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321. [REQUEST] TAC RR Fix - in Feedback/Requests [original thread]
Just gonna leave this here while we're on the subject. Edit: Your thread title is kind of confusing. There is no TAC RR. The base variant is the breach version.
- by Summ Dude - at 2014.01.30 20:00:00
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322. Weapon racial variant categorization - in General Discussions [original thread]
Just thought I'd leave this here.
- by Summ Dude - at 2014.01.29 22:58:00
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323. My Ideas for the Rail Rifle - in General Discussions [original thread]
CLONE117 wrote: right now the rail rifle seems to be in a league of its own.. in a place it really shouldnt be for the sake of game balance.. id really only say the problem with the rr is the high dmg perhit and the relatively fast rof can ju...
- by Summ Dude - at 2014.01.29 22:32:00
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324. The amarr grenade. - in Feedback/Requests [original thread]
Well, this is definitely an awesome idea. Sadly, I wouldn't expect to see it in Dust any time soon. But yea, would love to see it in there at some point.
- by Summ Dude - at 2014.01.29 22:03:00
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325. My Ideas for the Rail Rifle - in General Discussions [original thread]
tastzlike chicken wrote: I just don't see the RR as "too good" at CQ ranges. It doesn't suck at CQC, but since when does that have to be a requirement. I would much rather have an AR or CR for CQ. That being said, An increase in spool time to...
- by Summ Dude - at 2014.01.29 21:53:00
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326. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Fristname Family name wrote: Summ Dude wrote: Fristname Family name wrote: Amarr suits always have the most base HP in their class, Quote: as well as the slowest base speed That so called ****** bonus will save your ass. You sqid...
- by Summ Dude - at 2014.01.29 18:35:00
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327. Heavy Sentinels Light Weapons - in Feedback/Requests [original thread]
Secondarius Maximus wrote: if i recall right commando has one equipment slot but sentinel does not You do indeed recall right.
- by Summ Dude - at 2014.01.29 18:28:00
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328. My Ideas for the Rail Rifle - in General Discussions [original thread]
Scar Scrilla wrote: I would understand your concerns if only a certain group of players was allowed to use the RR. But since we all can use it without any restrictions why the QQ? IMHO the RR is the final answer to AR 514... Once again: Why ne...
- by Summ Dude - at 2014.01.29 10:06:00
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329. My Ideas for the Rail Rifle - in General Discussions [original thread]
Michael Arck wrote: So basically you're still saying since you die alot by the RR in CQC, this should not be? Will that isn't the rifles fault...it is yours. Uh no. I'm saying that (having used it) for a weapon that's designed to be a long ra...
- by Summ Dude - at 2014.01.29 09:41:00
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330. My Ideas for the Rail Rifle - in General Discussions [original thread]
Michael Arck wrote: A CR user will drop a RR user in CQC, if the CR user isn't some newb In most scenarios, yes probably. This doesn't mean the RR is still performing better in CQC than it should be.
- by Summ Dude - at 2014.01.29 09:11:00
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331. My Ideas for the Rail Rifle - in General Discussions [original thread]
Michael Arck wrote: Summ Dude wrote: Added a quick bullet point to the OP about the RR's seemingly invisible bullets. *facepalm* Man, are you kidding me? LOL!!!! Not sure what point you're trying to make. Michael Arck wrote: Sir, ...
- by Summ Dude - at 2014.01.29 08:54:00
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332. My Ideas for the Rail Rifle - in General Discussions [original thread]
Sgt Kirk wrote: and I'm still here using my severely UP assault rifle. I love how the Scrambler and AR is OP threads ceased to exist. You all got something 6 x as worse. 6x is probably a bit much, but I could probably agree with calling t...
- by Summ Dude - at 2014.01.29 08:47:00
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333. My Ideas for the Rail Rifle - in General Discussions [original thread]
Added a quick bullet point to the OP about the RR's seemingly invisible bullets.
- by Summ Dude - at 2014.01.29 08:39:00
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334. My Ideas for the Rail Rifle - in General Discussions [original thread]
Michael Arck wrote: Just a thought: SP goes into skill progression which lowers recoil, increase damage and such. This is true of every weapon; I'm not sure why you're pointing it out now.
- by Summ Dude - at 2014.01.29 08:38:00
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335. My Ideas for the Rail Rifle - in General Discussions [original thread]
INFINITE DIVERSITY IDIC wrote: The hipfire criticism is unwaranted, ccp own post about the rr sold it on how good the hipfire is, thats what they said about the weapon, it has great hipfire, thats the sweet spot of the gun. People want it nerfe...
- by Summ Dude - at 2014.01.29 08:33:00
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336. My Ideas for the Rail Rifle - in General Discussions [original thread]
I could've sworn I asked for constructive, civil comments. Weird. And disappointing honestly. Anywho, still open for reasonable discussion based on actual logic.
- by Summ Dude - at 2014.01.29 07:45:00
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337. Racial Weapons Seem Counter Intuitive - in Feedback/Requests [original thread]
Hagintora wrote: Summ Dude wrote: Don't take this the wrong way, but I feel like you're just sorta making a lot of assumptions here. No, breach is not defined by lower range. I don't know where you got that from. Breach weapons do tend to ha...
- by Summ Dude - at 2014.01.29 05:57:00
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338. My Ideas for the Rail Rifle - in General Discussions [original thread]
I know, I know, there's already been a billion of these. But I don't think I've seen someone suggest my ideas specifically yet, so why not. Keeping it nice and simple: 1. Increase charge-up time to 0.5 seconds. 2. Slightly reduce clip size (pr...
- by Summ Dude - at 2014.01.29 05:53:00
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339. Racial Weapons Seem Counter Intuitive - in Feedback/Requests [original thread]
Don't take this the wrong way, but I feel like you're just sorta making a lot of assumptions here. No, breach is not defined by lower range. I don't know where you got that from. Breach weapons do tend to have a slower RoF and more damage per shot...
- by Summ Dude - at 2014.01.29 05:08:00
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340. Heavy Sentinels Light Weapons - in Feedback/Requests [original thread]
Really? Another one of these? So like True Adamance said, the Commando will be seeing some serious improvements in 1.8. But regardless, this idea makes no sense. So the obvious question: does this also mean that a light weapon slot can't be filled...
- by Summ Dude - at 2014.01.29 04:54:00
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