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21. Dear Rattati, What Exactly is the Assault Suit's Intended Role? - in General Discussions [original thread]
CCP Rattati wrote: Killin' folks I'm sorry, but does not every Dust player "kill folks"? Could you maybe be a bit more specific please?
- by Summ Dude - at 2014.07.16 20:08:00
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22. Dear Rattati, What Exactly is the Assault Suit's Intended Role? - in General Discussions [original thread]
Boot Booter wrote: Summ Dude wrote: Boot Booter wrote: Whatever it is, the HP buff and scout balancing might fix it. I still think it should be about regen though. Heavy = hp Scout =ewar Logi = equipment Commando = damage Assault = Reg...
- by Summ Dude - at 2014.07.16 07:07:00
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23. Dear Rattati, What Exactly is the Assault Suit's Intended Role? - in General Discussions [original thread]
Boot Booter wrote: Whatever it is, the HP buff and scout balancing might fix it. I still think it should be about regen though. Heavy = hp Scout =ewar Logi = equipment Commando = damage Assault = Regeneration Boom. I mean, that sorta wo...
- by Summ Dude - at 2014.07.16 02:16:00
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24. Dear Rattati, What Exactly is the Assault Suit's Intended Role? - in General Discussions [original thread]
Iron Wolf Saber wrote: Dunno what do you guys want it to be? *cough* *cough* thesis statement *cough*
- by Summ Dude - at 2014.07.15 21:56:00
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25. heavies have too much hp - in General Discussions [original thread]
edguy 111 wrote: but really you shoot anybody else they go flying across the map.you shoot a ds and he move with the shot but a heavy "hey wait we suppose to tank damage". bs,it a freaking forge gun it shoot a energy ball the size of a lav. A...
- by Summ Dude - at 2014.07.15 21:18:00
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26. Assaults dont work because - in General Discussions [original thread]
Mikey Ducati wrote: Summ Dude wrote: Mikey Ducati wrote: No class is better than the other. It is how the player utilizes the role is what makes it good. Why are you comparing it to Logi? Assaults don't have to piggyback a Sentinel and...
- by Summ Dude - at 2014.07.15 21:07:00
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27. Dear Rattati, What Exactly is the Assault Suit's Intended Role? - in General Discussions [original thread]
Lots of people debate over what the Assault suit is actually supposed to do. Some say it's a jack-of-all-trades, some say it's a pure slayer, some say it's just a frontline suit (whatever that means). So I was wondering if maybe we could hear fr...
- by Summ Dude - at 2014.07.15 20:45:00
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28. Assaults dont work because - in General Discussions [original thread]
Mikey Ducati wrote: No class is better than the other. It is how the player utilizes the role is what makes it good. Why are you comparing it to Logi? Assaults don't have to piggyback a Sentinel and isn't frowned upon if the assault player i...
- by Summ Dude - at 2014.07.15 10:01:00
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29. Assaults dont work because - in General Discussions [original thread]
Mikey Ducati wrote: Because people utilize the classes wrong that doesn't mean that is the ground upon which the suit is defined for. Scouts shouldn't be frontline but people brick tank, shotty and cloak, going frontline in their attacks. Scou...
- by Summ Dude - at 2014.07.15 04:17:00
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30. Assaults dont work because - in General Discussions [original thread]
Sergeant Sazu wrote: At the moment, I'd say Assaults are pretty good at staying in the enemy's face. I mostly use Gallente Assaults, and I'm usually the guy holding a lot of enemy's attention on the frontline. While I'm poking at them and hopef...
- by Summ Dude - at 2014.07.14 06:33:00
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31. Restricting Heavy Sentinel Suits To Only Heavy Weapons - in General Discussions [original thread]
Of course the obvious issue is that if a Sentinel feels more OP with a light weapon than a heavy weapon, then obviously something's wrong with the weapon balance. Now me personally, I actually think most weapons are pretty good where they're at (m...
- by Summ Dude - at 2014.07.13 19:39:00
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32. Assaults dont work because - in General Discussions [original thread]
I completely agree that the Assault suit is lacking a solid role. I would say it feels very overshadowed by the other suits. Some people have said it's good at "assaulting", which is apparently moving from point to point and shooting things on the...
- by Summ Dude - at 2014.07.13 19:30:00
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33. Dear Rattati, Can Suits' Slot Layouts Be Changed in Hotfix Charl... - in General Discussions [original thread]
CCP Rattati wrote: Can and will, I just came out of a Charlie meeting. Keep an eye out for new updates. Thanks Rattati. I think this is the first time I've ever actually got a blue tag. JRleo jr wrote: Well, I hope you plan on adding s...
- by Summ Dude - at 2014.07.12 05:31:00
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34. Dear Rattati, Can Suits' Slot Layouts Be Changed in Hotfix Charl... - in General Discussions [original thread]
Just a sorta technical question. I know Rattati said the only changes CCP is considering right now are small tweaks and things that don't require any new assets. So would changing slot layouts bu kosher or not? Just looking for a clarification ple...
- by Summ Dude - at 2014.07.11 20:08:00
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35. Dear people concerned about the assault suit speed increase.... - in General Discussions [original thread]
I do agree that Assault suits are terribly overshadowed right now, and I don't really notice a significant enough difference between the TTK when shooting at either an Assault or a Scout. However, I don't know that giving Assault suits more speed ...
- by Summ Dude - at 2014.07.11 20:06:00
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36. Spend money? on a game you enjoy? - in General Discussions [original thread]
Simply put, this game isn't worth my money. No matter what CCP claims, this is still a beta (really it'd be unflattering to claim anything else). And as has been said, CCP has done far too much to lose my trust while doing virtually nothing to ear...
- by Summ Dude - at 2014.07.06 00:42:00
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37. Assault assessment - in General Discussions [original thread]
I think you're on the right track here, but I'd say it goes further than base stats. I'd like to see Assault suits get the most module slots of any class. Here's my idea for Assault suits.
- by Summ Dude - at 2014.06.29 18:34:00
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38. Sniper Rifle Tagging - in General Discussions [original thread]
Ld Collins wrote: if you can tag them you can shoot them bad idea Um, why?
- by Summ Dude - at 2014.06.23 18:28:00
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39. Sniper Rifle Tagging - in General Discussions [original thread]
Uh, thanks guys. I thought it was a good idea anyway.
- by Summ Dude - at 2014.06.23 02:19:00
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40. Rattati, The Man, how about some sniper love, dude? - in General Discussions [original thread]
A slightly different direction, but I had an idea a while back of letting snipers tag enemies for their squad . This would hopefully give snipers more options for WP, while also increasing their utility to a squad beyond just shooting people. As...
- by Summ Dude - at 2014.06.22 05:34:00
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