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101. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
Burst hmg is fine.
- by TechMechMeds - at 2014.09.11 18:02:00
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102. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
Vitharr Foebane wrote: CCP Logibro wrote: After some testing last night and feedback from you guys, we're going to drop the Fire Interval/Burst Interval change for now (this means that the heat per second will also drop by about half, but it...
- by TechMechMeds - at 2014.09.11 14:03:00
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103. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
CCP Logibro wrote: After some testing last night and feedback from you guys, we're going to drop the Fire Interval/Burst Interval change for now (this means that the heat per second will also drop by about half, but it will still be the same nu...
- by TechMechMeds - at 2014.09.11 13:41:00
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104. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
I think it's fine really. Yeah it kills me and its annoying sometimes but it is what it is, a burst hmg. It's damage is burst because it has overheat as well. You have to either wait for the heat to go down, draw your sidearm OR overheat and die...
- by TechMechMeds - at 2014.09.11 11:57:00
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105. Respec for Aurum - in Feedback/Requests [original thread]
Breakin Stuff wrote: probably won't happen till legion. If legion decides to exist Praise jebus!.
- by TechMechMeds - at 2014.09.10 20:00:00
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106. I'm officially requesting it... - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=171586&find=unread
- by TechMechMeds - at 2014.09.10 19:44:00
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107. I'm officially requesting it... - in Feedback/Requests [original thread]
Unreasonable assaults.
- by TechMechMeds - at 2014.09.10 19:42:00
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108. Respec for Aurum - in Feedback/Requests [original thread]
And you will make a lot of money from the fotmersesess's.
- by TechMechMeds - at 2014.09.10 19:40:00
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109. Simulated Market - in Feedback/Requests [original thread]
Pokey Dravon wrote: TechMechMeds wrote: I don't even know of that swag, that's how swag it is lol. Real men Hull Tank and use Yellow Biotics. Ah I get you.
- by TechMechMeds - at 2014.09.09 17:36:00
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110. Simulated Market - in Feedback/Requests [original thread]
I don't even know of that swag, that's how swag it is lol.
- by TechMechMeds - at 2014.09.09 17:31:00
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111. Simulated Market - in Feedback/Requests [original thread]
Pokey Dravon wrote: TechMechMeds wrote: Pokey Dravon wrote: TechMechMeds wrote: I have had hate mail from spamming proto aurum and going about 9/24 before lol. They started in proto and ended up in bpos while I still mindlessly spamme...
- by TechMechMeds - at 2014.09.09 17:22:00
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112. Simulated Market - in Feedback/Requests [original thread]
Pokey Dravon wrote: TechMechMeds wrote: I have had hate mail from spamming proto aurum and going about 9/24 before lol. They started in proto and ended up in bpos while I still mindlessly spammed their face. Lol I have the EVE mentali...
- by TechMechMeds - at 2014.09.09 17:21:00
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113. Simulated Market - in Feedback/Requests [original thread]
Pokey Dravon wrote: TechMechMeds wrote: I have had hate mail from spamming proto aurum and going about 9/24 before lol. They started in proto and ended up in bpos while I still mindlessly spammed their face. Lol I have the EVE mentali...
- by TechMechMeds - at 2014.09.09 17:16:00
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114. Simulated Market - in Feedback/Requests [original thread]
Pokey Dravon wrote: TechMechMeds wrote: I see what you are saying aye. I know a fair bit as well and none of this would have a negative impact on me ever, I just care about the newbs. I guess it depends on how you look at it. Nah I h...
- by TechMechMeds - at 2014.09.09 17:10:00
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115. Simulated Market - in Feedback/Requests [original thread]
Pokey Dravon wrote: One Eyed King wrote: TechMechMeds wrote: If this got implemented, I buy my aurum items in stacks of 600-1000. So that right there is fked unless aurum wouldn't factor?. Yeah, I don't think it should include aurum it...
- by TechMechMeds - at 2014.09.09 17:08:00
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116. Simulated Market - in Feedback/Requests [original thread]
One Eyed King wrote: TechMechMeds wrote: If this got implemented, I buy my aurum items in stacks of 600-1000. So that right there is fked unless aurum wouldn't factor?. Yeah, I don't think it should include aurum items. That would not go ...
- by TechMechMeds - at 2014.09.09 17:04:00
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117. Simulated Market - in Feedback/Requests [original thread]
Pokey Dravon wrote: TechMechMeds wrote: Pokey Dravon wrote: TechMechMeds wrote: The prices going up wouldn't affect new players?. It wouldn't be a market either. Just a mechanic where x weapon is being used x amount, do therefore it...
- by TechMechMeds - at 2014.09.09 17:02:00
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118. Simulated Market - in Feedback/Requests [original thread]
If this got implemented, I buy my aurum items in stacks of 600-1000. So that right there is fked unless aurum wouldn't factor?.
- by TechMechMeds - at 2014.09.09 16:53:00
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119. Simulated Market - in Feedback/Requests [original thread]
Pokey Dravon wrote: TechMechMeds wrote: The prices going up wouldn't affect new players?. It wouldn't be a market either. Just a mechanic where x weapon is being used x amount, do therefore it goes up x amount. It wouldn't be a market. ...
- by TechMechMeds - at 2014.09.09 16:52:00
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120. Simulated Market - in Feedback/Requests [original thread]
Pokey Dravon wrote: TechMechMeds wrote: Soraya Xel wrote: The thing to bear in mind with an idea like this, is that you'd either have some dude at CCP having to set the prices on every item in the game every week (a full-time job), or the...
- by TechMechMeds - at 2014.09.09 16:43:00
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