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661. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
I'd be okay with the Gallente AR keeping it's crazy high DPS as long as the other racial AR's outrange it. The plasma rifle should make you crap yourself a little bit and make you do everything in your power to keep it away from you, kinda like ...
- by Talos Alomar - at 2013.08.08 04:17:00
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662. Elemental weaponry/ammunition - in Feedback/Requests [original thread]
I'd like to different ammo types but I don't want to have ice rounds simply for the sake of them being cool, with that said I can see how elemental ammo could make sense without being silly. incendiary/ fire rounds - High thermal damage makes the...
- by Talos Alomar - at 2013.08.08 00:08:00
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663. The amount of one shot kills in this game is too high. - in General Discussions [original thread]
OHK's often come from weapons that have high salvo damage, but low DPS. This means if for whatever reason that first shot didn't drop them they can often whip around and use their AR or HMG to cut you in two before you get another chance. If y...
- by Talos Alomar - at 2013.08.07 05:02:00
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664. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Justine Oma-Lyndel wrote: Buster Friently wrote: The AR is currently way too desirable. Nerf is needed. Ok just think for a second, in war real war. What weapon is usually used most on the field? Why? it's easy to use, and accessible=C...
- by Talos Alomar - at 2013.08.05 22:31:00
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665. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
semperfi1999 wrote: some very valid points. The aSCR Is a freaking beast. There's no denying that. Nerfing the AR hard at this point will only turn the aSCR into another tacAR situation. I generally only bring up the "AR is OP" argument ...
- by Talos Alomar - at 2013.08.05 14:08:00
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666. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
XV1 wrote: The AR seems to ignore HP stacking in every way. I have an idea lower RoF or Damage per round. Problem solved. Or even make it harder to aim..... EDIT: Hey someone post the base damage of AR round and multiply it by 750/60. Now t...
- by Talos Alomar - at 2013.08.04 19:02:00
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667. [Feedback] Uprising 1.3, What happened to FW?? - in Feedback/Requests [original thread]
RINON114 wrote: What does it mean to use the term GǣPLEXGǥ as a verb? Eve side there are "mission complexes" that pilots can complete to get rewards and help capture the system. Running mission complexes is often referred to as "plexing" ...
- by Talos Alomar - at 2013.08.04 15:25:00
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668. ARs are OP, why nerfing everything is not the right way to balance - in Feedback/Requests [original thread]
Jade Hasegawa wrote: Any FPS out there is the same "I die all the time to this gun therefore its OP" Seriously just shut up asking for nerfs on everything unless it is clearly broken, I run AR and SCR, and I get ganked by HMG/shotguns/whatever...
- by Talos Alomar - at 2013.08.04 15:05:00
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669. Hot Fix needed :The forgotten Assault Rifles - in Feedback/Requests [original thread]
Jimthefighter wrote: Also side note, what do you think the variants of the Combat Rifle and Scrambler Rifle should be? We have the Assault Scrambler, which is a kinda knock-off of the BR. What do you think the tactical and burst versions would...
- by Talos Alomar - at 2013.08.03 23:57:00
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670. Rethinking Flux Grenades - in Feedback/Requests [original thread]
I think the flux is fine as is. It punishes the hell out of people for thinking they can get away with only shields. It's all about risk vs. reward. If you rely entirely on shields you are weak to energy weapons and flux nades, but you'll have an...
- by Talos Alomar - at 2013.08.03 20:23:00
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671. (feedback) Assault class-from a scout's veiw - in Feedback/Requests [original thread]
TBH I don't think scouts are meant for combat. Which is terrible because that's the only thing there is to do in this game. I think that the light frame should get a 15% boost in CPU/pg and an extra equipment slot and two extra at proto. I reme...
- by Talos Alomar - at 2013.08.03 18:33:00
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672. [feedback] Scrambler pisotol - in General Discussions [original thread]
I do think that the pistols range could use a bit of a buff (or just let me buy the tac variant. it's already in the game, ffs), and the lack of range on the breach is a deal breaker for me as I use the pistol for many CQC encounters as I'm runnin...
- by Talos Alomar - at 2013.08.02 23:37:00
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673. Request - Need long-range active scanner - in Feedback/Requests [original thread]
I want one. badly.
- by Talos Alomar - at 2013.08.02 23:29:00
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674. Flaylocks still OP, Nothing happened to Mass drivers. - in Feedback/Requests [original thread]
Demon Buddah wrote: I can seriously doubt they can beat anyone with anything other than the MD. Thing requires no skill. I've played against a lot of people who used the Flaylock before it was nerfed, they are either getting their asses kicked...
- by Talos Alomar - at 2013.08.02 23:20:00
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675. Current Laser Rifle - in Feedback/Requests [original thread]
Jathniel wrote: Was using it earlier today. The laser rifle is functional... went like 8/3 in one match... 7/1 in another. 10/2 in another. It will eat scouts alive, kill assaults/logis, but it seems to have a hard time on heavies. I mean you...
- by Talos Alomar - at 2013.08.02 05:11:00
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676. Current Laser Rifle - in Feedback/Requests [original thread]
I run the ELM LR fairly often these days. Unfortunately you HAVE to run it on an amarr assault with with at least three points in it. That makes the LR the only weapon to require 812k sp before even speccing into the weapon for it to be useful, an...
- by Talos Alomar - at 2013.08.02 02:53:00
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677. Nova knifes need to be nerfed. - in Feedback/Requests [original thread]
Fang 95 wrote: i suggest they lower the damage on them arent they supposed to be secondary weapons? yet people are running around like theyer primary weapons 1 hit killing people and even if its proto they dont even have the price to match the...
- by Talos Alomar - at 2013.08.02 01:09:00
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678. why can't we sit on our couches - in Feedback/Requests [original thread]
Duck Drahko wrote: Talos Alomar wrote: Just ask yourself this. Where is the toilet? the doors are always locked, and there's no toilet around. Are we expected to just die and pop into a new clone before we rupture our intestines? If there's...
- by Talos Alomar - at 2013.08.01 05:31:00
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679. why can't we sit on our couches - in Feedback/Requests [original thread]
RINON114 wrote: Talos Alomar wrote: Just ask yourself this. Where is the toilet? the doors are always locked, and there's no toilet around. Are we expected to just die and pop into a new clone before we rupture our intestines? If there's no...
- by Talos Alomar - at 2013.08.01 05:29:00
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680. why can't we sit on our couches - in Feedback/Requests [original thread]
Just ask yourself this. Where is the toilet? the doors are always locked, and there's no toilet around. Are we expected to just die and pop into a new clone before we rupture our intestines? If there's no toilet or some sort of explanation on thi...
- by Talos Alomar - at 2013.08.01 05:18:00
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