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441. True objective based gamemode as a alternative to skirmish - in Feedback/Requests [original thread]
X7 lion wrote: Ace Boone wrote: Your basically asking for Titan Boarding. would be nice, but some thing needs to change, im sick of a game that has no game to it. I don't care what new game mode they add, we are LONG over due for one. ...
- by Tebu Gan - at 2014.02.19 13:30:00
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442. How to fix tanks - in Feedback/Requests [original thread]
Meh, while the idea is logically sound, I don't think it has a place with hardeners. Tank on tank battles would be instant. 2 rail shots and you're dead (gunnlogi). You also need to consider the fact that a gunnlogi may be big on using hardeners,...
- by Tebu Gan - at 2014.02.19 13:08:00
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443. Needed changes for tanks, 1.8 - in Feedback/Requests [original thread]
Justice Darling wrote: This sounds good, but what we needs is a way to Jam, Web and Nos or Neut them so they cant run away target us or really do anything that would make them useful with out support, on top of the isk price increase. Agreed...
- by Tebu Gan - at 2014.02.15 20:46:00
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444. Needed changes for tanks, 1.8 - in Feedback/Requests [original thread]
Identifying the Problem Tanks need to be fixed before they go implementing a infantry patch. Makes no sense to do all this infantry work, when infantry are struggling (namely ambush) to deal with tanks, or I should say, the sheer number of ...
- by Tebu Gan - at 2014.02.15 18:37:00
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445. Immediate OBs in Planetary Conquest games - in Feedback/Requests [original thread]
Ignoring the other idiot posters, agreed, it is an unbalanced mechanic that can drastically change the course of the game in just the first few seconds. Some might call it fair play, since you would have had to get EVE support in the first place...
- by Tebu Gan - at 2014.02.11 13:04:00
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446. CAN WE GET AN INFANTRY ONLY GAME MODE. - in Feedback/Requests [original thread]
I would love an infantry game mode. I would love even more a tank only game mode. Tank battles ftw.
- by Tebu Gan - at 2014.02.08 20:11:00
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447. Tanks - Balancing Turrets - in Feedback/Requests [original thread]
Xak Arji wrote: Well... first off CCP clearly regards them as nothing short of air taxis.... (totally crap). And I'm amazed at the potential, BUT these space aged shielded versions of helicopters couldn't stand up against a modern age Apache. l...
- by Tebu Gan - at 2014.02.07 23:32:00
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448. 20 GJ - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Railguns are pretty good right now, AV and AI. Just gonna say well done with those. Missiles seem about the same and are still the dominant Dropship turret Blasters got nerfed to high hell. The range is cool but when 75%...
- by Tebu Gan - at 2014.02.06 01:53:00
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449. Dropship Request. FAIL pilots - in Feedback/Requests [original thread]
Spartan Agoge wrote: Alright, I'm trying to stay calm about this subject and bring it to light without blowing a gasket. I've put a lot of effort into my assualt dropships primarily the viper and I notice I can take a substantial amount of fir...
- by Tebu Gan - at 2014.02.05 14:35:00
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450. (Feedback) DUST 2.0. Curing the Disease - in Feedback/Requests [original thread]
Shyeer Alvarin wrote: 5: Skill training. As it stands right now, it's sort of a pain having to conserve SP for one reason or another. I do like that we generate SP in unallocated forms, but there's an improvement -I- personally would like to se...
- by Tebu Gan - at 2014.02.05 13:00:00
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451. Petition for vehicle removal in Ambush!!! - in Feedback/Requests [original thread]
Man, some of you people are crazy. How do you place good spawns on the tiny maps. How do you run AV without getting slaughtered by AI infantry and tanks. Hand holding, OMG how stupid. Do you not see the balance issues that exist, when you place a...
- by Tebu Gan - at 2014.02.03 20:39:00
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452. Petition for vehicle removal in Ambush!!! - in Feedback/Requests [original thread]
Yeah, I would very much like a tank free mode. I never felt tanks had a place in ambush to begin with with how small the maps are. Some of the bigger maps it makes sense but still, why don't we have an option to play infantry if we want. Really d...
- by Tebu Gan - at 2014.02.03 20:34:00
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453. [REQUEST] IMPORTANT: Reworking the in-game comms to be more like MAG - in Feedback/Requests [original thread]
Marlin Kirby wrote: Tebu Gan wrote: THIS NEEDS TO HAPPEN. It's impossible to get relevant data out and relevant in as is. Communication is key in any organized group. Though if EVE comms are any indication of the future, this won't be happe...
- by Tebu Gan - at 2014.02.03 20:31:00
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454. [REQUEST] IMPORTANT: Reworking the in-game comms to be more like MAG - in Feedback/Requests [original thread]
THIS NEEDS TO HAPPEN. It's impossible to get relevant data out and relevant in as is. Communication is key in any organized group. Though if EVE comms are any indication of the future, this won't be happening lol. +1
- by Tebu Gan - at 2014.02.03 19:24:00
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455. [Balance/Feedback] Saga v. Methana in 1.7 - in Feedback/Requests [original thread]
Foundation Seldon wrote: Initially, going in to 1.7, I was all but convinced that the Saga would be the way to go when it comes to my LAV of choice. This was based on the power of AV as it was pre-1.7 and Shields having a natural resistance to ...
- by Tebu Gan - at 2014.02.03 19:03:00
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456. [01100110011001010110010101100100011000100110]0100100001001101010001... - in Feedback/Requests [original thread]
Patrick57 wrote: WHAT IS HAPPENING?!?! 0100001001101001011011100110000101110010011110010010000001100011011011110110111001110110011001010111001001110011011010010110111101101110001000000110001001100001011100110110010101100100001000000110...
- by Tebu Gan - at 2014.02.02 14:21:00
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457. HAV Operation Like a LAV - in Feedback/Requests [original thread]
Sole Fenychs wrote: Chesyre Armundsen wrote: Why does the HAV allow the driver to operate and fire the main cannon at the same time? Perhaps an addition to satisfy both HAV operators and those who feel HAV operation should be a team effort ...
- by Tebu Gan - at 2014.02.01 17:59:00
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458. HAV Operation Like a LAV - in Feedback/Requests [original thread]
Sole Fenychs wrote: Tebu Gan wrote: And what are tanks for, why to fight other tanks of course. I RARELY ever focus on infantry. Since this new build, my goal has been to kill tanks. I suggest that light turrets do the job of AI the best, so...
- by Tebu Gan - at 2014.02.01 15:37:00
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459. HAV Operation Like a LAV - in Feedback/Requests [original thread]
Bojo The Mighty wrote: I don't think you currently understand the advantage infantry have by lone-operated HAVs. Currently, to see where you are driving, an HAV must have their turret pointed in the general direction. This allows people to sne...
- by Tebu Gan - at 2014.02.01 00:10:00
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460. HAV Operation Like a LAV - in Feedback/Requests [original thread]
Sole Fenychs wrote: Tebu Gan wrote: Tanks are for killing tanks, or at least I think they should be AV focused, not infantry focused. Tankers should SUPPORT infantry, or in other words "SUPPLEMENT" not outright own them. Small turrets are t...
- by Tebu Gan - at 2014.02.01 00:08:00
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