Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. New Assault Dropship Pilot Questions - in Rookie Training Grounds [original thread]
The timer gets you on foot as well and I used to remember it happening after exiting the red zone... Felt like I was the dude in Robocop being told I had ten seconds to drop the weapon and I already had. Are domination maps the best to learn flyi...
- by Tch Tch - at 2014.06.20 22:06:00
|
2. Reminder on error in Amarr Combat Pack - in General Discussions [original thread]
I'm sure many a Minimater will shower you with gold...
- by Tch Tch - at 2014.06.20 21:31:00
|
3. Shotty so extremely OP... - in General Discussions [original thread]
calvin b wrote: I agree the SG is a bit much at the moment. I am not sure how to address this, oh ya remove cloaks from the game then those who do get kills from the SG do it with skill and not using a cloak as a crutch. If you kill me with a...
- by Tch Tch - at 2014.06.20 08:11:00
|
4. Okay. A GOOD way to fix scouts - in General Discussions [original thread]
No. Make armour modules a percentage increase of base armour. Gives a bigger benefit to heavies and a lesser one to scouts and fits neatly with the logic of the percentage speed penalty. Also an increase in profile with armour... More armour the e...
- by Tch Tch - at 2014.06.20 05:21:00
|
5. LOL SCOUTS - in General Discussions [original thread]
Buwaro Draemon wrote: Tch Tch wrote: Buwaro Draemon wrote: Garrett Blacknova wrote: So you're saying that Scouts are OP because you can slaughter them easily, and they only win when they use coordinated teamwork, because you're a lone ...
- by Tch Tch - at 2014.06.20 05:05:00
|
6. Drop Uplink Sky Spawning? - in General Discussions [original thread]
Tectonic Fusion wrote: I thought you were gonna say something about the tactically floating uplinks that you have to snipe...(snipers now have a role!). On my main I actually have an anti-equipment sniper set up. It's about zoom not damage.....
- by Tch Tch - at 2014.06.20 04:32:00
|
7. Slot layout - in General Discussions [original thread]
Actually I tend to leave a line of chocolates to the single objective in domination. People shoot up the one on the objective and it chains out to the third one they are unknowingly standing near. Ceilings are good as are walls where people pass ...
- by Tch Tch - at 2014.06.20 01:35:00
|
8. Scouts need a huge nerf! - in General Discussions [original thread]
David Mustane wrote: Scout are not assault suits, they are not logis, they are not heavies. They are a light suit, and as a light suit they shouldn't be doing half of what the game allows. A scout suit shouldn't allow so much equipment and hi...
- by Tch Tch - at 2014.06.19 23:51:00
|
9. Loving the Federation AR - in General Discussions [original thread]
PLAYSTTION wrote: Racro 01 Arifistan wrote: PLAYSTTION wrote: OHHH ITS SOOO GOOD. I went 23/0 in a 5v3 ambush with it in my Assault gk.0 I went 30/0 with my gallente assault gk.o with creodron breach ar/ion pistol. in a 16/16 match ...
- by Tch Tch - at 2014.06.19 23:40:00
|
10. Slot layout - in General Discussions [original thread]
Also as far as flux grenades are concerned there is probably a good reason that heavies are encountering them a lot. As a Minimater scout I tend to hack objectives. And I leave RE chocolate boxes behind so I can defend them whilst running to the ...
- by Tch Tch - at 2014.06.19 23:37:00
|
11. LOL SCOUTS - in General Discussions [original thread]
David Mustane wrote: Scouts should not have have the slots they do. As a light suit you shouldn't be able to absorb a single bullet. I say 1 high slot, 1 low slot and 1 equipment, at basic and advance levels. At proto 2h-1l-2e. I'm sick of scou...
- by Tch Tch - at 2014.06.19 23:21:00
|
12. LOL SCOUTS - in General Discussions [original thread]
Buwaro Draemon wrote: Garrett Blacknova wrote: So you're saying that Scouts are OP because you can slaughter them easily, and they only win when they use coordinated teamwork, because you're a lone wolf in a Heavy suit? Teamwork is OP, not ...
- by Tch Tch - at 2014.06.19 22:54:00
|
13. Slot layout - in General Discussions [original thread]
Logi's are the slot/equipment leaders. To compare your slots to them is like complaining your heavy isnt as fast as a scout. Logi suits are adaptable supposedly jack of all trades. Majority of them have a single medium weapon. So sure give the he...
- by Tch Tch - at 2014.06.19 21:27:00
|
14. LOL SCOUTS - in General Discussions [original thread]
Jake Diesel wrote: LeGoose wrote: Wait you are complaining about scouts fitting abilities when you, as a heavy, can fit a full rack of complex plates, proto hmg, proto sidearm, and complex modules in your high slots with room to spare? A...
- by Tch Tch - at 2014.06.19 08:55:00
|
15. So I know a guy that likes to ram Gorgons with his Incubus. - in General Discussions [original thread]
Actually sounds like the majority FOTM... An airborne murder taxi After all isn't heavies in LAVs the smart mix to reduce inherent class shortcomings. It would be funnier/truer to form if the pilot jumped out and HMG his opponents... I'd applau...
- by Tch Tch - at 2014.06.19 08:50:00
|
16. Scouts need a huge nerf! - in General Discussions [original thread]
Actually I'd like to see a proximity mine that is an EMP blast that defrocks er decloaks scouts.
- by Tch Tch - at 2014.06.19 08:46:00
|
17. LOL SCOUTS - in General Discussions [original thread]
Alldin Kan wrote: LeGoose wrote: Wait you are complaining about scouts fitting abilities when you, as a heavy, can fit a full rack of complex plates, proto hmg, proto sidearm, and complex modules in your high slots with room to spare? Hea...
- by Tch Tch - at 2014.06.19 05:16:00
|
18. Scouts need a huge nerf! - in General Discussions [original thread]
SLENDER M4N wrote: I dont think my amarr scout should hear any of this. He is already having a tough time being loved They are too busy off the field showing off their advanced stamina.
- by Tch Tch - at 2014.06.19 05:08:00
|
19. Scouts need a huge nerf! - in General Discussions [original thread]
Cloaks are good to covering open ground. Shotguns are good at very short distances. The synergy between the two isnt that great considering radar is only 10m for most so you wouldn't see another medium suit on your six until it was too late eith...
- by Tch Tch - at 2014.06.19 05:05:00
|
20. [Question] MAGSEC vs SMG - in Rookie Training Grounds [original thread]
My main uses both. SMG is useful as a reaction tool ie you got surprised or your main tool isn't a spray and pray ie plasma cannon/sniper rifle. Whilst I have proficiency with SMG, I've only dipped into MagSec and it is not another SMG as much as...
- by Tch Tch - at 2014.06.19 04:04:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |