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441. Using the SMG as a primary. - in General Discussions [original thread]
Forlorn Destrier wrote: Tectonic Fusion wrote: I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? Dual S...
- by Talos Alomar - at 2013.10.04 16:01:00
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442. A proposal about Sp respecs... - in Feedback/Requests [original thread]
Thurak1 wrote: Talos Alomar wrote: Thurak1 wrote: saying respecs are unbalanced because ccp releases unbalanced weapons is blaming the user for a manufacturing defect. That's not so much the point I was trying to make. Do you really w...
- by Talos Alomar - at 2013.10.04 14:05:00
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443. Using the SMG as a primary. - in General Discussions [original thread]
Jack McReady wrote: Talos Alomar wrote: Kinetic weapons have a pretty good damage profile. it is not entirely kinetic, the SMG uses either Carbonized Lead or Titanium Sabot rounds which also do tiny amounts of explosive damage :) hah...
- by Talos Alomar - at 2013.10.04 07:46:00
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444. A proposal about Sp respecs... - in Feedback/Requests [original thread]
Thurak1 wrote: saying respecs are unbalanced because ccp releases unbalanced weapons is blaming the user for a manufacturing defect. That's not so much the point I was trying to make. Do you really want to see everyone switching to the FOTM...
- by Talos Alomar - at 2013.10.04 07:45:00
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445. Using the SMG as a primary. - in General Discussions [original thread]
low genius wrote: well, it depends, right? if you use a scanner, and you know where your mark is, then yeah, it's tough as nails. but you won't be able to take down two before reload. I use an smg (a toxin due to my lackluster core skills) wi...
- by Talos Alomar - at 2013.10.04 07:19:00
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446. A proposal about Sp respecs... - in Feedback/Requests [original thread]
The main issue with buying respecs is that as the balance of the game and certain items become OP or the metagame favors a certain fitting the players who have money will buy the respecs and be able to whup the butts of anyone who doesn't re-alloc...
- by Talos Alomar - at 2013.10.04 07:01:00
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447. [Request] Burst and breach scrambler rifle variants - in Feedback/Requests [original thread]
Zeylon Rho wrote: I'm behind this idea. I have to disagree with Talos as far as making one a multi-shot spread shotgun-style weapon though. There are fewer laser/Amarr weapons projected to be in the game than any other race if you go by the ol...
- by Talos Alomar - at 2013.10.03 22:49:00
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448. Respects could save the game - in General Discussions [original thread]
KING CHECKMATE wrote: Luk Manag wrote: Now I understand. With the advent of auto-aim, speed doesn't mean as much as raw HP. We should be talking about buffing scouts, not giving up on scouts to try other things. Given the weaknesses of ste...
- by Talos Alomar - at 2013.10.03 22:36:00
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449. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Zeylon Rho wrote: Even on suits with few low-slots like STD Amarr Assaults, these still seem like a bad option. I'd like to emphasize that it's not just the complex reactive plates that have issues - all of them do. These need a look before the...
- by Talos Alomar - at 2013.10.03 22:31:00
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450. Sniper rifles and heavies - in General Discussions [original thread]
DS 10 wrote: Smooth Assassin wrote: I give up, I can't beat an army of snipers with my scout. I'll see you when i kill you with my incubus. Did you really just threaten a FGer with a pi+¦ata? OH MY GOD WHY IS THERE SO MUCH CANDY???!?!...
- by Talos Alomar - at 2013.10.03 15:50:00
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451. [request] Change the name of militia blueprint items. - in Feedback/Requests [original thread]
Anybody else have any good names for the militia bpos?
- by Talos Alomar - at 2013.10.03 00:00:00
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452. engaging smg with ar - in General Discussions [original thread]
So people have issues with being torn apart by an SMG up close? If it's not supposed do that then why the hell is it in the game?
- by Talos Alomar - at 2013.10.02 18:57:00
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453. [Feedback/Request] Put bonuses on skills that are currently just "unlock X&... - in Feedback/Requests [original thread]
I concur
- by Talos Alomar - at 2013.10.02 18:26:00
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454. [Request] 'zealot' variants for energy weapons. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: LAZZOR! PEW PEW PEW
- by Talos Alomar - at 2013.10.02 17:13:00
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455. [request] Change the name of militia blueprint items. - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=112962
- by Talos Alomar - at 2013.10.02 15:31:00
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456. [request] Change the name of militia blueprint items. - in Feedback/Requests [original thread]
bumping, with an added suggestion of changing starter fit weapon's name to "starter fit assault rifle" and so on. you know. for ***** and giggles.
- by Talos Alomar - at 2013.10.02 15:09:00
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457. [request] Change the name of militia blueprint items. - in Feedback/Requests [original thread]
how about bothe "legionnaire's legacy'?
- by Talos Alomar - at 2013.10.01 20:26:00
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458. [request] Change the name of militia blueprint items. - in Feedback/Requests [original thread]
Aeon Amadi wrote: 'Legacy' is definitely fitting. +1 Legacy has a pretty cool ring to it.
- by Talos Alomar - at 2013.10.01 01:11:00
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459. IN GAME SKILL POINT RESPEC - in Feedback/Requests [original thread]
I'm not sure a re-spec system should be in place. But after 1.6 or 1.7 CCP could re-spec all chars as part of a grand re-launch to lure people back.
- by Talos Alomar - at 2013.10.01 00:14:00
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460. [feedback] Losing players - in Feedback/Requests [original thread]
This is far from a unique case. +1 for saying why you quit, I hope you check back later.
- by Talos Alomar - at 2013.10.01 00:12:00
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