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Vinsarrow
New Eden Blades Of The Azure Zero-Day
120
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Posted - 2013.12.02 20:33:00 -
[1] - Quote
For the very last time people stop with your going on about proto stomping & your insane nonesense ways to fix it. This is the 1 easy, fast, & clear solution so support it if you want proto stomping to finally be fixed....
All CCP has to do is this, those with higher Lifetime SP wiil be facing only people with the same high range of Lifetime SP. Example a person with 15 million Lifetime SP will only be facing people with 17 million & 13 million Lifetime SP range. People with low lifetime SP will only be facing people with low Lifetime SP. Example a person has 5 million Lifetime SP then they'll only be facing people with the range of 7 million & 3 million Lifetime SP.
Veterans with Veterans - Newbies with Newbies
With the exception of squads & PC matches, then the system can match varying similiar people with similiar Lifetime SP range, in other words the more squads that are full the more the Lifetime SP will change to fit a general Lifetime SP range for all those playing.
Example Amarr side has 2 Squads, Squad A is full proto & they're lifetime SP is generally around 10 million, Squad B has 1 proto user, 3 moderate people running adavanced gear like GEK's lifetime SP ranging 5 - 2 million, with 2 newbies in it's squad - The Minmitar side has 1 full squad & 1 half full squad, Squad A is all moderate people running Advanced gear, Squad B (the half filled squad) has 1 proto & 2 newbies.
Scotty The AI will be encripted with mathmatical calculation gathering each & everyone's SP coming to a general Lifetime SP range of say 6 million+ (for the example above) be around the general range then Scotty will only allow "The randoms or Extra" people entering the match only to be within the priamaters of 6 million. There only people with 8 - 6 - 4 million Lifetime SP range can get in on that match.
This will mean a little longer match loading & if CCP brings back The War Room to matches besides Factional & PC then Scotty can do his calculations while "Waiting for deployment" & at The War Room.... |
daishi mk03
BLACK-GUARD Die Fremdenlegion
460
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Posted - 2013.12.02 20:34:00 -
[2] - Quote
No.
To know the true path, but yet, to never follow it. That is possibly the gravest sin.
The Scriptures,Book of Missions
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Vinsarrow
New Eden Blades Of The Azure Zero-Day
120
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Posted - 2013.12.02 20:36:00 -
[3] - Quote
You obviously did not read anything since you replied in under 10 seconds to my post 1st coming up |
Karl Marx II
Holdfast Syndicate Amarr Empire
208
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Posted - 2013.12.02 20:38:00 -
[4] - Quote
Vinsarrow wrote:You obviously did not read anything since you replied in under 10 seconds to my post 1st coming up
You always have morons replying to your ideas in that way .. his BLACK Guard corp are notorious for protostomping in pubgames because without it they suck
Ignore him .. when matchmaking gets fixed and they are up against people with the same amount of SP as them they;ll be on the forums crying about how unfair it is that they are going up against people at their level and not new players they can kill easily again xD
My Theme
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daishi mk03
BLACK-GUARD Die Fremdenlegion
460
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Posted - 2013.12.02 20:39:00 -
[5] - Quote
Karl Marx II wrote:Vinsarrow wrote:You obviously did not read anything since you replied in under 10 seconds to my post 1st coming up You always have morons replying to your ideas in that way .. his BLACK Guard corp are notorious for protostomping in pubgames because without it they suck Ignore him .. when matchmaking gets fixed and they are up against people with the same amount of SP as them they;ll be on the forums crying about how unfair it is that they are going up against people at their level and not new players they can kill easily again xD
I don't even have proto, lol.
To know the true path, but yet, to never follow it. That is possibly the gravest sin.
The Scriptures,Book of Missions
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HyperionsThunder
Ghost Wolf Industries Alpha Wolf Pack
150
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Posted - 2013.12.02 20:40:00 -
[6] - Quote
This leads nicely to another significant problem: the player base is too small for efficient match making.
Have you noticed playing the same matches over and over with the same squad/players? It is tough to matchmake out of the problem, and the protostomping (really lets call it HigherSPThanYou-stomping, because proto gear is irrelevant) is only compounding the problem.
We need 5000 new players, an option for respeccing following significant changes to the skill tree, and an option to split up the community to let the new players get some SP before getting crushed.
Common sense will prevail. Adapt or die.
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Tch Tch
Red Shirts Away Team
20
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Posted - 2013.12.02 20:42:00 -
[7] - Quote
Because all those squatters (AV doing triangle macros) back at base with high SP are going to spoil that.
Even worse are exploiters gaining WP for ammo resupply in pairs.
