Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
843-Vika
BurgezzE.T.F General Tso's Alliance
34
|
Posted - 2014.07.13 18:04:00 -
[1] - Quote
I have been playing Dust since opening week of closed beta and since then on of the most annoying aspect has been seeing a sentinel suit carrying a assault rifle. This is the noobish thing that any skilled player can ever do, run the highest tanking class suit with a light weapon especially now that we have things like the combat rifle and rail rifle and especially a sniper rifle.
Now before all the forum trolls with no life and nothing better to do them talk sh!t about things other deem as a serious flaw in the game. Use the brain that god gave you and think real hard bout this for a minute.
What is the point of having an assault class if the heavy class can carry the same weapons and have 2-3 times the hp that the assault class can ever have without having to sacrifice the higher end weapons. With a heavy class you start with close to 1k hp and with a light weapon you can use all the complex mods you want, while an assault class to even come close to the same hp they would have to use a basic or adv light weapon if not be stuck using a side arm which is basically a pea shooter.
I am highly in favor of restricting sentinel suits to heavy and side arm weapons only and let the commando suits stick to the light weapons like they were built for.
Now I ask the community, am i crazy to think like this? Am i crazy to believe that the classes should stick to the weapons that they were built for? |
ResistanceGTA
You'll Only Die Tired
1394
|
Posted - 2014.07.13 18:09:00 -
[2] - Quote
If only we had more than 2 Heavy weapons...
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
|
843-Vika
BurgezzE.T.F General Tso's Alliance
34
|
Posted - 2014.07.13 18:14:00 -
[3] - Quote
ResistanceGTA wrote:If only we had more than 2 Heavy weapons...
I agree 100% but thanks to what ever happened between CCP and SOE we will never get a client side update which means no more drop suits or weapons will be added to the game.
But my point of the thread is what good is the assault class if the sentinel class can use the same weapons as the assault and perform better.
|
DUST Fiend
Onslaught Inc RISE of LEGION
14586
|
Posted - 2014.07.13 18:20:00 -
[4] - Quote
843-Vika wrote:ResistanceGTA wrote:If only we had more than 2 Heavy weapons... I agree 100% but thanks to what ever happened between CCP and SOE we will never get a client side update which means no more drop suits or weapons will be added to the game. But my point of the thread is what good is the assault class if the sentinel class can use the same weapons as the assault and perform better. Amusingly, the same client side update that would likely be needed to add in more weapons would also likely be needed to restrict heavies to a single AI weapon.
So
Not gonna happen.
The Future
|
ResistanceGTA
You'll Only Die Tired
1394
|
Posted - 2014.07.13 18:30:00 -
[5] - Quote
843-Vika wrote:ResistanceGTA wrote:If only we had more than 2 Heavy weapons... I agree 100% but thanks to what ever happened between CCP and SOE we will never get a client side update which means no more drop suits or weapons will be added to the game. But my point of the thread is what good is the assault class if the sentinel class can use the same weapons as the assault and perform better.
Not completely true. If the assets exist, theoretically, CCP could make some crude weapons. They wouldn't be pretty or unique, but, they could exist.
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
|
aaaasdff ertgfdd
129
|
Posted - 2014.07.13 18:39:00 -
[6] - Quote
843-Vika wrote:I have been playing Dust since opening week of closed beta and since then on of the most annoying aspect has been seeing a sentinel suit carrying a assault rifle. This is the noobish thing that any skilled player can ever do, run the highest tanking class suit with a light weapon especially now that we have things like the combat rifle and rail rifle and especially a sniper rifle.
Now before all the forum trolls with no life and nothing better to do them talk sh!t about things other deem as a serious flaw in the game. Use the brain that god gave you and think real hard bout this for a minute.
What is the point of having an assault class if the heavy class can carry the same weapons and have 2-3 times the hp that the assault class can ever have without having to sacrifice the higher end weapons. With a heavy class you start with close to 1k hp and with a light weapon you can use all the complex mods you want, while an assault class to even come close to the same hp they would have to use a basic or adv light weapon if not be stuck using a side arm which is basically a pea shooter.
