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301. lol at people - in General Discussions [original thread]
Scanners should light up the user and make them targetable by swarms. First thing to get bombed in a war is comms and radars that are lit get hit by radar seeking missiles. Give me the option to toggle between AV, HEAT and scanner seeking on a 175...
- by Tch Tch - at 2013.12.01 01:50:00
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302. What's so wrong? - in General Discussions [original thread]
Heavy with AR somehow takes a negative into a positive. My Red Shirt Fit: Amarr Militia Heavy plus one Assault rifle (for the clip). Cheap and cheerful for when you know you are going to get scanned and stomped. Pair with a random berry and you c...
- by Tch Tch - at 2013.11.30 23:11:00
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303. Have any of you ever taken a moment to just watch a person die? - in General Discussions [original thread]
Son-Of A-Gun wrote: Zekain K wrote: A lot can happen in this game, and you probably wont even notice the violence around you, or the amount that you may be causing, The our characters just fall lifelessly to the ground can actually be quite ...
- by Tch Tch - at 2013.11.30 09:58:00
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304. Is TTK or Assault Rifles the problem? - in General Discussions [original thread]
Technically its not the AR its the auto aim / bullets, particularly the bullets that seek around corners when you duck and cover.
- by Tch Tch - at 2013.11.30 09:45:00
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305. 693 hp of melee damage...did I read that right? - in General Discussions [original thread]
So how does the bruiser handle a militia unit with an RE and a death wish?
- by Tch Tch - at 2013.11.29 11:05:00
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306. Matari brothers. - in General Discussions [original thread]
Joel II X wrote: I am Gallente. Hear me roar I've seen Harry Met Sally.
- by Tch Tch - at 2013.11.29 04:11:00
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307. proximity mines - in General Discussions [original thread]
Proximity mines should have a dB profile with mine scanners able to see certain types. The higher skill set should lower the dB profile of the proximity mine. Vehicles should also have modules that detect mines and others that set them off from ...
- by Tch Tch - at 2013.11.29 04:08:00
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308. WP in the Green Zone - in General Discussions [original thread]
Ivy Zalinto wrote: Been discussed in a previous forum. This would make protostomping worse than it actually is. The moment someone gets an assist they have to run out of the redline to get slaughtered by 15 proto stompers waiting there. I w...
- by Tch Tch - at 2013.11.29 00:34:00
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309. WP in the Green Zone - in General Discussions [original thread]
Green Zone? WTF is that? It's the area that is Red for your opponents but you can snipe from without dying in 20 seconds. It's the rear base where a pair of friends cooperate with one laying down as many nano hive as a logi can, his mate fires of...
- by Tch Tch - at 2013.11.28 22:01:00
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310. Sinboto is an explosives *****. - in General Discussions [original thread]
This Alt approves of this mentality. It's favourite fitting is called MD^2 its a MD and nanite combo. Once the rounds start flying the enemy duck and cover and I can inject a fallen warrior. Tch Tch Boom!
- by Tch Tch - at 2013.11.28 21:35:00
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311. For all you other remote explosive users out there - in General Discussions [original thread]
Fox Gaden wrote: I face-palm every time I die to one at an Objective. I wrote the dam guide , I should bloody well know better! I do give a little nod of approval every time I die from one in other locations through. Thanks to your gui...
- by Tch Tch - at 2013.11.28 21:30:00
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312. playing as heavy. - in General Discussions [original thread]
Sinboto Simmons wrote: Chibi Andy wrote: now you know how bad us heavies have it, we have to field our proto suits just to survive long enough to kill someone. feels like our proto suits = militia suits. How do you think scouts feel? ...
- by Tch Tch - at 2013.11.28 08:39:00
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313. let's talk dust: filling out the armor. - in General Discussions [original thread]
These are vat grown clones with a life expectancy of minutes. Why do they even have wobbly bits, digestive tract or even a colon?
- by Tch Tch - at 2013.11.28 08:14:00
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314. Please keep squad stacking and proto-stomping to FW - in General Discussions [original thread]
abarkrishna wrote: KING CHECKMATE wrote: abarkrishna wrote: This is a fairly simple concept so I will spell it out for you. This game penalizes solo play. That is right folks. If you play alone you are put at a large disadvantage. I see y...
- by Tch Tch - at 2013.11.28 08:04:00
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315. Official names for play-styles - in General Discussions [original thread]
Shogun Scout: Hillbilly Bride/'Pa Assault: Logi's Red Shirt
- by Tch Tch - at 2013.11.28 07:19:00
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316. If I Shoot noobs... - in General Discussions [original thread]
If a noob kills a heavy dominating with a high end scrambled rifle with a militia sniper rifle from 300m and no proficiency does that make them a bad person also? The heavy was dodging around columns on top of that green double stacked mushroom t...
- by Tch Tch - at 2013.11.28 05:24:00
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317. Life of a Dropship Pilot - in General Discussions [original thread]
I have to admit more drop ships have killed me than I have killed them whilst on a turret... Problem is I've always been on the drop ship turret at the time.
- by Tch Tch - at 2013.11.28 03:08:00
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318. Life of a Dropship Pilot - in General Discussions [original thread]
Virtual Riot wrote: Tch Tch wrote: Just like logi's get WP for helping others. Drop ship pilots should get a percentage of those they transported for a period of time. We do As much as the militia swarm who makes you into a firework? ...
- by Tch Tch - at 2013.11.28 02:42:00
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319. How common are Proto Scanners? - in General Discussions [original thread]
Noob here. The dampers ability to remove on the passive scan also assists with flanking or giving false intel to the opposition. I've played hide and seek runnig around many a supply depot and lured enemies into what they thought was a 1:1 fight....
- by Tch Tch - at 2013.11.28 02:33:00
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320. Life of a Dropship Pilot - in General Discussions [original thread]
Just like logi's get WP for helping others. Drop ship pilots should get a percentage of those they transported for a period of time.
- by Tch Tch - at 2013.11.28 02:02:00
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