Add to that: 1) FPS skills 2) Not all skill points give the same bang for buck. You could have one person with a set of level 5 skills and an identical amount of SP spread across level 3. The specialist may be better or have a bunch of things like swarm launcher in an infantry fight. 3) Comms. Teams that talk together, stalk together. Three MLT, headsets and good planning can trump a single Vet despite a heavy SP advantage.
Turrent - the sound a tankers pants makes when he finds out the four swarm militia doing squats around him aren't AFK.
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Ghosts Chance
Inf4m0us
309
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Posted - 2013.12.02 20:42:00 -
[8] - Quote
no
why? because as a vet i dont always want to be a tryhard! in fact i rarely do
there should be incentive to tryhard in specific game modes, that way those of us who are not doing the whole proto squad of death still have some place to go to use wierd subobtimal fits and playstyles that dont quite fit into the tryhard lifestyle |
Malkai Inos
Onikanabo Brigade Caldari State
1028
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Posted - 2013.12.02 20:43:00 -
[9] - Quote
Lifetime SP is mostly indicating how old the character is. Not how much experience he has or how good the players gun game or tactics are. It also means that players that take a longer break end up with much harder opponents, despite being much worse players than when they left due to lack of practice.
And think about poor IWS who has very high SP yet barely anything beyond ADV tier because he's a generalist and dumps a little SP everywhere.
This was one of the first things CCP looked at and discarded for this very reason(s) months ago.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
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Spectre-M
The Generals General Tso's Alliance
124
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Posted - 2013.12.02 20:44:00 -
[10] - Quote
Sounds good but there isn't enough people for sp matchmaking.
Since the issue is related to gear, we would have to approach it from there.
Hi-sec / public = up to Adv
Low-sec / FW = anything
This way setting limits on what gear can be used where. Also if we have a squad with mixed sp values, it creates more issues. |
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Supernus Gigas
Art of Assassination
4
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Posted - 2013.12.02 20:45:00 -
[11] - Quote
I don't understand the problem with proto-stomping. You can play the game however you want to, proto-stomping is just as valid as any other play-style. If a proto-stomping squad is ruining your enjoyment of the game then just leave the match. |
ratamaq doc
Edge Regiment
187
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Posted - 2013.12.02 20:46:00 -
[12] - Quote
How many people in this game have over 30 mil SP? Betting not enough to ever be online at the same time to fill 32 slots. |
Mdog 24158
Crux Special Tasks Group Gallente Federation
42
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Posted - 2013.12.02 20:48:00 -
[13] - Quote
Vinsarrow wrote:For the very last time people stop with your going on about proto stomping & your insane nonesense ways to fix it. This is the 1 easy, fast, & clear solution so support it if you want proto stomping to finally be fixed....
All CCP has to do is this, those with higher Lifetime SP wiil be facing only people with the same high range of Lifetime SP. Example a person with 15 million Lifetime SP will only be facing people with 17 million & 13 million Lifetime SP range. People with low lifetime SP will only be facing people with low Lifetime SP. Example a person has 5 million Lifetime SP then they'll only be facing people with the range of 7 million & 3 million Lifetime SP.
Veterans with Veterans - Newbies with Newbies
With the exception of squads & PC matches, then the system can match varying similiar people with similiar Lifetime SP range, in other words the more squads that are full the more the Lifetime SP will change to fit a general Lifetime SP range for all those playing.
Example Amarr side has 2 Squads, Squad A is full proto & they're lifetime SP is generally around 10 million, Squad B has 1 proto user, 3 moderate people running adavanced gear like GEK's lifetime SP ranging 5 - 2 million, with 2 newbies in it's squad - The Minmitar side has 1 full squad & 1 half full squad, Squad A is all moderate people running Advanced gear, Squad B (the half filled squad) has 1 proto & 2 newbies.
Scotty The AI will be encripted with mathmatical calculation gathering each & everyone's SP coming to a general Lifetime SP range of say 6 million+ (for the example above) be around the general range then Scotty will only allow "The randoms or Extra" people entering the match only to be within the priamaters of 6 million. There only people with 8 - 6 - 4 million Lifetime SP range can get in on that match.
This will mean a little longer match loading & if CCP brings back The War Room to matches besides Factional & PC then Scotty can do his calculations while "Waiting for deployment" & at The War Room.... No just cause i have 20 mil sp doesnt mean i should be forced to run proto
Flying derpships and scout shotgunning 24/7 quite fun i must say
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Vinsarrow
New Eden Blades Of The Azure Zero-Day
120
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Posted - 2013.12.02 20:51:00 -
[14] - Quote
Their is a clear line always between Elite & Newbies.