I am highly in favor of restricting sentinel suits to heavy and side arm weapons only and let the commando suits stick to the light weapons like they were built for.
Now I ask the community, am i crazy to think like this? Am i crazy to believe that the classes should stick to the weapons that they were built for? Ok, without no life trolling you, im trying to be serious. Heres my thing, so what? It doesnt matter. Stop trying to restrict the game. Ya its a noob move, but so are REs, shotguns with cloaks, and jihad jeeps. But most of it can still be fun. Besides dude, its not a good fit. I rarely ever see it. Its a mexican thing. They end up out in the open and die, they got no ammo, no ewar, no regen. Tbh its such a bad fit, and they are so easy to kill, who cares? They are not good enough to ***** about.
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
|
Snake Sellors
Hellstorm Inc League of Infamy
145
|
Posted - 2014.07.13 18:49:00 -
[7] - Quote
Too true. without the extra ammo they become vulnerable very quickly,
the assault class will be better at using those weapons as they will have equipment slots, smaller hitboxes, more speed, smaller scan profiles, more agility and as of the next update extra bonuses.
all along dust has advertised that basically any suit can fit any weapon, it's about choice not restriction. |
843-Vika
BurgezzE.T.F General Tso's Alliance
34
|
Posted - 2014.07.13 19:35:00 -
[8] - Quote
Snake Sellors wrote:Too true. without the extra ammo they become vulnerable very quickly,
the assault class will be better at using those weapons as they will have equipment slots, smaller hitboxes, more speed, smaller scan profiles, more agility and as of the next update extra bonuses.
all along dust has advertised that basically any suit can fit any weapon, it's about choice not restriction.
If you could fit any weapon to any suit then why cant assault equip a hmg or forge?
That was ment to mean that any race can use any racial weapon. so min can use cal weapons and so forth.
|
Summ Dude
Direct Action Resources
400
|
Posted - 2014.07.13 19:39:00 -
[9] - Quote
Of course the obvious issue is that if a Sentinel feels more OP with a light weapon than a heavy weapon, then obviously something's wrong with the weapon balance. Now me personally, I actually think most weapons are pretty good where they're at (maybe just a few minor discrepancies about the RR). But then, I'd never take an AR or anything over my HMG; it's insanely more lethal.
Not just a laymen, but the laymen.
Winn Summ and lose Summ.
|
Yokal Bob
Escrow Removal and Acquisition Dark Taboo
570
|
Posted - 2014.07.13 20:12:00 -
[10] - Quote
843-Vika wrote:I have been playing Dust since opening week of closed beta and since then on of the most annoying aspect has been seeing a sentinel suit carrying a assault rifle. This is the noobish thing that any skilled player can ever do, run the highest tanking class suit with a light weapon especially now that we have things like the combat rifle and rail rifle and especially a sniper rifle.
Now before all the forum trolls with no life and nothing better to do them talk sh!t about things other deem as a serious flaw in the game. Use the brain that god gave you and think real hard bout this for a minute.
What is the point of having an assault class if the heavy class can carry the same weapons and have 2-3 times the hp that the assault class can ever have without having to sacrifice the higher end weapons. With a heavy class you start with close to 1k hp and with a light weapon you can use all the complex mods you want, while an assault class to even come close to the same hp they would have to use a basic or adv light weapon if not be stuck using a side arm which is basically a pea shooter.
I am highly in favor of restricting sentinel suits to heavy and side arm weapons only and let the commando suits stick to the light weapons like they were built for.
Now I ask the community, am i crazy to think like this? Am i crazy to believe that the classes should stick to the weapons that they were built for?
I am guessing that with this, they plan to release new heavy weapons in the near future.
If its not anime, its not real
|
|
Malkai Inos
Any Given Day
1498
|
Posted - 2014.07.13 20:29:00 -
[11] - Quote
843-Vika wrote:ResistanceGTA wrote:If only we had more than 2 Heavy weapons... I agree 100% but thanks to what ever happened between CCP and SOE we will never get a client side update which means no more drop suits or weapons will be added to the game.[...] Wait. There's nothing specifically preventing CCP from making content focused updates other than their lack of resources/commitment towards Dust 514 development.
