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Zekain K
Expert Intervention Caldari State
685
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Posted - 2013.12.02 06:34:00 -
[1] - Quote
I think it should be added in, and as punishment for killing friendlies, you would lose loyalty points per kill. Yes accidents happen, so the loss should start out small, and as you begin to kill more and more allies, the payment rises to the eventual boot from the match. Once you are kicked, you are temporarily suspended from joining in any other battles for that faction for 15 minutes... more or less if you guys think the punishment should be more severe or not.
CALDARI MASTER RACE
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Sgt Kirk
SyNergy Gaming EoN.
3153
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Posted - 2013.12.02 06:40:00 -
[2] - Quote
There should be more consequences with LP and overall Loyalty.
They are catering this game to carebears again as usual.
You're 110% right. and I approve of this message.
New Eden isn't for schmucks. |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
386
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Posted - 2013.12.02 06:42:00 -
[3] - Quote
I can't wait for people to jump in front of my HMG.
It won't even kill them. |
Shinobi MumyoSakanagare ZaShigurui
Kinsho Swords Caldari State
150
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Posted - 2013.12.02 06:44:00 -
[4] - Quote
Zekain K wrote:I think it should be added in, and as punishment for killing friendlies, you would lose loyalty points per kill. Yes accidents happen, so the loss should start out small, and as you begin to kill more and more allies, the payment rises to the eventual boot from the match. Once you are kicked, you are temporarily suspended from joining in any other battles for that faction for 15 minutes... more or less if you guys think the punishment should be more severe or not.
Seems that you underestimate the ignorance of some in the community . Some just don't and won't care about getting kicked out for minutes . Now a day on the other hand might be different . A lot of people just cant shoot and some move in the line of fire in their pursuit of the enemy . Most need to be more aware of the battlefield and this will be a tale , tale sign of such .
Yes they will loose points and standing but some just don't care and see this as a comical moment to exploit .
It will be interesting in it's self to see how most handle this new introduction .
" BANE " of ALL vehicle users , Crush , Kill and Destroy ALL vehicles !!!!!
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1144
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Posted - 2013.12.02 06:45:00 -
[5] - Quote
From my understanding of what they said at EVE Vegas, every teamkill costs you standing with that faction. If your standing goes negative, you are removed from fighting for that faction for 24 hours. I forget if they gave us any direct numbers, but from the sounds of it the number of teamkills needed to drop you into the red is fairly low.
ADS Reports - Defining Racial Themes
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Viktor Hadah Jr
Critical-Impact
1311
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Posted - 2013.12.02 06:45:00 -
[6] - Quote
I'm a bad person i would never get past the first tier for amarr from all the team killing i would do. It will be deserved team killing but team killing none the less.
Amarr
Dual tanking is a sin
Listen when playing dust for 25% KDR improvement
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Keri Starlight
0uter.Heaven Proficiency V.
1625
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Posted - 2013.12.02 06:52:00 -
[7] - Quote
More severe.
But not as severe for people with high LP amounts. They are supposed to be valuable FW players, so they should be forgiven for an occasional TK. Noobs joining FW just to TK should be insta-kicked and we should be allowed to kick the player who killed us, if we can tell that it was done on purpose.
The new FW promises to be our first serious game mode for this game (finally u_u), so people should take it seriously. I don't want to deal with moronic griefers while I try to help my Faction.
If you want to mess around, play Public Games.
-1.7 ranges: AR 42m -> 48m, TAR 65m -> 60m
-Goodbye my love, Tac AR
"I load my gun with love instead of bullets"
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MINA Longstrike
2Shitz 1Giggle
95
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Posted - 2013.12.02 06:56:00 -
[8] - Quote
Friendly fire? Oh wonderful I'm just going to love the same 'friendly' idiots shooting my vehicles with forge-guns and installations actually being able to kill them now... and no kicking them from the match isn't 'compensation' for that. Kill a friendly? It gets taken from your wallet, unless you're forgiven. |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
5677
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Posted - 2013.12.02 06:58:00 -
[9] - Quote
Keri Starlight wrote:More severe.
But not as severe for people with high LP amounts. They are supposed to be valuable FW players, so they should be forgiven for an occasional TK. Noobs joining FW just to TK should be insta-kicked and we should be allowed to kick the player who killed us, if we can tell that it was done on purpose.