If I made a brand new character with jsut 250k ISK & I set myself up with just what I have I gurrantee once I go in the academy I will have 1st place with ATLEAST 20+ kills/ Less then or equal to 5 deaths & WP at 2000+ or near at 2000 by myself ALONE.
People must discern between the Elite & The Newbies....
This proto stomp fix system will just be their & try to make it fair. That way newbies or just bad players can't yell "OP PROTO STOMP" anymore.
At that point they'll just be a newbie &/or bad player that just got off COD, saw a free to play game & decided to play it, expecting to just be able to shoot, run head 1st into enemy forces & expect to win with zero tactics.... |
Rynoceros
Rise Of Old Dudes
1469
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Posted - 2013.12.02 20:51:00 -
[15] - Quote
I'd like to run some cheaper matches in my BPOs. Let the vets and noobs mix. Seperating a small player base will result in a lot more 3 vs 5 matches.
Collective Meta Tiering is the only way to go. (Not explaining this again, Search it.)
Cheeseburgers.
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Vinsarrow
New Eden Blades Of The Azure Zero-Day
120
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Posted - 2013.12.02 20:57:00 -
[16] - Quote
ratamaq doc wrote:How many people in this game have over 30 mil SP? Betting not enough to ever be online at the same time to fill 32 slots.
Well at that point haven't you already kinda beaten the game....? Also you forget what I said about squads, you can get in 1 IF your in a squad. This would would support the new Squad Finder option which will encourage teaming up, making new friends, & learning new tactics.
Just saying but I've seen 13ear himself hosting a public squad in squad finder more then once. Besides as you said hardly anyone has that high of Lifetime SP so Scotty won't be counting you highly in his calculations compared to the 10 - 2 million Lifetime SP people on both sides. It'll probably bring more proto people to fight you then newbies anyway.... |
Ansiiis The Trustworthy
Ahrendee Mercenaries
455
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Posted - 2013.12.02 21:00:00 -
[17] - Quote
daishi mk03 wrote:Karl Marx II wrote:Vinsarrow wrote:You obviously did not read anything since you replied in under 10 seconds to my post 1st coming up You always have morons replying to your ideas in that way .. his BLACK Guard corp are notorious for protostomping in pubgames because without it they suck Ignore him .. when matchmaking gets fixed and they are up against people with the same amount of SP as them they;ll be on the forums crying about how unfair it is that they are going up against people at their level and not new players they can kill easily again xD I don't even have proto, lol. Tank. Argument invalid.
Sworn Shield of Cat Merc.
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Vinsarrow
New Eden Blades Of The Azure Zero-Day
120
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Posted - 2013.12.02 21:01:00 -
[18] - Quote
Rynoceros wrote:I'd like to run some cheaper matches in my BPOs. Let the vets and noobs mix. Seperating a small player base will result in a lot more 3 vs 5 matches.
Collective Meta Tiering is the only way to go. (Not explaining this again, Search it.)
Sounds interesting.... you'll be fighting people on your & your friends level & if it's smaller it may become more intense we've seen what 1squad vs 1 squad can do during the squad cup.... |
Tch Tch
Red Shirts Away Team
21
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Posted - 2013.12.02 21:04:00 -
[19] - Quote
Well they could use KDR and/or SP as mixed pools.
Just make sure both teams get an even mix of vets, noobs and squatters. Don't separate them off just get the mix a bit more even.
Turrent - the sound a tankers pants makes when he finds out the four swarm militia doing squats around him aren't AFK.
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Vinsarrow
New Eden Blades Of The Azure Zero-Day
120
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Posted - 2013.12.02 21:04:00 -
[20] - Quote
Malkai Inos wrote:Lifetime SP is mostly indicating how old the character is. Not how much experience he has or how good the players gun game or tactics are. It also means that players that take a longer break end up with much harder opponents, despite being much worse players than when they left due to lack of practice.
And think about poor IWS who has very high SP yet barely anything beyond ADV tier because he's a generalist and dumps a little SP everywhere.
This was one of the first things CCP looked at and discarded for this very reason(s) months ago.
Lest I forget: Throwing high SP chars together means that PRO becomes the minimum to be competitive. Only PC funded players/corps can affort to run PRO in pubs with any kind of consistency. The rest will be forced to revert to STV/ADV eventually and thus gets stomped even harder than you can imagine.
Maybe, but in New Eden I suspect by the time you have 10 million or so Lifetime SP & your still playing that you may have picked up a few things by then.... |
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Vinsarrow
New Eden Blades Of The Azure Zero-Day
120
|
Posted - 2013.12.02 21:07:00 -
[21] - Quote
Tch Tch wrote:Well they could use KDR and/or SP as mixed pools.