Let me quote the significant part of Rattati's post here.
CCP Rattati wrote:We can do it, but there are many things I would like to tweak/fix before we bother the playerbase with a full client re-download.
If the content gets created, by either the DUST 514 or Legion team, we can push it out.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
|
Seymour KrelbornX
Holdfast Syndicate Amarr Empire
491
|
Posted - 2014.07.13 20:33:00 -
[12] - Quote
843-Vika wrote:I have been playing Dust since opening week of closed beta and since then on of the most annoying aspect has been seeing a sentinel suit carrying a assault rifle. This is the noobish thing that any skilled player can ever do, run the highest tanking class suit with a light weapon especially now that we have things like the combat rifle and rail rifle and especially a sniper rifle.
Now before all the forum trolls with no life and nothing better to do them talk sh!t about things other deem as a serious flaw in the game. Use the brain that god gave you and think real hard bout this for a minute.
What is the point of having an assault class if the heavy class can carry the same weapons and have 2-3 times the hp that the assault class can ever have without having to sacrifice the higher end weapons. With a heavy class you start with close to 1k hp and with a light weapon you can use all the complex mods you want, while an assault class to even come close to the same hp they would have to use a basic or adv light weapon if not be stuck using a side arm which is basically a pea shooter.
I am highly in favor of restricting sentinel suits to heavy and side arm weapons only and let the commando suits stick to the light weapons like they were built for.
Now I ask the community, am i crazy to think like this? Am i crazy to believe that the classes should stick to the weapons that they were built for?
you would be giving heavies only 2 weapons to choose from then... and for no real good reason except that you don't like seeing a heavy with a light weapon... is it game breaking?
also i wrote this in a similar thread ( god there are so many of this exact same thread lol) but consider this
you know how formidable heavies are as they are right... you have seen the destruction a hmg heavy with logi in tow can cause yes?
and lets not mention roof top forgers...
imagine a world where you force every heavy into these 2 roles, imagine the destruction... you said it yourself a heavy with a light weapon is noob mode ( aka fun mode) no one in PC does this.... btw those shotgun heavies are funny aren't they?
a heavy with a ligh weapon is an easy kill.... you will be shooting yourself in the foot taking light weapon options away, because with the heavy spam we already see now there will be hmg and forge spam... I'm a logi i would eat that crap up... you however would realize only to late the error of your concerns.... |
lunatis orrak
Battlefield Brawlers
39
|
Posted - 2014.07.13 20:50:00 -
[13] - Quote
843-Vika wrote:I have been playing Dust since opening week of closed beta and since then on of the most annoying aspect has been seeing a sentinel suit carrying a assault rifle. This is the noobish thing that any skilled player can ever do, run the highest tanking class suit with a light weapon especially now that we have things like the combat rifle and rail rifle and especially a sniper rifle.
Now before all the forum trolls with no life and nothing better to do them talk sh!t about things other deem as a serious flaw in the game. Use the brain that god gave you and think real hard bout this for a minute.
What is the point of having an assault class if the heavy class can carry the same weapons and have 2-3 times the hp that the assault class can ever have without having to sacrifice the higher end weapons. With a heavy class you start with close to 1k hp and with a light weapon you can use all the complex mods you want, while an assault class to even come close to the same hp they would have to use a basic or adv light weapon if not be stuck using a side arm which is basically a pea shooter.
I am highly in favor of restricting sentinel suits to heavy and side arm weapons only and let the commando suits stick to the light weapons like they were built for.
Now I ask the community, am i crazy to think like this? Am i crazy to believe that the classes should stick to the weapons that they were built for?
While do not care either way i would like to say that a negative % to fitting for light weapons to heavy suits would be the easiest and most fair fix for this "problem" blah blah heavy suits are fitted with a precise power output for hmg blah blah
CHUBBY CHASER FOR LIFE
!BEWARE MY FAT BULLDOGS!
