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701. [Idea] Social Club type thingy - in Feedback/Requests [original thread]
Only if we can slap, high five or kick each other in the balls.
- by TechMechMeds - at 2013.11.06 04:14:00
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702. [Request] Solving the Grenade Spam - in Feedback/Requests [original thread]
Aeon Amadi wrote: Give us the ability to shoot the grenade in their hand while they're cooking it. Edit: Obviously, to make it explode. This would be brilliant.
- by TechMechMeds - at 2013.11.05 09:19:00
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703. This seems simple. Wonder would it work ???? - in Feedback/Requests [original thread]
In wolfenstein enemy territory it had the rank before someone's name, you'd earn xp and rank up and the noobier players generally followed and listened to you so it was good but I can't see how this would work in dust as we are not soldiers.
- by TechMechMeds - at 2013.11.02 20:14:00
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704. nerfing the swarms range is a really bad idea. - in Feedback/Requests [original thread]
Tech Ohm Eaven wrote: just did a faction warfare cbr advanced swarms versus madrugar driven by Fusilador from Corp Armada Hispana results were Fusilador from Corp Armada Hispana 22 kills with ZERO deaths and a mad tech ohm. why?? the madruga...
- by TechMechMeds - at 2013.11.02 17:57:00
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705. Ability to slap each other in the war barge. - in Feedback/Requests [original thread]
Bump
- by TechMechMeds - at 2013.11.02 10:03:00
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706. Ability to slap each other in the war barge. - in Feedback/Requests [original thread]
Or having the ability to either slap, kick in the privates or high five, imagine the chaos in the warbarge lol
- by TechMechMeds - at 2013.10.31 14:55:00
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707. Ability to slap each other in the war barge. - in Feedback/Requests [original thread]
Let's just keep it a simple slap, don't over complicate it for CCP lol
- by TechMechMeds - at 2013.10.31 14:27:00
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708. Ability to slap each other in the war barge. - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: Why narrow it to just one type of animation? Let's go full throtle... There are so many possibilities with button combos on pad, and so many keys on keyboards... I would prefer to give HI5s over slaps... With or wi...
- by TechMechMeds - at 2013.10.31 14:23:00
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709. Ability to slap each other in the war barge. - in Feedback/Requests [original thread]
Please add, it would be hilarious.
- by TechMechMeds - at 2013.10.31 12:30:00
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710. District Ownership: A piece of the PIE - in Feedback/Requests [original thread]
More corps would take part if there was no lag, here is a good example of why PC is considered a joke to many. My corp is comprised of 5 and a bit month old mercs save for me and two others, I thought PC lag had been fixed, I told them how great ...
- by TechMechMeds - at 2013.10.31 12:17:00
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711. New heavy weapons suggestion thread - in Feedback/Requests [original thread]
castba wrote: Haven't CCP already mentioned they are working on both of those previously? I don't know, have they? Do you have any ideas?
- by TechMechMeds - at 2013.10.30 11:57:00
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712. New heavy weapons suggestion thread - in Feedback/Requests [original thread]
I'd like the suggested heavy laser and a heavy automatic shotgun. Post ideas.
- by TechMechMeds - at 2013.10.30 11:24:00
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713. Heavy Buff (base 600 shields and armor WOOO!) - in Feedback/Requests [original thread]
I-Shayz-I wrote: I'm so excited for this. With extenders, you can get 765 shields With plates you can get up to 1050 armor on the basic suit, 1200 on the sentinel. Max ehp basic: 1815 Max ehp sentinel: 1883 I'm loving these values...obviousl...
- by TechMechMeds - at 2013.10.29 22:49:00
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714. what reason is there really to run anything but a logi suit? - in Feedback/Requests [original thread]
Cosgar wrote: If you're asking this question, you have no attention for detail. And it goes on and on. Have you got any 'balance' ideas? that kick in the face still looks good to me if you remember what I mean by that lol.
- by TechMechMeds - at 2013.10.29 21:24:00
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715. Amarr equipment idea. - in Feedback/Requests [original thread]
Lol bump for the lulz
- by TechMechMeds - at 2013.10.29 21:02:00
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716. Signatures!!!!! - in Feedback/Requests [original thread]
I-Shayz-I wrote: Feedback: Signatures are great...but some people are using them for their own personal gain by putting a link in their signature to a like farming thread....and then posting on a ton of topics in order to get more attention. ...
- by TechMechMeds - at 2013.10.29 03:36:00
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717. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Zeylon Rho wrote: Bethhy wrote: You keep assuming a player should automatically live longer when he's getting shot in the head repeatedly... and i keep coming around to the 10% buff because u seem to think it came out of thin air and argu...
- by TechMechMeds - at 2013.10.29 01:39:00
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718. ADV Gallente Scout BS - in Feedback/Requests [original thread]
I agree gallentean brother.
- by TechMechMeds - at 2013.10.29 00:44:00
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719. An idea for a new mode of play - FW campaign - in Feedback/Requests [original thread]
I support this provided there's a minimum sp requirement for fw, dragging out those battles where your team is sht would not be good.
- by TechMechMeds - at 2013.10.28 13:42:00
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720. Gun physics , Recoil , Firing . - in Feedback/Requests [original thread]
Cosgar wrote: Alphaman Blaq wrote: Cosgar wrote: Just out of curiosity, what was your first FPS and what FPS titles do you usually play? (Why am I suddenly experiencing deja vu?) im glad you asked :) Goldeneye, The world is not eno...
- by TechMechMeds - at 2013.10.28 10:58:00
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