The new FW promises to be our first serious game mode for this game (finally u_u), so people should take it seriously. I don't want to deal with moronic griefers while I try to help my Faction.
If you want to mess around, play Public Games.
If you put kicking in the hands of the players, it would be overused and used for griefing.
Level 5 Forum Warrior
Lenin of the glorious armoured revolution
Supporter of CCP raRaRa.
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Hyuan BubblePOP
Uber Wanabes
6
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Posted - 2013.12.02 06:59:00 -
[10] - Quote
theres always some douche or a crew/clan of tkers on alts in every game that has that feature, i hate it.... |
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Luna Angelo
We Who Walk Alone
249
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Posted - 2013.12.02 07:05:00 -
[11] - Quote
This is good training for PC, if CCP ever makes that worthwhile.... Anyways... I will love it. I will not tk anyone fighting for the Caldari. Unless they are idiots and do stupid things, like run in front of my rifle or farm points off of a kill/revive loop.
Names of playstyles
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Shinobi MumyoSakanagare ZaShigurui
Kinsho Swords Caldari State
151
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Posted - 2013.12.02 07:08:00 -
[12] - Quote
There should be larger penalties for friendly fire casualties ... and if someone is friendly fire killed will this go into their overall KDR ??? This would be bad if this is the case and wouldn't be a true sign of the effectiveness of a player so maybe this should be looked into as well .
Money , fractional points as well as a war point tax and time allowed should come into play if friendly fire is manipulated .
" BANE " of ALL vehicle users , Crush , Kill and Destroy ALL vehicles !!!!!
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Monkey MAC
Lost Millennium
1101
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Posted - 2013.12.02 07:16:00 -
[13] - Quote
I think for the first few days, no penalties, why?
Because it'll be hell on earth, fw, will be worse than 1.4 day one? Give everyone time to stop running infront of each other then add penalties.
BUT NO RESTRICTIONS, AWOXING NEEDS TO STILL BE VIABLE thats half the point of new eden.
The pen is mightier than the sword
The gun is mightier than both
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1146
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Posted - 2013.12.02 07:16:00 -
[14] - Quote
I think its good that CCP is allowing griefing in FW, it suits the New Eden universe well.
It's also good that the system discourages sustained griefing, as there is a similar system in EVE FW.
ADS Reports - Defining Racial Themes
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Luna Angelo
We Who Walk Alone
249
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Posted - 2013.12.02 07:24:00 -
[15] - Quote
You grief in EVE, at least in High-Sec, you get destroyed by CONCORD. You do it here... nothing. Or, at least, noting till 1.7.
Names of playstyles
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1147
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Posted - 2013.12.02 07:27:00 -
[16] - Quote
Luna Angelo wrote:You grief in EVE, at least in High-Sec, you get destroyed by CONCORD. You do it here... nothing. Or, at least, noting till 1.7.
Random Battles are high-sec on Dust, and there is no friendly fire.
Faction Warfare and Planetary Conquest however are Low-Sec where CONCORD does nothing, but you still take a standings hit.
ADS Reports - Defining Racial Themes
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Rei Shepard
The Rainbow Effect
1211
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Posted - 2013.12.02 07:27:00 -
[17] - Quote
Zekain K wrote:I think it should be added in, and as punishment for killing friendlies, you would lose loyalty points per kill. Yes accidents happen, so the loss should start out small, and as you begin to kill more and more allies, the payment rises to the eventual boot from the match. Once you are kicked, you are temporarily suspended from joining in any other battles for that faction for 15 minutes... more or less if you guys think the punishment should be more severe or not.
The problem starts when people make new random accounts to just waste people on their own side, like with those guys who jumped out of their Lavs prior to running over a teamate on purpose, you will see that happening so much, theres not gonna be a whole lot of FW left, worst part is, you cant even protect yourself by shooting back at them when they try to kill you, because it will harm your own LP.
