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1. ADS King of Skirmish without LargeRailTurret - in Feedback/Requests [original thread]
I've figured it out. Give LRT's a narrow optimal band, like a laser rifle. My first thought would be 300m-350m being 100% effective, and then dialing it back the further from that band. around 400m or so be effective for ADS popping, but not the i...
- by Telleth - at 2014.04.04 01:46:00
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2. For once in my DUST Career.... - in General Discussions [original thread]
I'll say being on the side redlining the other time is just as boring (if a little less frustrating) than being redlined. I want competitive, close matches won by just a few ticks.
- by Telleth - at 2014.04.03 02:08:00
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3. I'm finding it increasingly difficult to stick around - in General Discussions [original thread]
Agreed, I'm down to about once or twice a week now. The new content had me for a couple of days trying it all out, but there's really not much to do socially, which is what most endgame content is generally geared towards. Think raiding in most MM...
- by Telleth - at 2014.04.03 01:52:00
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4. Shield extenders on Assault Dropship - in General Discussions [original thread]
I've debated using 2 hardeners and booster vs 2 hardeners and AB, and usually I go with the booster. As soon as the first rail shot hits I activate the booster and then any hardeners that weren't on. Rarely get one shotted, even during PC, and I f...
- by Telleth - at 2014.03.20 20:55:00
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5. Yet Another Heavy Weapon Idea - in Feedback/Requests [original thread]
How about something that has the range and a bit more than current dps of the rail rifle, rof of the rail rifle, and a magazine size half'ish of an HMG, but takes a solid second or so to spool up, slows the move speed like a forge. Use it to melt ...
- by Telleth - at 2014.03.20 01:43:00
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6. Potential Logi Dropship uses if/when they return. - in Feedback/Requests [original thread]
Setting a drop off location would be nice, but SL's can do that through the overview map and a rally point already. I would see the logi DS move to more vehicle support. Now that vehicles need ammo, I would think turning a LDS into a mobile supply...
- by Telleth - at 2014.03.01 19:26:00
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7. 50 clone Ambush needs to be removed - in Feedback/Requests [original thread]
I wouldn't mind seeing a 100 or 150 clone ambush. I agree that most ambushes end in 5 minutes or so. While a lot of that is stacked teams and no one wanting to switch to AV to deal with the tanks. While we would better be served with fixing those ...
- by Telleth - at 2014.03.01 18:32:00
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8. Announcement:December Events! - in Announcement and Events [original thread]
Just got done with one of the dev fights, was fun for the first few minutes, then the lag hit. It was worse than many PC's I have been in. It was the 4 point research lab, pretty sure people started spamming the depots with uplinks and hives. Coul...
- by Telleth - at 2013.12.18 04:59:00
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9. [Feedback] 1.7 and the Audio Changes - in Feedback/Requests [original thread]
So the sound effects for DUST are generally overlooked, but pretty awesome. Many a time I have been saved from impending doom by hearing a vehicle or person approach, knowing what types of weapons are being used ahead. Other times they just sound ...
- by Telleth - at 2013.12.12 23:08:00
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10. Announcement:Announcing Uprising 1.7 Vehiche Respec - in Announcement and Events [original thread]
I really wish it was a full respec. After I capped out my vehicle armor skills, turret skills, and the core upgrade skills, about 9mil sp I started putting sp into suits. Now it will take a much higher sp level to be as effective in a tank/dropshi...
- by Telleth - at 2013.12.02 14:22:00
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11. DevBlog: 1.7 vehicles - in General Discussions [original thread]
I just hope some of the supply depots are relocated, currently there are maps that if you needed to resupply your vehicle at a supply depot, you're screwed. On a slightly different note, I'm glad the ADS is staying, god I hate flying std dropshi...
- by Telleth - at 2013.11.19 19:12:00
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12. Plasma Cannon FEEDBACK ( an in depth look ) - in Feedback/Requests [original thread]
I would just like splash to be buffed. Hell nerf the amount of splash damage and increase the splash radius by a good chunk, while leaving the direct damage where it's at.
- by Telleth - at 2013.11.02 19:47:00
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13. What thing in this game do you considered as being gamebreaking? - in General Discussions [original thread]
FG, grenade spam, and an AR that melts suits at >50m
- by Telleth - at 2013.11.02 13:51:00
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14. WTF Reduced kill points!!!??? - in General Discussions [original thread]
So, like others, I had to stop after the first 6 pages of very similar responses, so sorry if I'm repeating something. What does it mean when the devs go "anyone making more WP per minute than this must be cheating" and then a lot of the players...
- by Telleth - at 2013.10.30 23:03:00
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15. At the end of the match, if the enemy doesnt blow up our MCC, can we extract? - in General Discussions [original thread]
Sounds like an interesting mechanic, but read this for usual post match cleanup practices. http://dust514.com/media/fiction/stranded-part-one/
- by Telleth - at 2013.10.28 06:09:00
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16. Secondary SMG Trigger function now changed? - in Feedback/Requests [original thread]
I've found the weapon swap to be real slow when using the plasma cannon, though that could be because that's when I need to swap the most
- by Telleth - at 2013.10.28 01:22:00
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17. A look at the Warbarge - in General Discussions [original thread]
So would an attack end when the battle is won/lost or when the warbarge is out of clones, mcc's, or whatever? I would like to see PC be decided by more than a single battle. If an alliance can keep throwing war barges at a district, then they shou...
- by Telleth - at 2013.10.22 01:36:00
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18. Gallente SI set known issues. - in Outposts [original thread]
Was flying around close to the two large towers, right around M and N 14, and I hit an invisible wall/corner. Poof went my dropship. The tops of those towers don't line up with what is there, you can walk around on invisible-ness while the top of ...
- by Telleth - at 2013.10.19 01:36:00
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19. [Request] DS thruster damage infantry - in Feedback/Requests [original thread]
I would love the damage, but I would be happy with a push-back effect as well. Would make assaulting a group on a tower more interesting.
- by Telleth - at 2013.10.15 02:04:00
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20. Suggestion: Make Repair Tools take up a Light Weapon slot - in Feedback/Requests [original thread]
So with the current way of things, this would be rather not good. When is the last time you heard someone say put a rep tool on your PC fit? However I think I could get behind this if all logi suits had a sidearm, and the rep tool was buffed a l...
- by Telleth - at 2013.10.13 16:04:00
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