The leash is not for your protection
|
CLONE117
True Pros Forever
825
|
Posted - 2014.07.13 21:03:00 -
[14] - Quote
yes u r insanely stupid to suggest this. i like killing heavies who use light weapons. my hmg tears them to shreds every time. now if we were to just prevent the basic and sentinal class heavy from using the sniper rifle. well it just means those who camp in the redzone will be less tanky then. i think?.
dust 514 shall be eternal.
pve for dust 514.
hmmm a shiny red button!. ima press it!
WARNING! SELF DESTRUCT ACTIVATED.
|
Forlorn Destrier
Havok Dynasty
2698
|
Posted - 2014.07.13 21:13:00 -
[15] - Quote
843-Vika wrote:ResistanceGTA wrote:If only we had more than 2 Heavy weapons... I agree 100% but thanks to what ever happened between CCP and SOE we will never get a client side update which means no more drop suits or weapons will be added to the game. But my point of the thread is what good is the assault class if the sentinel class can use the same weapons as the assault and perform better.
Not true. CCP Ratttattattattattatta recently said he would consider adding a second line of Logi suits so each race would have a Logi with a sidearm an limited equipment in addition to one with extra equipment and no sidearm.
EDIT: the restriction about client side updates is CCP's decision due to limited dev staffing for Dust - the majority of the devs are working on Legion.
I am the Forgotten Warhorse, the Lord of Lightning
|
lunatis orrak
Battlefield Brawlers
39
|
Posted - 2014.07.13 22:18:00 -
[16] - Quote
Forlorn Destrier wrote:843-Vika wrote:ResistanceGTA wrote:If only we had more than 2 Heavy weapons... I agree 100% but thanks to what ever happened between CCP and SOE we will never get a client side update which means no more drop suits or weapons will be added to the game. But my point of the thread is what good is the assault class if the sentinel class can use the same weapons as the assault and perform better. Not true. CCP Ratttattattattattatta recently said he would consider adding a second line of Logi suits so each race would have a Logi with a sidearm an limited equipment in addition to one with extra equipment and no sidearm. EDIT: the restriction about client side updates is CCP's decision due to limited dev staffing for Dust - the majority of the devs are working on Legion.
Said suits are not new but the old type ll and it was ccp logibro who mentioned the possibility of making them available again after a little tweaking.
"However, I am actually open to the possibility of adding a second logistics variant (using the same skills, think the old Type-II) for all races that has an equipment slot traded for a sidearm, plus possibly a few base stat nerfs (not sure what yet, I'm just a little worried that these new logistics would crowd out actual assault suits)." - ccp logibro
CHUBBY CHASER FOR LIFE
!BEWARE MY FAT BULLDOGS!
The leash is not for your protection
|
843-Vika
BurgezzE.T.F General Tso's Alliance
36
|
Posted - 2014.07.13 22:28:00 -
[17] - Quote
Forlorn Destrier wrote:843-Vika wrote:ResistanceGTA wrote:If only we had more than 2 Heavy weapons... I agree 100% but thanks to what ever happened between CCP and SOE we will never get a client side update which means no more drop suits or weapons will be added to the game. But my point of the thread is what good is the assault class if the sentinel class can use the same weapons as the assault and perform better. Not true. CCP Ratttattattattattatta recently said he would consider adding a second line of Logi suits so each race would have a Logi with a sidearm an limited equipment in addition to one with extra equipment and no sidearm. EDIT: the restriction about client side updates is CCP's decision due to limited dev staffing for Dust - the majority of the devs are working on Legion.
CCP already stated that they can adjust stuff that is already in the game I.E. the new officer weapons but to add new stuff that does not exist in game can not be done without client side update
but it would be nice to see an end game result with the racial weapons fully in game
|
boba's fetta
Dead Man's Game Dark Taboo
734
|
Posted - 2014.07.13 22:50:00 -
[18] - Quote
you had me right till you invoked your imginary friend.
|
Snake Sellors
Hellstorm Inc League of Infamy
152
|
Posted - 2014.07.13 22:54:00 -
[19] - Quote
Your right the lighter frames can't carry heavy weapons.
but not because they are not allowed to it's because they physically can't.
personally I'd of let them but made them basically rooted, (think over encumbered in elder scrolls games.)
