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3061. New Patch, Hit detection, sensitivity and paperthin armor - in General Discussions [original thread]
How strange as for me in this build I am now going 11 kills and 2 deaths and twenty kills and four deaths. Kill and let die.
- by Tech Ohm Eaven - at 2012.08.15 07:54:00
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3062. Question/Poll Regarding SMG's - in General Discussions [original thread]
Boundless breach SMG sounds like it shoots faster now. I changed my sensitivity to 80 or 100? and now I am going 11 and 2 and 20 and 4 etc. Range feels the same. But then the shiny new breach forge gun is a very nice distraction.
- by Tech Ohm Eaven - at 2012.08.15 07:31:00
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3063. GOOD JOB!! CCP!! - in General Discussions [original thread]
I love the new maps, extra weapon variations like the breach forge gun that lets me say hi! to a HAV for 4.K plus damage! And I know that the few instabilities will be fixed in a few days.
- by Tech Ohm Eaven - at 2012.08.15 07:23:00
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3064. scout suits - in General Discussions [original thread]
lDocHollidayl wrote: I am sorry I was not more specific. This fight took place in only about 90 degrees. It was not me chasing his tail. It was scout moving back and forth and sometimes jumping.(I think only once) 90 degrees and 160ish bullets....
- by Tech Ohm Eaven - at 2012.08.15 06:49:00
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3065. Remote Repair - in General Discussions [original thread]
Laz Ulian Sol wrote: Icy Tiger wrote: I use a Prometheus. Would I be able to equip a Heavy Armor Repper if I had the powergrid prototype upgrades? I filled mine with just pure Local Powergrid Upgrades(15%) and only got up to about 340 ava...
- by Tech Ohm Eaven - at 2012.08.14 08:47:00
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3066. CCP's response to the beta so far.... - in General Discussions [original thread]
The actual data we provide on weapons/suits/mod/vehicles usage is far more important than any forum post. Sidearms are fun but nothing beats killing a sniper at long range with the forge gun. Just hopeing that someday we get detailed weapon kill...
- by Tech Ohm Eaven - at 2012.08.14 08:02:00
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3067. To Heavy users: Your feedback needed here - in General Discussions [original thread]
An AV massdriver that shoots AV magnetic grenades with ANTIvehicle damage 1200 and ANTitroop damage 1 (yes antitroop damage at ONE).
- by Tech Ohm Eaven - at 2012.08.13 09:08:00
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3068. How to be a good AV... - in General Discussions [original thread]
AV heavy move speed 3.5 m/sec versus tanks move speed of 25 m/sec? Secondary problem is that tanks can just go hide under the two buildings near C point. Next build my AV fit is going to be either forge or scout/swarms with AV grenades that are m...
- by Tech Ohm Eaven - at 2012.08.13 09:02:00
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3069. Force Multiplication - in General Discussions [original thread]
Grit Breather wrote: Very interesting, thank you. I do have a question though. In your example of GPS usage and a theoretical multiplier of 5, when does this reset itself? What I mean is that GPS is very common nowadays. You would have a very ...
- by Tech Ohm Eaven - at 2012.08.13 07:12:00
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3070. Mortar tube spawning. - in General Discussions [original thread]
As long as the gameplay is balanced then I am ok with destructabilty.
- by Tech Ohm Eaven - at 2012.08.09 06:53:00
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3071. MAG Clans? - in General Discussions [original thread]
Hmm off the top of my head theres folks from keq, air, stb, pph, D, flock, vls, 187, irs, gun and other clans from Mag getting data on how Dust 514 is going to work.
- by Tech Ohm Eaven - at 2012.08.09 06:25:00
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3072. Updated DUST514 CONFUSED/NEW PLAYER guide - in General Discussions [original thread]
No mention of what I posted?? Eh! no biggie.
- by Tech Ohm Eaven - at 2012.08.09 06:10:00
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3073. From Soki to all New Eden Immigrants (clans): A fair warning + incident update - in General Discussions [original thread]
Quiverous wrote: If I get the gist, the warning is this. Corps fail from within. The history of new eden is replete with cascade failure of alliances because someone got greedy or a good offer from an enemy or simply ragequit. We call it meta g...
- by Tech Ohm Eaven - at 2012.08.08 20:09:00
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3074. Mortar tube spawning. - in General Discussions [original thread]
I just hope they implement something besides the appear from thin air deal.
- by Tech Ohm Eaven - at 2012.08.08 07:16:00
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3075. Mortar tube spawning. - in General Discussions [original thread]
Spawning in most games is boring. Plus theres the problem of fixed spawn points creating campers. So lets try a fix thats creative?? Anyone ever use a real life mortar?? What if clone spawning were like that? I.e. a vehicle back at the main are...
- by Tech Ohm Eaven - at 2012.08.08 07:10:00
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3076. From Soki to all New Eden Immigrants (clans): A fair warning + incident update - in General Discussions [original thread]
Iron Wolf Saber wrote: Who or what Soki is shouldnGÇÖt be the least of your concerns, you will see little mention of who or what they are in New Eden if you tried looking, they don't exist as a corp., they donGÇÖt have a forum, they certainly d...
- by Tech Ohm Eaven - at 2012.08.08 06:15:00
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3077. Sticky:DUST 514/EVE UNIVERSE GUIDE FOR NEWER/CONFUSED PLAYERS - in Rookie Training Grounds [original thread]
Guide is good but it needs to lead with the primal reason that newbs will be searching for: Tips to get SP when your weapons/dropsuit skills are day one. Also needs to add that a basic LAV is an SP foutain in even a newbs hands if they play whack...
- by Tech Ohm Eaven - at 2012.08.08 06:00:00
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3078. Signs that you are playing way too much Dust 514. - in General Discussions [original thread]
When you see brass bullet caseings in the street and you quickly park and get out and go salvage! whoo hoo!! the new build of dust is great but then you stop and drop the bullet caseings to the ground realizing that they are just empty minigun rou...
- by Tech Ohm Eaven - at 2012.08.07 08:45:00
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3079. REMOVE ALL REMOTE EXPLOSIVES! - in General Discussions [original thread]
vermacht Doe wrote: Tech Ohm Eaven wrote: Winscar Shinobi wrote: I think I died the 1st week of this build from REs that's it. Cause I use common sense. 1. If your letter is getting capped DON'T SPAWN ON IT. If you don't die from an RE,...
- by Tech Ohm Eaven - at 2012.08.07 08:22:00
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3080. REMOVE ALL REMOTE EXPLOSIVES! - in General Discussions [original thread]
Oswald Banecroft II wrote: The coming nerf is an ill-thought-out-knee-jerk reaction that will solve nothing other then making a weapon useless. If your thought is scout suits using them is OP due to their speed then adjusting scout speed, which...
- by Tech Ohm Eaven - at 2012.08.07 08:20:00
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