Just make sure both teams get an even mix of vets, noobs and squatters. Don't separate them off just get the mix a bit more even.
Well I'd have to say no their, because you can be the best proto Logi. & you won't have that KDR or if your a pilot, Tanker, or forger & so on. But I like the idea if it includes KDR/SP/WL/WP all in 1 then maybe |
Vinsarrow
New Eden Blades Of The Azure Zero-Day
120
|
Posted - 2013.12.02 21:12:00 -
[22] - Quote
Also we have to consider Scotty The AI, how MUCH is computable for him we can't overload him otherwise we'll just get the infamous Scotty Error which means no matches for anyone let alone them being fair or not. Only a DEV, GM &/or CPM may know how much Scotty could possibly handle.
We may be see proto stomping till Dust 514 is on PS4 I know PS3 can't possibly handle all that's instore for Dust 514 to become.... |
echo47
Minmatar Republic
103
|
Posted - 2013.12.02 21:14:00 -
[23] - Quote
No. There are already too may artificial barriers in this game. |
Malkai Inos
Onikanabo Brigade Caldari State
1030
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Posted - 2013.12.02 21:16:00 -
[24] - Quote
Vinsarrow wrote:Malkai Inos wrote:Lifetime SP is mostly indicating how old the character is. Not how much experience he has or how good the players gun game or tactics are. It also means that players that take a longer break end up with much harder opponents, despite being much worse players than when they left due to lack of practice.
And think about poor IWS who has very high SP yet barely anything beyond ADV tier because he's a generalist and dumps a little SP everywhere.
This was one of the first things CCP looked at and discarded for this very reason(s) months ago.
Lest I forget: Throwing high SP chars together means that PRO becomes the minimum to be competitive. Only PC funded players/corps can affort to run PRO in pubs with any kind of consistency. The rest will be forced to revert to STV/ADV eventually and thus gets stomped even harder than you can imagine. Maybe, but in New Eden I suspect by the time you have 10 million or so Lifetime SP & your still playing that you may have picked up a few things by then.... Muscle memory deteriorates with increasing pace, the longer you don't train it. After a month or two your aim will be pretty much as it was on your very first match.
After that time you'll also have no idea what you've skilled into and why. I've had no idea what the f i was doing when I returned after early CB and I had to pretty much relearn the game. Try doing that, facing shiny PRO suits instead of the academy.
Issues with generalist play styles being pretty much invalidated and vastly increased cost to stay competitive remain unadressed.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
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Kane Fyea
2302
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Posted - 2013.12.02 21:17:00 -
[25] - Quote
This wouldn't work because SP =/= Player skill. Also just because you have 15 mill SP doesn't mean you have the isk to run proto. This would cause non PC players with high SP (Such as myself) to have to run at least advanced gear (Which non PC players usually don't have very much ISK) since they'll be going against mostly players with so much isk that they don't care if they make a profit or not. Also not to mention that this would cause very long loading times for high SP players. |
Kane Fyea
2302
|
Posted - 2013.12.02 21:18:00 -
[26] - Quote
Vinsarrow wrote:Also we have to consider Scotty The AI, how MUCH is computable for him we can't overload him otherwise we'll just get the infamous Scotty Error which means no matches for anyone let alone them being fair or not. Only a DEV, GM &/or CPM may know how much Scotty could possibly handle.
We may be see proto stomping till Dust 514 is on PS4 I know PS3 can't possibly handle all that's instore for Dust 514 to become.... The reason why matchmaking can't be effective for dust is because of the very low playerbase. You either have very long lading times or unbalanced matches or both if the system isn't made very well. |
BMSTUBBY
369
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Posted - 2013.12.02 21:19:00 -
[27] - Quote
I found the solution to this issue about three months ago, I stopped playing this broke game. I will come back if and when they ever fix PC.
Dusters - MMO WhenGäó ?
CCP - MMO SoonGäó .
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Malkai Inos
Onikanabo Brigade Caldari State
1030
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Posted - 2013.12.02 21:20:00 -
[28] - Quote
Tch Tch wrote:Well they could use KDR and/or SP as mixed pools.
Just make sure both teams get an even mix of vets, noobs and squatters. Don't separate them off just get the mix a bit more even. Snipers and Tankers have vastly increased k/d compared to most other roles. Now you'll end up seperating players by class and age. Not actual ability.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
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Jadd Hatchen
Psygod9 D.E.F.I.A.N.C.E
91
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Posted - 2013.12.02 21:21:00 -
[29] - Quote
Vinsarrow wrote:For the very last time people stop with your going on about proto stomping & your insane nonesense ways to fix it. This is the 1 easy, fast, & clear solution so support it if you want proto stomping to finally be fixed....
