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541. Are WP farmers/boosters hurting the rest of their teams more than just the obvious? - in General Discussions [original thread]
The damage inflicted and maybe total of wp may raise rewards of match. The farmers gain so many warpoints it still reduces non-farmers reward, and just gives farmers more. Exploits in EvE where not fixed instantly, they sometimes studied problem ...
- by Ten-Sidhe - at 2012.10.06 14:39:00
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542. more support and less direct combat? - in General Discussions [original thread]
Drone structures were found in data base. There is likely to be industry someday, probably after launch. Most of the structures we are fighting on will be player placed eventually, but npc at first.
- by Ten-Sidhe - at 2012.10.06 14:03:00
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543. HMG overheat - in General Discussions [original thread]
Melee at least should work. If it doesn't now, it should be changed.
- by Ten-Sidhe - at 2012.10.06 13:59:00
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544. so..the swarm launcher won't fire unless it is locked onto a vehicle? - in General Discussions [original thread]
Early IR homing missiles would steer at the target, later versions keep a constant angle to target. This builds in a intercept course without having to compute everything out. The random movement is to counter-counter-measures yet to be added. Ma...
- by Ten-Sidhe - at 2012.10.06 07:17:00
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545. Assault Rifles: too accurate? - in General Discussions [original thread]
The current recoil with ar op lv1 is about what lv5 should be. What is point of reducing recoil that is not noticeable. The smg has recoil, but should have more with its higher fire rate. Smg is also a projectile weapon, ar shoots plasma, I would ...
- by Ten-Sidhe - at 2012.10.06 06:00:00
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546. Which build was your favourite? - in General Discussions [original thread]
I think in general the builds are improving, they are buggy at start but improve with hot fixes. I liked the older builds strafe speed, ar(miss the recoil), and smg(I thought the reversed effect of skills compared to ar helped separate two weapo...
- by Ten-Sidhe - at 2012.10.06 05:15:00
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547. strafing isn't a method of "dodging bullets" - in General Discussions [original thread]
Most tactical shooters are realistic and set in modern times, therefore slow movement people in gear actually move at. Most run-gun are sci-fi (explaining super human speed) and/or unrealistic. Speed is not what makes a tactical shooter tactical, ...
- by Ten-Sidhe - at 2012.10.06 04:26:00
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548. CCP. Please quantify strafing speeds for all the builds. - in General Discussions [original thread]
I think they added inertia/acceleration this build, so older builds won't have that. I would like to see the numbers. Maybe this builds inertia and last builds speed would be good, hard to say without numbers.
- by Ten-Sidhe - at 2012.10.06 01:36:00
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549. Classic Circle Strafing thread - in General Discussions [original thread]
last build strafing as scout seemed viable, hit-detection needed fixed though. E3 build I could strafe in assault suit, not sure if it changed between the two. Replication was before my time, I heard strafing was much faster then. Maybe put stra...
- by Ten-Sidhe - at 2012.10.05 23:16:00
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550. Classic Circle Strafing thread - in General Discussions [original thread]
Last build seemed good to me too. Hit detection when moving fast was hit and miss. I hope they restore precursor strafe speed or add strafe speed mods or some form of use stamina to strafe faster in bursts. Maybe all three and a cover system It ...
- by Ten-Sidhe - at 2012.10.05 22:51:00
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551. Classic Circle Strafing thread - in General Discussions [original thread]
Maybe hitting sprint while strafing for a stamina limited speed boost would be enough. lets see where it fits, tactical or run and gun, by Wikipedia definition. pace: big maps made it seem slowish, but movement was quick, less so with new bu...
- by Ten-Sidhe - at 2012.10.05 22:34:00
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552. The Dust/EVE Lore discussion thread. - in General Discussions [original thread]
Old human civ that is sleeping in Matrix type pods. Guarded by drones in wormhole space. Rogue drones are different, some people get two types confused. The Empyrian Age and The Burning Life were also good, I still have to pick up Templar On...
- by Ten-Sidhe - at 2012.10.05 21:45:00
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553. Laser Rifle - WOW - in General Discussions [original thread]
The proto does 33% more damage, and takes longer to overheat, since it causes more damage the longer its fired it will do even higher damage. It is also better at taking down shields then armour. At close range vs a heavy the butt of the gun is pr...
- by Ten-Sidhe - at 2012.10.05 21:38:00
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554. Laser Rifle - WOW - in General Discussions [original thread]
I think the proto one could be used av, not as well as proto av of course. The damage is also higher at range, point it at a turret and walk forward in ads, the efficency listed will be at 100%(if shields are up) at max range and drop as you walk...
- by Ten-Sidhe - at 2012.10.05 21:20:00
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555. Why Do Assault Rifles Have Zero Range? - in General Discussions [original thread]
Listed range of ar is 55m in the background stats CCP released. I think the in game range is longer. Gallente plasma blasters are the shortest range weapon technology in the New Eden setting, the other races rifles will be longer ranged.
- by Ten-Sidhe - at 2012.10.05 21:07:00
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556. Is DUST charging to much? - in General Discussions [original thread]
Some of price shock could be they multiplied all aur prices by 10 and give x10 as much aur for same price in ps store. If you didn't notice that All the militia infantry items can be bought for 510aur, It's what, $5 for 10,000aur? So, 26 cents. R...
- by Ten-Sidhe - at 2012.10.05 20:58:00
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557. AR's need a nerf. - in General Discussions [original thread]
Ar had more recoil in e3 build didn't it? Right now the ar operation(-5% recoil and dispersion, ar proficiency is the damage skill) does nothing, maybe make it so its as low of recoil at lv5 as it is at lv1 now. I think the laser should out rang...
- by Ten-Sidhe - at 2012.10.05 07:00:00
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558. Skill points are now awarded from battles based on time spent as well as warpoin... - in General Discussions [original thread]
In EvE, anybody could lead a small unit. People that trained skills could command larger groups and give bonuses. Giving orders could be delegated by leader if somebody without skills trained was a better leader. I am guessing dust will have some...
- by Ten-Sidhe - at 2012.10.05 06:35:00
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559. Heavy Armor + HMG and Mass Driver is very strong !!!! - in General Discussions [original thread]
The background says pinpoint accurate once aligned(about to overheat I think they mean). Range is listed as 1000m, but good look hitting without scope at that range. I think the in game range is shorter. I haven't used them since e3, they seem fin...
- by Ten-Sidhe - at 2012.10.05 06:17:00
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560. My thoughts on the laser rifle - in General Discussions [original thread]
The damage increases with distance, works pretty well at medium range vs ar, closer range ar, smg, shotgun, pistol, maybe even sniper work better. So, its medium range, ar is medium to close quarter, shot gun close quarter. In eve, beam lasers ar...
- by Ten-Sidhe - at 2012.10.05 06:03:00
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