also, heavies with light weapons don't work, if they were op, it would beg the question why are light weapons better than heavy ones. |
Scheneighnay McBob
Cult of Gasai
5645
|
Posted - 2014.07.13 23:14:00 -
[20] - Quote
This makes as little sense as preventing every other suit from fitting sidearms in light weapon slots.
pé¦pâ+pé¦pâ½pâäpâ¬pâ¦pé¦pâ¼pâ+pâêpü»sñ¬S+ïpéè
|
|
Scheneighnay McBob
Cult of Gasai
5646
|
Posted - 2014.07.13 23:19:00 -
[21] - Quote
You would also be ******* up commando progression. A new player planning on becoming a commando would have to put SP into the basic heavy frame. Because the basic heavy frame wouldn't be able to use light weapons, said player would need to waste SP on heavy weapons they'll barely use, or be forced to use militia.
pé¦pâ+pé¦pâ½pâäpâ¬pâ¦pé¦pâ¼pâ+pâêpü»sñ¬S+ïpéè
|
Thurak1
Psygod9
813
|
Posted - 2014.07.13 23:33:00 -
[22] - Quote
Ok use the brain god gave you and answer me this. Can a bodybuilder lift ONLY heavy weights or can he also lift the light weights?
Restricting heavies to heavy weapons is idiotic in many ways. Heavies have a whopping 2 weapons to chose from 1 that has a varient that is good at about 60 meters and 1 that is good against vehicles but has at least a 3 second charge time.
The only reason they are considering restricting heavies to heavy weapons is because of crybabies it makes no sense at all. |
Thurak1
Psygod9
813
|
Posted - 2014.07.13 23:37:00 -
[23] - Quote
843-Vika wrote:I have been playing Dust since opening week of closed beta and since then on of the most annoying aspect has been seeing a sentinel suit carrying a assault rifle. This is the noobish thing that any skilled player can ever do, run the highest tanking class suit with a light weapon especially now that we have things like the combat rifle and rail rifle and especially a sniper rifle.
Now before all the forum trolls with no life and nothing better to do them talk sh!t about things other deem as a serious flaw in the game. Use the brain that god gave you and think real hard bout this for a minute.
What is the point of having an assault class if the heavy class can carry the same weapons and have 2-3 times the hp that the assault class can ever have without having to sacrifice the higher end weapons. With a heavy class you start with close to 1k hp and with a light weapon you can use all the complex mods you want, while an assault class to even come close to the same hp they would have to use a basic or adv light weapon if not be stuck using a side arm which is basically a pea shooter.
I am highly in favor of restricting sentinel suits to heavy and side arm weapons only and let the commando suits stick to the light weapons like they were built for.
Now I ask the community, am i crazy to think like this? Am i crazy to believe that the classes should stick to the weapons that they were built for? O also its funny you say this because there really are only 2 weapon classes so to say on this issue heavy and light. Pretty narrow isnt it? If we want to say use only stuff made for you then we need a LOT more restrictions. You basically just dont want heavies to have access to the good weapons. Lets face it a heavy with a RR is a long range killing machine. |
Rusty Shallows
Caldari State
1874
|
Posted - 2014.07.13 23:52:00 -
[24] - Quote
843-Vika wrote:I have been playing Dust since opening week of closed beta and since then on of the most annoying aspect has been seeing a sentinel suit carrying a assault rifle. This is the noobish thing that any skilled player can ever do, run the highest tanking class suit with a light weapon especially now that we have things like the combat rifle and rail rifle and especially a sniper rifle.
snip To be fair for most of Uprising the (Gallente) Assault Rifle was a better HMG than HMGs. Even after the December 2013 hot-fix HMGs were still weaker than the four racial rifles. I have no clue why people would not use HMGs post Uprising 1.8, all three variant options are great.
My Main Toon has zero SP in Light Weapons.
I like that Heavies can use Light Weapons. When CCP screws-up and nerfs HMGs to junk again people will at least have an option to change to something else.
Forums > Game: So here is a cookie and a Like. Please keep posting.
Bwahahahahahahahahahaha! >>> GòÜ(GÇóGîéGÇó)Gò¥ >>>
|
WhyAre YouLooking
Red Star. EoN.