All CCP has to do is this, those with higher Lifetime SP wiil be facing only people with the same high range of Lifetime SP. Example a person with 15 million Lifetime SP will only be facing people with 17 million & 13 million Lifetime SP range. People with low lifetime SP will only be facing people with low Lifetime SP. Example a person has 5 million Lifetime SP then they'll only be facing people with the range of 7 million & 3 million Lifetime SP.
Veterans with Veterans - Newbies with Newbies
With the exception of squads & PC matches, then the system can match varying similiar people with similiar Lifetime SP range, in other words the more squads that are full the more the Lifetime SP will change to fit a general Lifetime SP range for all those playing.
Example Amarr side has 2 Squads, Squad A is full proto & they're lifetime SP is generally around 10 million, Squad B has 1 proto user, 3 moderate people running adavanced gear like GEK's lifetime SP ranging 5 - 2 million, with 2 newbies in it's squad - The Minmitar side has 1 full squad & 1 half full squad, Squad A is all moderate people running Advanced gear, Squad B (the half filled squad) has 1 proto & 2 newbies.
Scotty The AI will be encripted with mathmatical calculation gathering each & everyone's SP coming to a general Lifetime SP range of say 6 million+ (for the example above) be around the general range then Scotty will only allow "The randoms or Extra" people entering the match only to be within the priamaters of 6 million. There only people with 8 - 6 - 4 million Lifetime SP range can get in on that match.
This will mean a little longer match loading & if CCP brings back The War Room to matches besides Factional & PC then Scotty can do his calculations while "Waiting for deployment" & at The War Room....
So what do you do late at night when the number of people queuing for battle won't allow for that system to work?
What do you do when players figure out where the optimal "break point" is for the lifetime skill point thingy is and make sure that squads total lifetime SP doesn't exceed that number when putting squads together so taht they can still WTFPWN newbs?
In the end you cannot account for everything and players are what break the system. So design a system that encourages players to get better, not worse. By putting same skill players against each other, they learn a hell of a lot less than if they are against a player that is higher skill than they are. Why the hell do you think that most jobs pair a newbie up with a veteran for mentoring?
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Mordecai Sanguine
What The French
185
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Posted - 2013.12.02 21:25:00 -
[30] - Quote
Vinsarrow wrote:For the very last time people stop with your going on about proto stomping & your insane nonesense ways to fix it. This is the 1 easy, fast, & clear solution so support it if you want proto stomping to finally be fixed....
All CCP has to do is this, those with higher Lifetime SP wiil be facing only people with the same high range of Lifetime SP. Example a person with 15 million Lifetime SP will only be facing people with 17 million & 13 million Lifetime SP range. People with low lifetime SP will only be facing people with low Lifetime SP. Example a person has 5 million Lifetime SP then they'll only be facing people with the range of 7 million & 3 million Lifetime SP.
Veterans with Veterans - Newbies with Newbies
With the exception of squads & PC matches, then the system can match varying similiar people with similiar Lifetime SP range, in other words the more squads that are full the more the Lifetime SP will change to fit a general Lifetime SP range for all those playing.
Example Amarr side has 2 Squads, Squad A is full proto & they're lifetime SP is generally around 10 million, Squad B has 1 proto user, 3 moderate people running adavanced gear like GEK's lifetime SP ranging 5 - 2 million, with 2 newbies in it's squad - The Minmitar side has 1 full squad & 1 half full squad, Squad A is all moderate people running Advanced gear, Squad B (the half filled squad) has 1 proto & 2 newbies.
Scotty The AI will be encripted with mathmatical calculation gathering each & everyone's SP coming to a general Lifetime SP range of say 6 million+ (for the example above) be around the general range then Scotty will only allow "The randoms or Extra" people entering the match only to be within the priamaters of 6 million. There only people with 8 - 6 - 4 million Lifetime SP range can get in on that match.
This will mean a little longer match loading & if CCP brings back The War Room to matches besides Factional & PC then Scotty can do his calculations while "Waiting for deployment" & at The War Room....
NO. That's stupid. It's not because you have a high Life time SP that you run only protos. I don't see the point here because if we listen you it's :
Newbies and mid is using ONLY militia. While Bad veterans ALWAYS run in proto suits DESTROYING our poor little newbies.
Driiiiiiing GET UP. The world and Dust 514 is not working like that. |
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