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21. Joined battle: my team FULL, enemy team COMPLETELY EMPTY - in Technical Support/Bugs [original thread]
I've noticed this problem most often in Dominations, doesn't seem to be as common in the other modes, least for me.
- by Telleth - at 2013.10.13 15:39:00
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22. Dropship WP - in General Discussions [original thread]
I find working with a good squad, I've managed 300 to 400 WP. Usually that's the first 3/4 of a skirmish in the dropship and the last 1/4 on the ground (damn forge guns/rails). Could probably up it a little bit with more practice with my regular s...
- by Telleth - at 2013.10.13 14:42:00
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23. New dropship camera is BAD. and you should feel bad. - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: I always seem to be on the wrong end of this, but I actually like the new camera angle more, it is definitely more suited to a non combat role, as the downside of forward targeting/aiming is tougher, but the distance add...
- by Telleth - at 2013.10.11 12:24:00
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24. CCP, ignore if you dare .. - in Feedback/Requests [original thread]
What if forges just weren't as accurate, if the center of the forge shot would be a random spot within the aiming reticule. Make it so that a shot 100m or less is a fairly easy shot, and over 100m a lot more difficult, but not impossible. Breach a...
- by Telleth - at 2013.10.11 00:02:00
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25. 1.5 Rendering Fixes - in General Discussions [original thread]
Haven't checked it out yet, but I will say rendering was always rougher on Iron Delta than on any other map.
- by Telleth - at 2013.10.09 00:27:00
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26. Faction Warfare - in General Discussions [original thread]
I'd be happy to see the team deploy worked into FW as well as a higher level of competition in it. We use it for q-syncing regularly, but it usually means we fight for the faction that is doing the worst (less players), would be really nice to h...
- by Telleth - at 2013.10.09 00:23:00
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27. Vehicle Changes and Respecs - in General Discussions [original thread]
If they scheduled it with the release of the other racial suits and weapons, they could just do last full respec for everyone. Though that would be something CCP would probably keep under wraps, general pandemonium would likely ensue.
- by Telleth - at 2013.10.07 17:42:00
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28. Vehicle Changes and Respecs - in General Discussions [original thread]
So this is a good ways off, but on everyones' minds, what kind of respecs do you think should roll out with 1.7? While I'm sure there is going to be at least a vehicle skills refund, I really think (hope) there is going to be a full refund. Afte...
- by Telleth - at 2013.10.07 15:08:00
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29. Anyone excited about 1.5 update this Tuesday? - in General Discussions [original thread]
More of an eh, the WP updates may be handy, but really all it does is bring us closer to 1.7... No more ads, no more logi LAV... Not big game changers like tanks, but damn they were fun
- by Telleth - at 2013.10.07 14:43:00
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30. Need a way to get infantry off of build ings - in General Discussions [original thread]
ever try sniping two proto heavies with some repair hives and a llav or two repping them?
- by Telleth - at 2013.10.06 18:03:00
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31. How do you get insane amouts of isk? - in General Discussions [original thread]
Cheap logi-bro and uplink suits and some ambush grinding funds my vehicle habits
- by Telleth - at 2013.10.05 17:54:00
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32. where did the heavies and scouts go? - in Feedback/Requests [original thread]
Ever listen to the gunfire throughout a match? AR, AR, AR, SR, AR, AR, SMG, AR, MD, AR, AR, SR, SR, MD. Occasionally, you'll get a few HMG, Shotgun Scout, and other niche weapons run by the determined, but AR is king, with the others mentioned abl...
- by Telleth - at 2013.10.05 00:13:00
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33. Someone in the Dust community needs our HELP!! - in General Discussions [original thread]
Not much, but I hope it helps.
- by Telleth - at 2013.10.04 23:22:00
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34. Since glitching is now allowed, I am ruining FW by suiciding - in General Discussions [original thread]
How about a 5 suicide limit then boot/no more suicides?
- by Telleth - at 2013.10.02 00:14:00
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35. Increase the damage gap between shield/armor for laser/explosive weaponry - in Feedback/Requests [original thread]
I like the idea with a few tweaks. Make hybrid weapons 80% effective to both shields and armor, or other reduced value. Make locust grenade a hybrid grenade and add an armor equivalent of the flux(high armor damage but little to no shield damage)....
- by Telleth - at 2013.10.01 04:38:00
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36. [Request] Does we need Smoke Grenade ??? - in Feedback/Requests [original thread]
Smoke grenade and active scanner on a scout, pop the smoke, scan, run to the chevrons and shotgun away... Nade spam and assaulting a point, or hacking a point watched by a sniper. HUD shutdown nade paired with a smoke grenade. The havoc would ...
- by Telleth - at 2013.10.01 04:27:00
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37. Fox Guide: Battlefield Roles (A Glossary of terms) - in Rookie Training Grounds [original thread]
Nice work Fox The vehicle section will probably have to wait til after 1.6, hopefully, but a good starting point would be sniping tanks vs. close support. Dropships could be split into ADS-tank killer, ADS anti-infantry, and troop delivery (any m...
- by Telleth - at 2013.10.01 04:14:00
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38. MCRU on a dropship not showing up on spawn select screen - in Technical Support/Bugs [original thread]
So trying to do call in a dropship with a mCRU at the start of a match, have the rest of the squad spawn in en route to an objective, and occasionally it won't show up until much later. Sometimes it will show up after some give up waiting for it a...
- by Telleth - at 2013.10.01 03:52:00
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39. REQUEST...EvE ships as new maps and game mode - in Feedback/Requests [original thread]
Think faction warfare and missions. EVE player ships are run by a capsuleer, but npc ships still use crews. A mission chain only progresses if you hire a dust team to retrieve important fragile thingy in one piece. Then used to assault a planet, s...
- by Telleth - at 2013.10.01 03:43:00
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40. CEOPryex... Thankyou (Vehicles well be interested, especially DSs) - in General Discussions [original thread]
Really like it. On the separating of vehicles and infantry, what if large blaster turrets were removed, and then forge guns and swarms nerfed a good bit, then reduced the overall price of vehicles by 1/3?
- by Telleth - at 2013.09.30 23:44:00
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