9
|
Posted - 2014.07.14 00:47:00 -
[25] - Quote
Did anyone watch the Dust 514 trailer? It shows a heavy suit with the sniper rifle sniping. I think cup is allowing this to happen :}
[X] Dedicated Tac AR User
[X] Loving Rep tool
[X] Pure Gallente
|
Zindorak
CaUsE-4-CoNcErN
106
|
Posted - 2014.07.14 02:42:00 -
[26] - Quote
It's sad to see people stoop to such scruby play I mean Sentinels with RR and SR thats ridiculous. I'd rather against a proto stomping Sentinel with a proto Min logi with a proto rep. I hate this light weapon on sentinel suit crap! |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11824
|
Posted - 2014.07.14 03:39:00 -
[27] - Quote
God forbid a Sentinel chooses to exchange DPS for range...... god forbid........
"I guess this is goodbye for now Little One. This is how you will become one of us, one of the Amarr." - Kador Ouryon
|
emm kay
New Age Empire. General Tso's Alliance
132
|
Posted - 2014.07.14 06:15:00 -
[28] - Quote
843-Vika wrote:ResistanceGTA wrote:If only we had more than 2 Heavy weapons... I agree 100% but thanks to what ever happened between CCP and SOE we will never get a client side update which means no more drop suits or weapons will be added to the game. But my point of the thread is what good is the assault class if the sentinel class can use the same weapons as the assault and perform better.
Sauce?
No seriously, i want to read up on this. I just learned this.
--
You called, sir?
|
Jack Boost
Zarena Family
419
|
Posted - 2014.07.14 07:25:00 -
[29] - Quote
So... as 'european father of light welding heavies' give one more clue.
Try it... but not only one match. Then write here how you fight well vs eg. scout with same weapon. How long you stay at field, do you like lonewolfing, how you fell when 'peasnts kill you with sticks' etc.
Some mention from 1001 topics: - frames size and EHP vs tankinf/surviwing. For now it is like scout>assault>heavy There is easy. And here is a lot of factors: speed, hit box, even terrain and server lag. Heavy are not blessed here.
- restricting frame size to only equal weapon: scout - sidearms assault/logi - light heavy - heavy weapons
And now One question: heavys with light are only few (and you sentencing them), but scouts with shotguns are more. So.. eny taught?
- RE ... do you ever see how RE are vs heavy? I dont mention that splash dont work for user ;) And this is only matter of frame size. Not weapon.
- EWAR ... you meantion heavy - ewar -light welding ... man this is crazy :) who play this ?!?
- Why scout can't use heavy weapon? You just forget that heavy dont have eq slot and this is reason for chooby fingers (always snacks in eq slot)
- Commando ppl - they just get more then sentinel heavy/heavy for light weapon. How you distinguish them under heavy fire? You are fine with them? They are still better options for light weapon then sentinels - and here you have problem? Why?
etc. etc. Read more, play more...
For me I'm tired for now using light weapon. It was a bit chelenging but fun. For now forge is better option even for infranty. They just don't stand again and this is more pain.
For ppl that stil use heavy-light weapon - I'm with you. I know how much you must sacrifice for this.
Not much time left...
|
843-Vika
BurgezzE.T.F General Tso's Alliance
40
|
Posted - 2014.07.14 16:16:00 -
[30] - Quote
As i see it, its like this.
Sentinel has 1k or more hp, they have passive against every kind of weapon. They carry a Rail Rifle with the longest range of all light weapons. So now they have more hp and can damage you at a range that you can barely hit them. So they kill you before you even get through there shields.
Assault can have 1k hp if they equip complex shield and armor mods which restricts them from using a complex weapon so now the assault has to use an advanced weapon while the sentinel can use a proto weapon.
I am a scout and i usually use a side arm as my main weapon because it allows me to use complex mods and still be an effective slayer and being able hack objectives and and being able light up the map with my passive scans.
I have no problems making it so that Sentinel suits can only use heavy weapons, medium suits using light weapons and light frames using side arms only, this way suit are used as they were intended to be used.
And to the person that mentioned that they see a heavy using a sniper rifle, if you look close enough its a commando suit not a sentinel suit doing that. |
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |