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121. The Amarr Assault : a focused examination. - in Feedback/Requests [original thread]
Zeylon Rho wrote: Mordecai Sanguine wrote: The problem is than CCP REALLY think than giving 30 more armor base ehp make the Amarr an armor brick unit And they sacrifice a slot for these ****** 30ehp...... Gallente are the SAME than Amar...
- by Talos Alomar - at 2014.03.05 19:05:00
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122. So I guess I will never die again in 1.8 - in General Discussions [original thread]
Heimdallr69 wrote: N1ck Comeau wrote: at most, it's a 15% weapon damage drop off, on some weapons, it's a lot less. TTK isn't going to drastically change from what we have now. 5-6 more bullets at most to kill someone. Some of us run 2 d...
- by Talos Alomar - at 2014.03.05 16:56:00
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123. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
We've been saying this for a while... More of my thoughts on the matter. At least I can spec Caldari heavy if I feel like playing around with shields. As far as the Amarr changes go, I went ahead and started a thread for us nitpickers to f...
- by Talos Alomar - at 2014.03.05 15:50:00
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124. The Amarr Assault : a focused examination. - in Feedback/Requests [original thread]
So the Amarr Assault suit is being changed to be armor centric. I'm sure the RP'ers out there love the fact the amarr suits are going to be armor focused just like the ships, but IMO it will leave the AA in a really odd place. It's now a dedicat...
- by Talos Alomar - at 2014.03.05 15:47:00
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125. [Request] make all armor types cost as much PG/CPU as regular ones - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: -1 armor is already op side note: i always use reactives Armor isn't OP, TTK is too low. Once CCP does the much needed TTK fix then the lower buffer and faster recharge of shields will be much more useful. Rig...
- by Talos Alomar - at 2014.03.04 03:53:00
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126. DUST + projector = ??? - in The Locker Room [original thread]
My old room mate had a projector setup. It was freaking awesome. It was so cool having a life size version of your merc wandering around in front of you.
- by Talos Alomar - at 2014.03.04 03:41:00
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127. 'Gorgon blueprint'?? - in General Discussions [original thread]
I owned one. A year and a half ago...
- by Talos Alomar - at 2014.03.04 03:37:00
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128. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Zeylon Rho wrote: BORK BORK BORK So does that mean you've given up?
- by Talos Alomar - at 2014.03.04 01:29:00
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129. What is the point of the Assault Suit? - in General Discussions [original thread]
Fire of Prometheus wrote: Assault = pu$$y commando Jk Seriosuly though, they are commandos with better mobility and HP regen. I don't want a logi stuffed up my @ss all match.
- by Talos Alomar - at 2014.03.03 21:59:00
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130. Skill Level Goals for Newbs: Few at 5 or Many at 3 - in Rookie Training Grounds [original thread]
Meisterjager Jagermeister wrote: What level would you say the noticeable improvement benefits to a skill comes at? I'd say at ~3.
- by Talos Alomar - at 2014.03.03 01:45:00
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131. Cheap suits shouldn't be the name of the game. - in General Discussions [original thread]
Happy Violentime wrote: PARKOUR PRACTIONER wrote: My logi fit cost 6,650 ISK. Granted everything's militia except my basic Rail Rifle but nevertheless extremely useful for saving money and helping my team. snip I guess that comes in usef...
- by Talos Alomar - at 2014.03.01 22:44:00
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132. Rifle Types - in Rookie Training Grounds [original thread]
Snow Turtle wrote: Meisterjager Jagermeister wrote: BTW... Why did they remove the scope from the assault rifle? I watched a vid where the AR had a scope. That is the only complaint I have with the AR, is that it has the hard sight at the en...
- by Talos Alomar - at 2014.03.01 22:19:00
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133. Cheap suits shouldn't be the name of the game. - in General Discussions [original thread]
Xander Mercy wrote: moral of the story dont suck and dont use what you cant afford to lose If you bring it out of the hanger, just consider it dead already.
- by Talos Alomar - at 2014.03.01 22:18:00
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134. Why is equipment getting nerfed? - in General Discussions [original thread]
Cat Merc wrote: Who do people figure equipment nerf is there to nerf logis? Maybe the equipment is OP and needed to be toned down? Think about it. Scanner - OP as **** Nanohives - A single one can supply an entire squad for a full match Uplin...
- by Talos Alomar - at 2014.03.01 22:02:00
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135. Does anyone else get tired of the SP grind? - in General Discussions [original thread]
I tired of grinding a very long time ago. I capped the week or two after 1.7 hit for the first time in months. But after playing this game for as long as I have if I don't have it already I don't really need it. There was a dev post that sta...
- by Talos Alomar - at 2014.03.01 21:59:00
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136. What is the point of the Assault Suit? - in General Discussions [original thread]
Heimdallr69 wrote: In a 1v1 I'm better in assaults but when it comes to PC the team matters not your ego..therefor assaults have no place in PC a logi can do just as good and is more efficient for your team. Which I think CCP may be addressi...
- by Talos Alomar - at 2014.03.01 20:53:00
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137. Giving actual flavor to the different weapon types. - in Feedback/Requests [original thread]
I'll bump this.
- by Talos Alomar - at 2014.03.01 20:19:00
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138. The upcoming Caldari Assault bonus... - in Feedback/Requests [original thread]
medomai grey wrote: This is... actually a pretty good idea. But the charge times will have to increase to balance them out. That sounds like a good plan. If the Cal bonus just brought the RR back to where it is now that would still be a goo...
- by Talos Alomar - at 2014.03.01 20:17:00
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139. What is the point of the Assault Suit? - in General Discussions [original thread]
Mobius Wyvern wrote: Oh, and they still get less slots than Logistic suits, because the slot counts aren't being changed. That's right, gentlemen, the primary reason everyone uses Logistic suits for killing is NOT being changed. Which is j...
- by Talos Alomar - at 2014.03.01 20:11:00
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140. Dual sidearms fit - in Rookie Training Grounds [original thread]
ScP is freaking awesome. use that. I addition to being better than the flaylock because the flaylock has been nerfed to all hell you have two weapons whose damage types compliment each other, as the ScP can eat through shields and the SMG can fi...
- by Talos Alomar - at 2014.03.01 20:10:00
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