Ten-Sidhe - at 2013.02.06 05:25:00
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331. Are EVE Players the capsuleers? - in General Discussions [original thread]
They can leave pods, there is short story on this site where balac(user of the ar we get in salvage) shots one in a bar. The ishkone ceo was asked where his clones were before he died, he died since they were at the station he was one being destr...
- by Ten-Sidhe - at 2013.02.06 04:54:00
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332. Are Aurum Blueprints worth the money? - in General Discussions [original thread]
Items you use a lot are worth it, especially ones that may not be worth upgrading. Sidearms and equipment may not be used every time you use fit, but they cost when you die still. So it may be best to have unlimited item in slot, so it's there whe...
- by Ten-Sidhe - at 2013.02.06 04:45:00
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333. Why is there no Dual Weild? - in Feedback/Requests [original thread]
Using sights is impossible when duel wielding, so make ads off hand fire. Reload would have penalty if duel wielded, reload button could reload lowest ammo gun, second reload needed to reload other. reticule growth and recoil should affect both gu...
- by Ten-Sidhe - at 2013.02.05 18:16:00
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334. [Suggestion] - Ammo suggestions - in Feedback/Requests [original thread]
A ammo slot that has a default in it would be nice, like yellow outline militia stuff on starter fits. Diffrent ammo types would be put in slot if a different type was wanted. I don't think the shotgun could fire a plasma slug from description, s...
- by Ten-Sidhe - at 2013.02.05 17:51:00
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335. (Requests) Elemental/Power Type Modules - in Feedback/Requests [original thread]
Glad to see confirmation of eve damage types hidden under surface in dust. That eve weapon types are there suggests we may one day have damage type specific resistance modules like eve.
- by Ten-Sidhe - at 2013.02.05 10:41:00
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336. Dropsuits and compatible equipment - in General Discussions [original thread]
In old builds, the starter heavy had a swarm instead. Not even a heavy weapon, and can't fire at infantry at all. So, forge is better then nothing. Train hmg to get an anti-infantry weapon for the heavy suit, or you could put ar in slot forge uses...
- by Ten-Sidhe - at 2013.02.05 10:15:00
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337. how are the racial dropsuits skills going to be handled? - in General Discussions [original thread]
In the cast514 they said it would get more eve like, with suit specializations of the base type. So, it would be one 2x skill for each race and suit combination. 16 skills with types we have now, 24 once we have crusader and pilot suits. Then the...
- by Ten-Sidhe - at 2013.02.05 10:06:00
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338. (Requests) Elemental/Power Type Modules - in Feedback/Requests [original thread]
Sounds like borderlands, good game. Dust should stay with eve type damage as stated earlier. So weapons with electricity(scrambler pistol, arc cannon in novel) or fire(flamethrowers) sure. Ice weapons, not so much. Spraying liquid nitrogen or ...
- by Ten-Sidhe - at 2013.02.05 09:47:00
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339. Capacitor - in General Discussions [original thread]
Weapons have their own power supply on infantry, infantry cap could be used for sensors, or infantry armour rep and shield boosters. More needed on vehicles, infantry could use it but most fits we run wouldn't drain cap. If we get the infinite am...
- by Ten-Sidhe - at 2013.02.04 19:14:00
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340. Scout Suit and bullet dodging - in Technical Support/Bugs [original thread]
The speed is part of the there defense, they are hard to aim at when moving. It's not that you are bad at aiming, but that it is very hard to aim at them. More missed shots makes up for less hp to balance them. There was a bug last summer, but se...
- by Ten-Sidhe - at 2013.02.04 08:43:00
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