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101. suits should be more efficient with certain modules - in General Discussions [original thread]
+1. I really like this idea. I'll post some more of my thoughts once I've stewed them over a bit.
- by Talos Alomar - at 2014.03.30 20:01:00
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102. [Suggestion] Rollback the Gallente Tactical Assault Rifle to 1.0 sta... - in Feedback/Requests [original thread]
+1. With the changes to TTK the Tac AR no longer works well to give the AR class a long range option; the standard AR outpaces it at every turn. Really, all the AR variants need to be re-examined. I've been running the Gallente commando a lot l...
- by Talos Alomar - at 2014.03.30 19:56:00
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103. New Minmatar shotgun idea: The Cruncher Shotgun - in Feedback/Requests [original thread]
Terry Webber wrote: Godin Thekiller wrote: Terry Webber wrote: Can it be made into a pump-action shotgun? It's just so it can be different from the Gallente shotgun. 1: Gal shotty is pump action 2: MD already exists You sure? I have ne...
- by Talos Alomar - at 2014.03.30 19:45:00
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104. [Feedback] Cloak is wonderful. - in Feedback/Requests [original thread]
Jathniel wrote: You're not supposed to counter alpha-cloaks. They have successfully "snuck up on you and you deserve to die". Funny how that works huh? quoting to put emphasis on an important point. Sometimes you just get got.
- by Talos Alomar - at 2014.03.29 00:28:00
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105. Vehicle Scanner 360 - in Technical Support/Bugs [original thread]
Scanners were OP being 360 degrees. As they existed in 1.7 handheld active scanners would have made cloaks too hard to field. It also makes sense that vehicles should have a better scanning array too.
- by Talos Alomar - at 2014.03.28 01:48:00
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106. [REQUEST] Swarm Launcher redesignated to Side/Equip slot - in Feedback/Requests [original thread]
The 1.8 sidearms and sidearm buffs could really help. The Magsec SMG seems like it'll be awesome.
- by Talos Alomar - at 2014.03.10 02:15:00
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107. CCP Clarification - Scrambler Pistols in 1.8 (SMGs too I guess) - in General Discussions [original thread]
Llast 326 wrote: Talos Alomar wrote: The fact that they aren't on any list makes me think that they have just been removed. Well that is an interesting thought. I wonder if they are removed will it be for rebalancing or simply tossing th...
- by Talos Alomar - at 2014.03.10 01:16:00
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108. CCP Clarification - Scrambler Pistols in 1.8 (SMGs too I guess) - in General Discussions [original thread]
Llast 326 wrote: Assault variants of weapons need to be reviewed in my opinion. The fact that they aren't on any list makes me think that they have just been removed.
- by Talos Alomar - at 2014.03.09 23:53:00
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109. (idea) End of Battle Achievements - in Feedback/Requests [original thread]
I was playing Goldeneye 64 with some people the other day. End of game awards are so much fun.
- by Talos Alomar - at 2014.03.09 23:52:00
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110. CCP Clarification - Scrambler Pistols in 1.8 (SMGs too I guess) - in General Discussions [original thread]
Meeko Fent wrote: Mmmmmm... Tact pistols. They suck, but are cool non the less Tac pistols blow ATM (the acronym works multiple ways...) The assault has more range, faster ROF and damage. No reason to use a Tac. currently. I like what I ...
- by Talos Alomar - at 2014.03.09 23:21:00
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111. Giving actual flavor to the different weapon types. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I like lightning flavor! me too!
- by Talos Alomar - at 2014.03.09 05:44:00
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112. Battlefield Exploits you will never replicate...... - in General Discussions [original thread]
Two heavies without reloading my scrambler pistol.
- by Talos Alomar - at 2014.03.08 03:18:00
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113. The latest info on respecs - in General Discussions [original thread]
Awry Barux wrote: Sigberct Amni wrote: It's okay OP. There's better games to play until CCP performs a successful cranium-from-rectumotomy. Titanfall will keep my attention for at least a few months. But all I want is to love this one. ...
- by Talos Alomar - at 2014.03.07 05:57:00
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114. The Amarr Assault : a focused examination. - in Feedback/Requests [original thread]
Kilo Shells wrote: Would you trade 10 PG and 50 CPU for that slot? Just wondering. Hard call. Always have to keep in mind that there is a stamina boost too. If it's just the cpu/pg, then yes. If it means giving up the built in cardiac regu...
- by Talos Alomar - at 2014.03.07 04:08:00
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115. Scrambler still OP hit it with the nerf bat harder! - in General Discussions [original thread]
Things melt just fine under a STD scrambler right now, and I only have militia BPO extenders in my high slots for that fit. The only thing the prof change is going to affect is making you think about balancing out your sources of damage. If you ...
- by Talos Alomar - at 2014.03.06 17:10:00
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116. The Amarr Assault : a focused examination. - in Feedback/Requests [original thread]
Zeylon Rho wrote: You have the same idea as Dunce, and it's fine. I do kinda like my 2H 5L for PRO a little better, but that may just be me. No, you're not alone. Part of the reason I am ok with a high base stat/lower slot count design is ...
- by Talos Alomar - at 2014.03.06 02:55:00
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117. The Amarr Assault : a focused examination. - in Feedback/Requests [original thread]
True Adamance wrote: Meh I never hybrid tanked. Hybrid tanking is a sin. All the AA I know used Complex Damage mods in their high slots. A fit I used fairly often had extenders in the highs, with a repper and a cardiac regulator in the l...
- by Talos Alomar - at 2014.03.06 01:03:00
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118. The Amarr Assault : a focused examination. - in Feedback/Requests [original thread]
John Demonsbane wrote: IMO, the answer is not adding a low slot, because our suits are too damn slow as it is. A buff to base armor makes more sense, because in reality what we lose is the slot AND speed for 30 armor, which is pathetic. It's ...
- by Talos Alomar - at 2014.03.05 22:54:00
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119. The Amarr Assault : a focused examination. - in Feedback/Requests [original thread]
CCP Logibro wrote: Talos Alomar wrote: CCP Logibro wrote: Unfortunately we didn't get a chance to redo the slots and PG/CPU for all the medium frames in Uprising 1.8. Expect those changes to come in a future update. Oh, well. Awesome. ...
- by Talos Alomar - at 2014.03.05 22:46:00
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120. The Amarr Assault : a focused examination. - in Feedback/Requests [original thread]
CCP Logibro wrote: Unfortunately we didn't get a chance to redo the slots and PG/CPU for all the medium frames in Uprising 1.8. Expect those changes to come in a future update. Oh, well. Awesome. Good to know that's why it didn't change. A...
- by Talos Alomar - at 2014.03.05 21:36:00
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