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Thread Statistics | Show CCP posts - 0 post(s) |
RPGio
BetaMax.
34
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Posted - 2012.08.14 20:11:00 -
[1] - Quote
I don't know how you folx feel, but comparing the current and the last two builds things have gone from fair to good to bad.
It's interesting, I play the same dropsuits as last weekend and I can't seem to aim at things, hit things, yet I am almost instakilled by militia gear. The sensitivity dials don't seem to do anything to improve aiming. Aiming at stuff I constantly overshoot and by the time I am on target (if I manage at all) I am already dead. Quite different from the last build.
After having gotten quite the hang of things in the last build, today's play was very very sobering and IMHO not the direction things should take. |
TEXKO
G I A N T
86
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Posted - 2012.08.14 20:21:00 -
[2] - Quote
And it lags more now :( |
Abner Kalen
Seituoda Taskforce Command Caldari State
100
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Posted - 2012.08.14 20:32:00 -
[3] - Quote
TEXKO wrote:And it lags more now :(
From what I understand they have combined the EU, JP, US servers to one, right? I would think for the next week or two it might lag considerably as they dial things in and add servers to accomodate and whatnot. After playing EVE and seeing what CCP can do with large amounts of players from all over the world, lag is something that I won't expect in the final build of the game.
However I hope someone over at CCP notices this and fixes this damned "Draft saved" css. It's pissing me off... |
Anuliadon Gortusk
Tronhadar Free Guard Minmatar Republic
26
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Posted - 2012.08.14 20:34:00 -
[4] - Quote
Yeah my aim went from average to i cant hit ****....and it isnt just me i've been going up against guys who are missing as many shots on me as i on them... |
Varys Targaryen
200
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Posted - 2012.08.14 20:37:00 -
[5] - Quote
Guys, "Aim assist" is turned off by default. Go to the option menu to turn it back on.
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xXTruegamerXx
The Generals
2
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Posted - 2012.08.14 20:53:00 -
[6] - Quote
I got the same problem some is few feet away and i cant even shoot them. i have shoot in front for it to have hit detection. |
Etero Narciss
Seraphim Initiative. CRONOS.
112
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Posted - 2012.08.14 21:00:00 -
[7] - Quote
Varys Targaryen wrote:Guys, "Aim assist" is turned off by default. Go to the option menu to turn it back on.
Aim assist is off now? I'm better than I thought then.
That said, I don't believe armor has gotten worse. In fact, I was believing the opposite; I thought my shields were suddenly impenetrable for some reason. Now I see is that it's just people missing. |
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
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Posted - 2012.08.14 21:15:00 -
[8] - Quote
Yep, hitting is vastly improved in this version and boy sniper is a killer with 3x the draw distance we have now.
With the added slow down effect snipers are going to be pain in the ass, also tactical rifle is actually useful now. |
RPGio
BetaMax.
34
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Posted - 2012.08.15 05:39:00 -
[9] - Quote
I tried with both aim assistance on and off. Still didnt hit anything. Whereas in the last build i did get a fair amount of kills, nothing crazy over the top but more ore less in line with my feeble FPS skills...
No more... |
Rasatsu
Much Crying Old Experts
437
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Posted - 2012.08.15 05:54:00 -
[10] - Quote
RPGio wrote:I tried with both aim assistance on and off. Still didnt hit anything. Whereas in the last build i did get a fair amount of kills, nothing crazy over the top but more ore less in line with my feeble FPS skills...
No more... Confirming that aim assist turned on does nothing. |
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Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.08.15 06:27:00 -
[11] - Quote
Movement is off its making it hard to enjoy the game. And now my aim sucks before atleast I could hit something even my beeach derp guns not helping for when I need a boost. Now that a think about it it might aim assaist dail down... But movement is off how the guns turns is horrible I never noticed with the aim assaist but yeah weapon movement turning sights is horrible and the games slower paced and floaty. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
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Posted - 2012.08.15 07:54:00 -
[12] - Quote
How strange as for me in this build I am now going 11 kills and 2 deaths and twenty kills and four deaths. Kill and let die. |
dust badger
BetaMax.
283
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Posted - 2012.08.15 07:57:00 -
[13] - Quote
yeah lag is the biggest problem for me, i will be shooting someone and looks like i missed every shot then all of a sudden they will drop down to half armour :S |
Lucius Gabnar
Amarr Templars Amarr Empire
61
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Posted - 2012.08.15 08:42:00 -
[14] - Quote
dust badger wrote:yeah lag is the biggest problem for me, i will be shooting someone and looks like i missed every shot then all of a sudden they will drop down to half armour :S
Yeah had this issue aswell
ran up to a guy emptied a breach into him said "Oh god.. I know they nerf'd it but this is a bit ridiculous!"
and then a few moments later he dropped dead.. So all is well.. just a bit slow. |
RPGio
BetaMax.
34
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Posted - 2012.08.15 10:41:00 -
[15] - Quote
Let's wait a few down times and see if they come up with improvements.
The patch came very early, let's not complain too much about defects not becoming even a Beta version. |
WARR1OR OF WARRIORS
11
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Posted - 2012.08.15 11:38:00 -
[16] - Quote
I'm getting older by the month here, I want this to be ready before it's '' dust to dust '' for me. |
RPGio
BetaMax.
34
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Posted - 2012.08.19 14:18:00 -
[17] - Quote
Now that we are on Sisi, things are almost back to where they were in the e3 build! |
Kyy Seiska
Zumari Force Projection Caldari State
188
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Posted - 2012.08.19 15:16:00 -
[18] - Quote
Don't really like the current quick match and server system. In the last build It was easy to just pick European server but now it feels like I am playing on the laggy as hell (for me) US servers for the most time.
Latency can completely mess up the hit detection in Dust. In the last build non-European servers were almost unplayable for me, due to the high latency. |
ALM1GHTY STATIUS
138
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Posted - 2012.08.19 15:41:00 -
[19] - Quote
RPGio wrote:I don't know how you folx feel, but comparing the current and the last two builds things have gone from fair to good to bad.
It's interesting, I play the same dropsuits as last weekend and I can't seem to aim at things, hit things, yet I am almost instakilled by militia gear. The sensitivity dials don't seem to do anything to improve aiming. Aiming at stuff I constantly overshoot and by the time I am on target (if I manage at all) I am already dead. Quite different from the last build.
After having gotten quite the hang of things in the last build, today's play was very very sobering and IMHO not the direction things should take.
they dracreased auto aim scrub... simple solution LEARN HOW TO AIM |
hobinm
Algintal Core Gallente Federation
1
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Posted - 2012.08.19 16:10:00 -
[20] - Quote
been wondering if the slow down effects are mainly due to trying to keep things even between the different control schemes |
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LT Dans Legs
Tritan-Industries Legacy Rising
72
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Posted - 2012.08.20 03:50:00 -
[21] - Quote
Ya this hit stuff sucks hard. Cant hit anything and then a dude with a shotgun runs around killing everything cuz he doesnt have to worry about hit detection. CCP please fix the assault rifles ASAP. Im starting to get the fear. |
xVeneryx
Internal Error. Negative-Feedback
11
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Posted - 2012.08.20 03:54:00 -
[22] - Quote
Milita Gear is kinda OP. |
STB Vermaak Doe
558
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Posted - 2012.08.20 03:55:00 -
[23] - Quote
LT Dans Legs wrote:Ya this hit stuff sucks hard. Cant hit anything and then a dude with a shotgun runs around killing everything cuz he doesnt have to worry about hit detection. CCP please fix the assault rifles ASAP. Im starting to get the fear.
Why thank you for mentioning me |
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