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21. [Petition] Full Character Transfers to Project:Legion - in Feedback/Requests [original thread]
Signed.
- by Talos Alomar - at 2014.05.03 01:18:00
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22. EVE Legion requirements speculation. - in General Discussions [original thread]
As far as video cards go, I'd say anything better than a potato 3000.
- by Talos Alomar - at 2014.05.02 23:30:00
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23. PC master race: x up! - in General Discussions [original thread]
dent 308 wrote: You bastards https://www.youtube.com/watch?v=HAo5GgaJmsA
- by Talos Alomar - at 2014.05.02 23:19:00
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24. PC master race: x up! - in General Discussions [original thread]
A reluctant x. Better be able to do character transfers.
- by Talos Alomar - at 2014.05.02 23:05:00
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25. What wep should i use for my Agile scout? - in General Discussions [original thread]
Assault HMG.
- by Talos Alomar - at 2014.05.02 01:37:00
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26. GRENADES - in Feedback/Requests [original thread]
Zetsumi Ravencroft wrote: D34NOS MAZDA wrote: Dont forget the poison gas grenades, Does damage over time while in the affected area. That wouldn't work considering the dropsuits are enviromentally sealed, and the shields would keep the ga...
- by Talos Alomar - at 2014.05.01 16:25:00
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27. Remotes don't stick to dropsuits - in General Discussions [original thread]
This would be utterly and totally to easy to abuse. I want it.
- by Talos Alomar - at 2014.05.01 16:17:00
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28. Official "Nicest Things You've Done To Another Player"... - in General Discussions [original thread]
I try to work with newbies the best I can, giving ISK when appropriate. I also give out sagas randomly in pubs. I just call them in and run. It's free to me and I bet some newbie who's never driven before would enjoy it.
- by Talos Alomar - at 2014.05.01 04:50:00
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29. [Suggestion] Shields and Armor my view on how to balance - in Feedback/Requests [original thread]
The-Errorist wrote: To make dual tanking for armor dropsuits less appealing, armor repair modules could be moved to high slots as I said before in post #7 . Or move armor plates to the highs. That way you'd have to choose between high shi...
- by Talos Alomar - at 2014.04.30 22:52:00
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30. Separate statistics between HAVs and Dropships - in Feedback/Requests [original thread]
Scouts and heavies take such different roles on the battlefield, and lumping them under one "dropsuit" class doesn't really make any sense.
- by Talos Alomar - at 2014.04.30 17:26:00
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31. Pre-squading in Public - in Feedback/Requests [original thread]
I miss the warbarge too. What's the point of getting Gallente scout 5 if not to show off my quafe suit? Being able to squad up more efficiently with randoms would be nice too.
- by Talos Alomar - at 2014.04.30 17:16:00
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32. Shields and Armour - Addressing the disparity. - in Feedback/Requests [original thread]
Currently armor seems to have the advantage in most engagements. A higher TTK makes the buffer size differences very noticeable. Instead of lowering plate efficacy I'd vote for extenders to be improved. Not substantial improvements, though. I'd ...
- by Talos Alomar - at 2014.04.30 04:43:00
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33. why does CCP have such huge difficulties with fixing bugs? - in Feedback/Requests [original thread]
I didn't read this thread. Seriously folks, it's not like there's an on/off switch for bugs. These things take time to find and hammer out.
- by Talos Alomar - at 2014.04.29 19:52:00
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34. Passive Armour reps for all suits - in Feedback/Requests [original thread]
No. Fitting should be about making hard choices. Wanna run high shields and stacked regs? Have fun with weak armor. Bring a repping hive or pray there's logis around. I'd also support the Amarr getting some bonus to repair, but I'd strongly pre...
- by Talos Alomar - at 2014.04.29 19:47:00
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35. Suggestion: Aegis Shield Extender - in Feedback/Requests [original thread]
Asha Starwind wrote: What do you guys have in mind? They I envision it, when stacking the extenders the penalty does become quite substantial. A Cal Assault throwing 4 of these on would be looking at a 60% reduction in recharge rate, their 30h...
- by Talos Alomar - at 2014.04.29 01:00:00
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36. A new game mode - Corporate warfare. - in Feedback/Requests [original thread]
Godin Thekiller wrote: This equates to what we have now, but slightly harsher. It is harsher, true. But it also allows for bigger rewards. Plus a win in CW would be able to finance a few battles, as opposed to FW which doesn't really do m...
- by Talos Alomar - at 2014.04.29 00:51:00
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37. A new game mode - Corporate warfare. - in Feedback/Requests [original thread]
And a bump
- by Talos Alomar - at 2014.04.28 19:51:00
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38. I want Cloaking under one of my pad buttons - in Feedback/Requests [original thread]
RKKR wrote: You are here since 2012...Have you ever tried out the logi suit? Practice, get used to it, don't hide behind stupid logic like 'people that cried got what they wanted'. & Cloaking in the middle of a heated battle? I think you...
- by Talos Alomar - at 2014.04.28 04:37:00
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39. A new game mode - Corporate warfare. - in Feedback/Requests [original thread]
Corporate warfare would be a new game mode that would function in a manner much like faction warfare. The main difference would be that instead of fighting for the four empires you would be fighting for NPC corps such as Duvolle or the Carthum Con...
- by Talos Alomar - at 2014.04.28 04:16:00
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40. NPE Has Improved - in General Discussions [original thread]
LT SHANKS wrote: I started last January and I can barely remember any of the people that use to face stomp me. The only thing that comes to mind is me and a bunch of blueberries against a full team of Hellstorm. Nonetheless, I stuck it out and...
- by Talos Alomar - at 2014.04.28 04:13:00
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