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41. So all the i win button tankers have now moved to skirm and dom. - in General Discussions [original thread]
Scheneighnay McBob wrote: Summ Dude wrote: Scheneighnay McBob wrote: Difference is, tanks don't necessarily win the battle for you in skirmish and domination. I've had several instances where the team with a ton of HAVs lost because they...
- by Summ Dude - at 2014.06.21 22:42:00
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42. So all the i win button tankers have now moved to skirm and dom. - in General Discussions [original thread]
Scheneighnay McBob wrote: Difference is, tanks don't necessarily win the battle for you in skirmish and domination. I've had several instances where the team with a ton of HAVs lost because they didn't have a strong infantry presence to hack. ...
- by Summ Dude - at 2014.06.21 02:28:00
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43. So all the i win button tankers have now moved to skirm and dom. - in General Discussions [original thread]
CCP Rattati wrote: Tanks can't be everywhere at the same time, now they have to deploy more tactically and help cap points. They can still redline camp and pad their KDR, but Infantry can safely deploy far from them and effectively ignore them ...
- by Summ Dude - at 2014.06.20 17:26:00
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44. Sniper rifles need buff... - in General Discussions [original thread]
Before just making Sniper Rifles more lethal, I'd suggest improving their ability to support a squad, as I understand that to be the central design goal behind Dust. Here's a suggestion for that. As for the redline issues, I have yet to see a v...
- by Summ Dude - at 2014.04.16 18:26:00
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45. Epiphany about the ACR - in General Discussions [original thread]
Awry Barux wrote: ugg reset wrote: Awry Barux wrote: ugg reset wrote: stunlock? Getting shot slows your movement speed down significantly. From what I can tell, it's more or less a static amount per hit, so weapons with high ROF cau...
- by Summ Dude - at 2014.04.15 19:53:00
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46. Sniper Rifle Tagging - in General Discussions [original thread]
Galthur wrote: I would like to see this on a new racial sniper as a alt feature similar to the how ScR has charged shots. Why exactly? I don't really see snipers getting crazy amounts of WP as it is right now.
- by Summ Dude - at 2014.04.09 19:19:00
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47. Something I Noticed About Assault Suits - in General Discussions [original thread]
Boot Booter wrote: As a minmatar assault I strongly disagree with 5% bonus to damage mods that you suggest. All the other bonuses are defensive while a bonus to damage mods equates to very little extra damage, that is far outweighed by bonus to...
- by Summ Dude - at 2014.04.08 19:52:00
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48. Something I Noticed About Assault Suits - in General Discussions [original thread]
1pawn dust wrote: Assault Suits need a role bonus, not a % per lvl imo All assault suits should say receive 20% clip size /20% bonus to bio mods / 20% rep mods Something that makes them distinctive but not broke, its hard to define what an as...
- by Summ Dude - at 2014.04.08 18:39:00
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49. Giving the Assault Suit a More Defined Role Post-1.8 - in General Discussions [original thread]
It occurred to me that Assault suits are, in a sense, getting jipped on their bonuses. Here's the full idea.
- by Summ Dude - at 2014.04.08 18:36:00
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50. Something I Noticed About Assault Suits - in General Discussions [original thread]
So, with 1.8, the standard for Dropsuit skills now seems to be trending towards the standard one role bonus per level, and also two racial role bonuses per level. Sentinels all get two separate damage resistances, Scouts all get a bonus to two sep...
- by Summ Dude - at 2014.04.08 18:32:00
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51. Sniper Rifle Tagging - in General Discussions [original thread]
Random bump.
- by Summ Dude - at 2014.04.08 18:11:00
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52. Scientific Basis for Negative Community Interaction(CCP Required Rea... - in General Discussions [original thread]
This article looks like something that would've come out 10 years ago. I don't believe any semi-educated people are still propagating the rumor that violent video games cause violent video games. Why the hell is IGN even writing this ****? Also, p...
- by Summ Dude - at 2014.04.08 16:28:00
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53. Commando nerf? - in General Discussions [original thread]
Rusty Shallows wrote: Dimmu Borgir II wrote: snip A squad member today warned me to not waste any more SP on the Mini Commando as they're going to be nerfing the HP of all Commando suits by around 20%, is this true? I know about the possi...
- by Summ Dude - at 2014.04.05 04:58:00
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54. Herding Cats - in General Discussions [original thread]
Virtual Riot wrote: I think assaults need something specific to them. Scouts have cloaks, heavies have HMGs, logis have equipment, assaults have.... Medium frames need to be particularly good at one thing, instead of being the "jack of all tra...
- by Summ Dude - at 2014.04.04 19:33:00
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55. Herding Cats - in General Discussions [original thread]
For the record, saying nerfs are never ok is kinda silly. But anyway, here's my suggestion for the medium suits. Note that it does in fact involve taking one module slot away from Logis, but increasing their base HP.
- by Summ Dude - at 2014.04.04 09:14:00
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56. Ok, Infantry, it's your turn now - in General Discussions [original thread]
Nerf infantry weapons!!!! They're COMPLETELY OP!!!!1!!1! They can totally kill my tank in like 3- ........... Oh....oh wait.....never mind.....
- by Summ Dude - at 2014.04.02 17:02:00
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57. The Assault suits need better bonuses - in General Discussions [original thread]
RINON114 wrote: Summ Dude wrote: Vespasian Andendare wrote: Joseph Ridgeson wrote: So even with the bonuses, Logistics still stack HP better because of their favorable slot layouts. This is moreso a problem with the fact that Medium s...
- by Summ Dude - at 2014.03.31 00:54:00
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58. The Assault suits need better bonuses - in General Discussions [original thread]
Vespasian Andendare wrote: Joseph Ridgeson wrote: So even with the bonuses, Logistics still stack HP better because of their favorable slot layouts. This is moreso a problem with the fact that Medium suits' slots were not rebalanced with th...
- by Summ Dude - at 2014.03.29 04:48:00
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59. Can Nova Knives 1 Shot a heavy Suit in 1.8? - in General Discussions [original thread]
I was running my shiny new PRO Gallente Sentinel the other day.....and then I got one-shot. By a PRO Minmatar Scout, with PRO NK. So uh, to answer your original question, yes, yes they can. Bare in mind, I was only running 1 Complex Plate and then...
- by Summ Dude - at 2014.03.29 04:05:00
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60. assault should get 2 grenade slots - in General Discussions [original thread]
Kaughst wrote: Baal Omniscient wrote: Zirzo Valcyn wrote: or have their grenade count returned to 3 discuss. The issue with assaults isn't their grenade count, many don't even use grenades. The issue is that they scale poorly on the da...
- by Summ Dude - at 2014.03.29 03:54:00
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