In essence, those *-holes will milk double tear digits, its sad, but it will happen, in eve this is less of a factor because every playing is on a "payed" account, Dust being free...you better watch your back.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Luna Angelo
We Who Walk Alone
249
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Posted - 2013.12.02 07:28:00 -
[18] - Quote
Pokey Dravon wrote:Luna Angelo wrote:You grief in EVE, at least in High-Sec, you get destroyed by CONCORD. You do it here... nothing. Or, at least, noting till 1.7. Random Battles are high-sec on Dust, and there is no friendly fire. Faction Warfare and Planetary Conquest however are Low-Sec where CONCORD does nothing, but you still take a standings hit. I know, I was just saying. And if you have a LEGAL war, High-Sec means nothing.
Names of playstyles
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1147
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Posted - 2013.12.02 07:31:00 -
[19] - Quote
Luna Angelo wrote:Pokey Dravon wrote:Luna Angelo wrote:You grief in EVE, at least in High-Sec, you get destroyed by CONCORD. You do it here... nothing. Or, at least, noting till 1.7. Random Battles are high-sec on Dust, and there is no friendly fire. Faction Warfare and Planetary Conquest however are Low-Sec where CONCORD does nothing, but you still take a standings hit. I know, I was just saying. And if you have a LEGAL war, High-Sec means nothing.
Now that would be an interesting mechanic. War Decs in Dust. Allowing corps to pay in order to teamkill people from a certain corp in random battles.
ADS Reports - Defining Racial Themes
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Luna Angelo
We Who Walk Alone
249
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Posted - 2013.12.02 07:34:00 -
[20] - Quote
Pokey Dravon wrote:Luna Angelo wrote:Pokey Dravon wrote:Luna Angelo wrote:You grief in EVE, at least in High-Sec, you get destroyed by CONCORD. You do it here... nothing. Or, at least, noting till 1.7. Random Battles are high-sec on Dust, and there is no friendly fire. Faction Warfare and Planetary Conquest however are Low-Sec where CONCORD does nothing, but you still take a standings hit. I know, I was just saying. And if you have a LEGAL war, High-Sec means nothing. Now that would be an interesting mechanic. War Decs in Dust. Allowing corps to pay in order to teamkill people from a certain corp in random battles. People be declaring war JUST TO KILL ME!!!! I love it. lol
I'm just kidding, of course, but it would still be awesome.
Names of playstyles
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Tch Tch
Red Shirts Away Team
19
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Posted - 2013.12.02 07:41:00 -
[21] - Quote
What happens when a corp is essentially the majority on both sides?
What stops one side griefing to help the greater majority of their corp winning on the other side?
Turrent - the sound a tankers pants makes when he finds out the four swarm militia doing squats around him aren't AFK.
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Keri Starlight
0uter.Heaven Proficiency V.
1626
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Posted - 2013.12.02 07:42:00 -
[22] - Quote
Rei Shepard wrote:Zekain K wrote:I think it should be added in, and as punishment for killing friendlies, you would lose loyalty points per kill. Yes accidents happen, so the loss should start out small, and as you begin to kill more and more allies, the payment rises to the eventual boot from the match. Once you are kicked, you are temporarily suspended from joining in any other battles for that faction for 15 minutes... more or less if you guys think the punishment should be more severe or not. The problem starts when people make new random accounts to just waste people on their own side, like with those guys who jumped out of their Lavs prior to running over a teamate on purpose, you will see that happening so much, theres not gonna be a whole lot of FW left, worst part is, you cant even protect yourself by shooting back at them when they try to kill you, because it will harm your own LP. In essence, those *-holes will milk double tear digits, its sad, but it will happen, in eve this is less of a factor because every playing is on a "payed" account, Dust being free...you better watch your back.
I think a good way to go would be always play FW with good friends, so if one person is victim of griefing, the rest of the squad will make the TKer regret being such an idiot
-1.7 ranges: AR 42m -> 48m, TAR 65m -> 60m
-Goodbye my love, Tac AR
"I load my gun with love instead of bullets"
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Luna Angelo
We Who Walk Alone
249
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Posted - 2013.12.02 07:43:00 -
[23] - Quote
Tch Tch wrote:What happens when a corp is essentially the majority on both sides?
What stops one side griefing to help the greater majority of their corp winning on the other side? I find it more fun to shoot AT my friends on the other team than to TK. I'm in the minority here.
