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81. Dividing Scout Class - in Feedback/Requests [original thread]
Omega Black Zero wrote: https://www.youtube.com/watch?v=9SSSp1LcZWs Keep on "sheepling" it So this was a troll thread then.
- by TechMechMeds - at 2014.09.21 20:23:00
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82. Dividing Scout Class - in Feedback/Requests [original thread]
Omega Black Zero wrote: TechMechMeds wrote: Omega Black Zero wrote: Just a few thoughts, not saying my idea is the best, but a thought, considering how powerful eWar is coupled with speed and eHP regen. I don't think you understand pre...
- by TechMechMeds - at 2014.09.21 20:17:00
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83. Dividing Scout Class - in Feedback/Requests [original thread]
Omega Black Zero wrote: Just a few thoughts, not saying my idea is the best, but a thought, considering how powerful eWar is coupled with speed and eHP regen. I don't think you understand precisely how bad your idea is. Sorry if that offend...
- by TechMechMeds - at 2014.09.21 20:02:00
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84. Dividing Scout Class - in Feedback/Requests [original thread]
Atiim wrote: Omega Black Zero wrote: Instead of giving Scouts the best of both worlds, why not split the current scout into two separate suits, one that currently has the combat ability of scouts, but reduced to a single equipment slot to th...
- by TechMechMeds - at 2014.09.21 20:01:00
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85. Reduce strafe speed! - in Feedback/Requests [original thread]
Faquira Bleuetta wrote: zzZaXxx wrote: Scouts dancing in the middle of HMG spray and taking little damage is ridiculous. It's near impossible to hit a strafing scout with any weapon, for me at least. EDIT: Besides the mass driver of course ...
- by TechMechMeds - at 2014.09.19 03:46:00
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86. A Statement from a Merc o/ Rattati Read this ! - in Feedback/Requests [original thread]
I support this. I have tried flying my vehicle ALTs drop ships for profit. Transporting, operating as a light gunships, recon, etc,etc. It seems impossible to make a profit unless I'm facing complete newbs or I try to save my arse every other ...
- by TechMechMeds - at 2014.09.19 02:40:00
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87. Buff the Breach Shotgun - in Feedback/Requests [original thread]
CCP Rattati wrote: agreed, doesn't keep me up at night, but what can be done about it, I will read the proposals Increase clip size to 4. & Increase reload speed. OR Buff damage & Increase reload speed. I think that buffing...
- by TechMechMeds - at 2014.09.19 02:25:00
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88. [Notice Me] Proposed Scout Balancing - in Feedback/Requests [original thread]
As it stands. Free kill Free kill Noticed me but still, free kill They scanned me, whip out the triple dampeners. Free kill Free kill Re multi kill Re multi kill Free kill Oh i actually died Free kill Am i one of the only few people wh...
- by TechMechMeds - at 2014.09.17 09:00:00
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89. Shield boosters - in Feedback/Requests [original thread]
Yeah it's lame, like tanking has been for a long time now. Iv not enjoyed it since all the other mods were removed and it was simplified beyond meh.
- by TechMechMeds - at 2014.09.17 05:57:00
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90. NPE reality 514 - in Feedback/Requests [original thread]
Bump.
- by TechMechMeds - at 2014.09.15 18:15:00
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91. Alright tankers lets get serious. What do we want? [Feedback] AV gtf... - in Feedback/Requests [original thread]
Something that changes it from rail or gtfo and making mlt tanks considerably worse. So tired of the rambo rail sica spam.
- by TechMechMeds - at 2014.09.15 15:39:00
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92. NPE reality 514 - in Feedback/Requests [original thread]
Check this out, it confirms even though its obvious. https://forums.dust514.com/default.aspx?g=posts&t=175315&find=unread
- by TechMechMeds - at 2014.09.15 13:19:00
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93. NPE reality 514 - in Feedback/Requests [original thread]
One Eyed King wrote: Joe Macro wrote: I think I agree with you. I have been playing this game since it was released on PS3. Looking back from where I am now to when I first started, I'm reminded how tough it is on new players. I mean if this...
- by TechMechMeds - at 2014.09.14 16:04:00
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94. NPE reality 514 - in Feedback/Requests [original thread]
Atiim wrote: https://forums.dust514.com/default.aspx?g=posts&t=172410&find=unread That doesn't remove the grind and already seen it.
- by TechMechMeds - at 2014.09.14 15:26:00
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95. NPE reality 514 - in Feedback/Requests [original thread]
I am personally fine with the game but it obviously needs to change rather dramatically.
- by TechMechMeds - at 2014.09.14 12:56:00
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96. NPE reality 514 - in Feedback/Requests [original thread]
I am coming to the realisation that dusts content does not warrant new players getting farmed and grinding. Sure we love the game and some of the newer players had to get their arse handed to them but the real question is, 'is dust worth grinding...
- by TechMechMeds - at 2014.09.14 12:51:00
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97. Remove c4 from light assaults. - in Feedback/Requests [original thread]
They ruin my sundy when im farming certs on the ghost cap hahahahahaha. Also, the occasional no clipping scumbag who likes to come up out the floor and blow up my sundy when im in the zerg, not cool. Also buff the stryker, you nerfed that thing ...
- by TechMechMeds - at 2014.09.14 11:56:00
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98. Creating 'new' weapons - in Feedback/Requests [original thread]
Is it possible to make new weapons by slicing parts off other models and adding them to existing weapons to create new ones?, along with some resizing etc. It could be done very well but it would be quite slow right?.
- by TechMechMeds - at 2014.09.12 14:51:00
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99. Simulated Market - in Feedback/Requests [original thread]
Maken Tosch wrote: Bright Steel wrote: We don't have to over complicate it: Make the prices based on actual use in game not purchases, this helps curve the FOTM. That seems like a better idea. This would help discourage anyone from wanti...
- by TechMechMeds - at 2014.09.11 19:34:00
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100. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
Seriously, the burst is fine.
- by TechMechMeds - at 2014.09.11 18:32:00
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