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281. Ok! so let me get this straight. - in General Discussions [original thread]
Should there be a weighted WP game arena mode. 50 WP for a Proto suit or weapon 5 WP per proto slot 30 for ADV suit or weapon 3 per ADV slot 10 for STD/MLT suit or weapon 1 per slot used So its no points for standing still, red zone for all. ...
- by Tch Tch - at 2013.12.03 01:44:00
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282. Ok! so let me get this straight. - in General Discussions [original thread]
Michael Cratar wrote: mini rehak wrote: This is New Eden, it's not fair. I spent my SP to get proto gear and you bet your ass i'm going to use it use. Running a proto fit does NOT make people god it just means you can't fight stupid when you...
- by Tch Tch - at 2013.12.03 00:46:00
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283. The Solution To Prototype Stomping - Final - in General Discussions [original thread]
Malkai Inos wrote: Tch Tch wrote: Malkai Inos wrote: Tch Tch wrote: Well they could use KDR and/or SP as mixed pools. Just make sure both teams get an even mix of vets, noobs and squatters. Don't separate them off just get the mix a b...
- by Tch Tch - at 2013.12.02 23:38:00
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284. red line rail tanks - in General Discussions [original thread]
And a bill for the orbital strike ammo... Faction ammo isn't cheap mmkay.
- by Tch Tch - at 2013.12.02 23:23:00
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285. Ok! so let me get this straight. - in General Discussions [original thread]
jenza aranda wrote: WELL, some people believe that because there is no matchmaking in pub games, that people shouldnt be allowed to use proto. While I understand this mentality it wont stop me from using my proto gear because if i have it, I ...
- by Tch Tch - at 2013.12.02 22:53:00
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286. Why infantry doesn't want tankers to get a full respec - in General Discussions [original thread]
Spkr4theDead wrote: Tch Tch wrote: Make tanks tougher. Better suspension or a slot for that. But once you use the sword you die by the sword. If you get WP from the tank (not uplink, ammo re-supply etc) that tank if your team is winning ca...
- by Tch Tch - at 2013.12.02 22:30:00
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287. Why are Damage Modules High-Slot Items? - in General Discussions [original thread]
A) Mid slots could be added B) I thought the layers were based on where they were on the suit. Armour on the inside, shields on the outside. Turret er weapon damage mods near the weapons, CPUs on the inside etc
- by Tch Tch - at 2013.12.02 22:21:00
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288. Why infantry doesn't want tankers to get a full respec - in General Discussions [original thread]
Spkr4theDead wrote: Tch Tch wrote: Make tanks tougher. Better suspension or a slot for that. But once you use the sword you die by the sword. If you get WP from the tank (not uplink, ammo re-supply etc) that tank if your team is winning ca...
- by Tch Tch - at 2013.12.02 22:04:00
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289. The Solution To Prototype Stomping - Final - in General Discussions [original thread]
Malkai Inos wrote: Tch Tch wrote: Well they could use KDR and/or SP as mixed pools. Just make sure both teams get an even mix of vets, noobs and squatters. Don't separate them off just get the mix a bit more even. Snipers and Tankers have ...
- by Tch Tch - at 2013.12.02 21:32:00
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290. Fat guys holding light weapons? - in General Discussions [original thread]
Noob with entry level skills following the suggested core skill upgrade path isn't going to have weaponry five for a couple of months minimum. Until then when you are getting scanned hundred times a match (once very five seconds) and your highest...
- by Tch Tch - at 2013.12.02 21:15:00
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291. The Solution To Prototype Stomping - Final - in General Discussions [original thread]
Well they could use KDR and/or SP as mixed pools. Just make sure both teams get an even mix of vets, noobs and squatters. Don't separate them off just get the mix a bit more even.
- by Tch Tch - at 2013.12.02 21:04:00
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292. The Solution To Prototype Stomping - Final - in General Discussions [original thread]
Because all those squatters (AV doing triangle macros) back at base with high SP are going to spoil that. Even worse are exploiters gaining WP for ammo resupply in pairs. Add to that: 1) FPS skills 2) Not all skill points give the same bang for ...
- by Tch Tch - at 2013.12.02 20:42:00
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293. what do you guys think about adding friendly fire into the new soon to be fw? - in General Discussions [original thread]
What happens when a corp is essentially the majority on both sides? What stops one side griefing to help the greater majority of their corp winning on the other side?
- by Tch Tch - at 2013.12.02 07:41:00
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294. Swarm Launcher Respec? - in General Discussions [original thread]
AV grenades no need to respec they are part of a package with regular and flux. I don't pack AV as a rule when proximity are a better option and so too are flux. Swarm launchers value is proportional to the vehicles it counters. Swarms cannot att...
- by Tch Tch - at 2013.12.01 21:15:00
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295. Why infantry doesn't want tankers to get a full respec - in General Discussions [original thread]
Make tanks tougher. Better suspension or a slot for that. But once you use the sword you die by the sword. If you get WP from the tank (not uplink, ammo re-supply etc) that tank if your team is winning cannot: Stay in a red zone sniping. You wan...
- by Tch Tch - at 2013.12.01 20:59:00
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296. 20,000 YEARS IN THE FUTURE AND I CANT JUMP OVER A 1 FOOT FENCE - in General Discussions [original thread]
Add a variant kit cat a kanga cat for jumping.
- by Tch Tch - at 2013.12.01 20:46:00
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297. Closet Match Yet - in General Discussions [original thread]
That's the idea. Be prepared to die, defend the objective and press on the others. Only reason I went inner city sniper is because KC has a tell in his hiding spots and I knew I could get a bead on him. Didn't kill him but managed to dint his ar...
- by Tch Tch - at 2013.12.01 09:57:00
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298. Closet Match Yet - in General Discussions [original thread]
Just played in my closet match yet. As a noob I played flanking support. Scanned constantly but what do you do. KAD 4:8:9 Not hot but in militia gear with basic dampener which did surprise a few. We were slightly behind in the objective count and...
- by Tch Tch - at 2013.12.01 09:48:00
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299. ******CCP - Active Scanner Fix ****** - in General Discussions [original thread]
Weapons fire can be traced back along the bullet flight path. Scanners should light up the user. At the moment the scanner is a microphone only the one team hears. It's scans should light up the user & if modeled properly light up a lot of fr...
- by Tch Tch - at 2013.12.01 06:23:00
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300. To everyone complaining about active scanners. - in General Discussions [original thread]
ReGnYuM wrote: This is honestly why I hate General Discussion. I can put up with peasant trash going blah blah blah. I can even put up with people bading mouthing my skill. What I cannot stand, is players balancing game design on public matches...
- by Tch Tch - at 2013.12.01 04:12:00
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