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181. Shouldn't commandos be the only heavies who can use light weapon... - in General Discussions [original thread]
Logi Bro wrote: Aero Yassavi wrote: Heavies have been able to use light weapons since the beginning of Dust 514, why are the QQers only just now coming out in force? It's fine. People have been murdering each other in real life since th...
- by Summ Dude - at 2014.02.03 03:00:00
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182. Shouldn't commandos be the only heavies who can use light weapon... - in General Discussions [original thread]
True Adamance wrote: Long Evity wrote: Tbh - a suit without a nade is a suit without an arm in PC. Especially if your city squad. 1000 HP you say? Did they give it more slots? Because health wasn't the issue - it was lack of slots to do a...
- by Summ Dude - at 2014.02.03 02:22:00
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183. Shouldn't commandos be the only heavies who can use light weapon... - in General Discussions [original thread]
Long Evity wrote: Tbh - a suit without a nade is a suit without an arm in PC. Especially if your city squad. 1000 HP you say? Did they give it more slots? Because health wasn't the issue - it was lack of slots to do anything worthwhile with ...
- by Summ Dude - at 2014.02.03 02:09:00
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184. Shouldn't commandos be the only heavies who can use light weapon... - in General Discussions [original thread]
Scheneighnay McBob wrote: Shouldn't heavy weapons be better than light weapons anyway? Well, I've always thought of them as more lethal , but not necessarily exactly "better" overall. So they should have more killing potential when in their ...
- by Summ Dude - at 2014.02.03 01:56:00
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185. Shouldn't commandos be the only heavies who can use light weapon... - in General Discussions [original thread]
VALCORE72 wrote: saber has said heavys with light weapons is being addressed in 1.8........ changes are comings for the best . hang in there Linkz or it didn't happen.
- by Summ Dude - at 2014.02.03 01:46:00
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186. Shouldn't commandos be the only heavies who can use light weapon... - in General Discussions [original thread]
Tectonic Fusion wrote: Summ Dude wrote: WUT ANG wrote: Commandos should be medium frame.........Assault - Logi - Commando Um, why? Because he's a derp. Aww well that's just mean.
- by Summ Dude - at 2014.02.03 01:22:00
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187. Shouldn't commandos be the only heavies who can use light weapon... - in General Discussions [original thread]
WUT ANG wrote: Commandos should be medium frame.........Assault - Logi - Commando Um, why?
- by Summ Dude - at 2014.02.03 00:51:00
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188. Bolt pistol - in General Discussions [original thread]
Dexter307 wrote: Summ Dude wrote: sabre prime wrote: Jackof All-Trades wrote: All should get the bolt pistol. Why? A simple reason, my immortal friends. It's a freaking space revolver!!! Woah, Woah, Woah. Since when is the bolt...
- by Summ Dude - at 2014.02.02 23:28:00
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189. Shouldn't commandos be the only heavies who can use light weapon... - in General Discussions [original thread]
stlcarlos989 wrote: DeadlyAztec11 wrote: No, no they should not. It has been possible since always. What is wrong now? I can't put a damage mod in a low slot so why a light weapon in the heavy slot? Why not make it a "W" slot since any wea...
- by Summ Dude - at 2014.02.02 23:23:00
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190. Bolt pistol - in General Discussions [original thread]
sabre prime wrote: Jackof All-Trades wrote: All should get the bolt pistol. Why? A simple reason, my immortal friends. It's a freaking space revolver!!! Woah, Woah, Woah. Since when is the bolt pistol supposed to be a revolver? Has t...
- by Summ Dude - at 2014.02.02 22:52:00
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191. Bolt pistol - in General Discussions [original thread]
NK Scout wrote: Summ Dude wrote: Given the current listed stats, I've got a feeling the Bolt Pistol is gonna be the new FOTM sidearm (a la Flaylock). Which is actually kind of unfortunate, since as a primary HMG user, I've been waiting for a...
- by Summ Dude - at 2014.02.02 08:50:00
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192. Bolt pistol - in General Discussions [original thread]
Given the current listed stats, I've got a feeling the Bolt Pistol is gonna be the new FOTM sidearm (a la Flaylock). Which is actually kind of unfortunate, since as a primary HMG user, I've been waiting for a long-ranged sidearm forever.
- by Summ Dude - at 2014.02.02 08:46:00
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193. Here's another - in General Discussions [original thread]
PEW JACKSON wrote: Summ Dude wrote: The RR is designed to be the standard Breach assault rifle. The ScR is designed to be the standard Tactical assault rifle. I don't think we need to completely change the RR's firing mechanics to balance it...
- by Summ Dude - at 2014.02.01 23:06:00
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194. Here's another - in General Discussions [original thread]
The RR is designed to be the standard Breach assault rifle. The ScR is designed to be the standard Tactical assault rifle. I don't think we need to completely change the RR's firing mechanics to balance it; fine-tuning it's current stats should wo...
- by Summ Dude - at 2014.02.01 21:09:00
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195. Weapon racial variant categorization - in General Discussions [original thread]
Just thought I'd leave this here.
- by Summ Dude - at 2014.01.29 22:58:00
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196. My Ideas for the Rail Rifle - in General Discussions [original thread]
CLONE117 wrote: right now the rail rifle seems to be in a league of its own.. in a place it really shouldnt be for the sake of game balance.. id really only say the problem with the rr is the high dmg perhit and the relatively fast rof can ju...
- by Summ Dude - at 2014.01.29 22:32:00
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197. My Ideas for the Rail Rifle - in General Discussions [original thread]
tastzlike chicken wrote: I just don't see the RR as "too good" at CQ ranges. It doesn't suck at CQC, but since when does that have to be a requirement. I would much rather have an AR or CR for CQ. That being said, An increase in spool time to...
- by Summ Dude - at 2014.01.29 21:53:00
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198. My Ideas for the Rail Rifle - in General Discussions [original thread]
Scar Scrilla wrote: I would understand your concerns if only a certain group of players was allowed to use the RR. But since we all can use it without any restrictions why the QQ? IMHO the RR is the final answer to AR 514... Once again: Why ne...
- by Summ Dude - at 2014.01.29 10:06:00
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199. My Ideas for the Rail Rifle - in General Discussions [original thread]
Michael Arck wrote: So basically you're still saying since you die alot by the RR in CQC, this should not be? Will that isn't the rifles fault...it is yours. Uh no. I'm saying that (having used it) for a weapon that's designed to be a long ra...
- by Summ Dude - at 2014.01.29 09:41:00
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200. My Ideas for the Rail Rifle - in General Discussions [original thread]
Michael Arck wrote: A CR user will drop a RR user in CQC, if the CR user isn't some newb In most scenarios, yes probably. This doesn't mean the RR is still performing better in CQC than it should be.
- by Summ Dude - at 2014.01.29 09:11:00
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