Names of playstyles
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usuckatdust Vagheitan
Ancient Exiles. Renegade Alliance
24
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Posted - 2013.12.02 07:50:00 -
[24] - Quote
KILL ALL PUS.SY CAMPERS.
if ur on my team playing circle jerk in the back. expect a good shot to ur brain-dead dome.
now only if we had a vote-to-kick button also :S |
Luna Angelo
We Who Walk Alone
249
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Posted - 2013.12.02 07:52:00 -
[25] - Quote
Like for the killing campers. Not so much for vote to kick, but I kinda like that, too.
Names of playstyles
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Rei Shepard
The Rainbow Effect
1214
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Posted - 2013.12.02 07:57:00 -
[26] - Quote
Keri Starlight wrote:Rei Shepard wrote:Zekain K wrote:I think it should be added in, and as punishment for killing friendlies, you would lose loyalty points per kill. Yes accidents happen, so the loss should start out small, and as you begin to kill more and more allies, the payment rises to the eventual boot from the match. Once you are kicked, you are temporarily suspended from joining in any other battles for that faction for 15 minutes... more or less if you guys think the punishment should be more severe or not. The problem starts when people make new random accounts to just waste people on their own side, like with those guys who jumped out of their Lavs prior to running over a teamate on purpose, you will see that happening so much, theres not gonna be a whole lot of FW left, worst part is, you cant even protect yourself by shooting back at them when they try to kill you, because it will harm your own LP. In essence, those *-holes will milk double tear digits, its sad, but it will happen, in eve this is less of a factor because every playing is on a "payed" account, Dust being free...you better watch your back. I think a good way to go would be always play FW with good friends, so if one person is victim of griefing, the rest of the squad will make the TKer regret being such an idiot
That would still mean the griefer wins by having LP deducted from your friends killing the griefer 30 times over in a match, most on here are not familier with games where everything goes and the last man standing wins.
But on the PC there are so called HardCore games, if you die you loose all your stuff. (the ohter guy then gets all your stuff)
On one example: Say you make a new friend at the safezone (cant kill each other here) and decide to hit town to look for some loot, this all works perfectly until your friend finds a Gun at that point he will instantly equip balls and shoot you in the face with em...
Its pretty much a given, that when a total stranger you team up with, gets a weapon, he will try to kill you with it, i have not found out otherwise in those games....its also shoot first ask if your pottential new friendl are friendly after they are dead, you will always get the same response that they indeed were friendly and had no intention of killing you, altough when they meet up with your earlier while you where on another character, they clubbed you to death like a baby seal, on the instant you turned around after you joined them.
I don't see how its gonna be much diffrent in FW...theres always going to be one d*ck in there trying to ruin it for everyone else, or full squads of pre-made d*ck friends where the only option is to back out of the game.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Keri Starlight
0uter.Heaven Proficiency V.
1628
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Posted - 2013.12.02 08:06:00 -
[27] - Quote
Rei Shepard wrote:
That would still mean the griefer wins by having LP deducted from your friends killing the griefer 30 times over in a match, most on here are not familier with games where everything goes and the last man standing wins.
True.
Maybe friendly fire is not a good idea. At all.
-1.7 ranges: AR 42m -> 48m, TAR 65m -> 60m
-Goodbye my love, Tac AR
"I load my gun with love instead of bullets"
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Rei Shepard
The Rainbow Effect
1216
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Posted - 2013.12.02 08:09:00 -
[28] - Quote
Keri Starlight wrote:Rei Shepard wrote:
That would still mean the griefer wins by having LP deducted from your friends killing the griefer 30 times over in a match, most on here are not familier with games where everything goes and the last man standing wins.
True. Maybe friendly fire is not a good idea. At all.
Yepz...
The only way a griefer can't win is when you're not playing his game.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Cosgar
ParagonX
8189
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Posted - 2013.12.02 08:16:00 -
[29] - Quote
It's going to be fun watching all the pubstompers melting each other just to try and get a kill.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Broonfondle Majikthies
Bannana Boat Corp Relentless Heroes Alliance
540
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Posted - 2013.12.02 08:20:00 -
[30] - Quote
I love my booby traps (Tee-hee, I said traps )
So stay away from me and you'll be fine
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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