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261. Balancing the Rail Rifle CQC effectiveness - in General Discussions [original thread]
I'd rather that both variants just got a 0.5 second charge-up time. But then also reduce the clip size a bit (I have no idea why it's so large for a weapon with that rate of fire), and greatly increase hip-fire recoil. Then it wouldn't be so great...
- by Summ Dude - at 2014.01.06 20:14:00
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262. Heavy registry - in General Discussions [original thread]
I've been having so much fun playing Dust ever since they finally fixed the HMG. At last, my prof 5 means something!
- by Summ Dude - at 2013.12.30 08:56:00
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263. Heavy is OP - in General Discussions [original thread]
Monkey MAC wrote: It sometimes a little over effective at longer ranges, but sailave . Now if they make shotguns that good at short range we will start to see a semblance of balance. Do...do you mean "c'est la vie"? It's French.
- by Summ Dude - at 2013.12.27 02:17:00
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264. Calling for a couple of proto forge gunners - in General Discussions [original thread]
I feel your pain, seeing 3+ tanks virtually every match gets old quick, especially when my charming little blueberries refuse to pull out even a little bit of AV. I've got proto FG with proficiency 3, message me if I'm on and I'll probably be down...
- by Summ Dude - at 2013.12.22 04:00:00
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265. Social Experiment - in General Discussions [original thread]
That's hardly a social experiment.
- by Summ Dude - at 2013.12.19 09:54:00
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266. A compromise?? - in General Discussions [original thread]
BrownEye1129 wrote: Once a damagedgo tank gets out of swarm/AV nade range the only chance to destory it is FG. That is IF he doesn't hide and he doesn't rep faster than the FG can fire. Which, by the way, they virtually always do. It seems r...
- by Summ Dude - at 2013.12.17 18:52:00
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267. A compromise?? - in General Discussions [original thread]
I could be wrong, but it feels to me like everyone is looking at the Tank/AV balance with only swarm launchers and AV grenades in mind. Well as a forge gunner, I'll just say it, tanks are a little too hard to kill right now. Yes, I know they were ...
- by Summ Dude - at 2013.12.17 02:50:00
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268. An honest call for reason. - in General Discussions [original thread]
Commander Tzu wrote: Even with a hardener up, forge guns and flux nades can still hurt a shield tank. As soon as that hardener runs out, the 3-4k shield hp can get devoured by swarms and AV, not to mention single forge gun shots taking 45% or m...
- by Summ Dude - at 2013.12.12 21:38:00
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269. No HMG Fix? Despite Proven That It's Broken?! - in General Discussions [original thread]
I didn't have time to read through all this so sorry if someone already covered it. Two things: 1. To the people who say, "The HMG works fine as long as you understand how it's reticle actually works." I think you may be missing the point. Regard...
- by Summ Dude - at 2013.12.06 21:54:00
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270. CCP, here's the player consensus on what to do about logistics suits... - in General Discussions [original thread]
CCP Logibro wrote: I think you mean attributes (and you're still missing a few if that's the case). Description is this: Gives a bonus to the speed and damage of projectile turrets. Penalty: Using more than one type of this module or simila...
- by Summ Dude - at 2013.12.02 05:15:00
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271. The winner gets 50m - in General Discussions [original thread]
2.91
- by Summ Dude - at 2013.11.29 23:21:00
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272. CCP, how about a comment? Anything. For the love of this game, say something. - in General Discussions [original thread]
You have my +1 and my sympathy. I'm really hoping this game gets back on track at some point. Hopefully soon.
- by Summ Dude - at 2013.11.29 00:49:00
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273. Logis aren't OP - in General Discussions [original thread]
My biggest problem with the logi suits is without a doubt the bonuses; they simply make no sense for a support unit. I know CCP has said before they want to give the logis more equipment based bonuses, so I'm just kinds waiting for that. But I've ...
- by Summ Dude - at 2013.11.29 00:40:00
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274. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
Aeon Amadi wrote: CCP Reykjavik has it right and it's amazing. CCP Shanghai, on the other hand... Not so much. Fair enough. I don't play Eve.
- by Summ Dude - at 2013.11.27 18:10:00
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275. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
Celus Ivara wrote: CCP Blowout, thank you very much for the communication and access you've been providing us with. :) ...Relatedly I'd like to offer a bit of ...."advice" sounds arrogant to say, let's go with "an observation". There is a diff...
- by Summ Dude - at 2013.11.27 14:54:00
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276. Heavies and the AR >Question for my Fat Cousins< - in General Discussions [original thread]
So lately, I've been having more and more trouble having fun playing my heavy, so I've just been running around in my Dragonfly suit with a Toxin AR. Basically just derpin around, building up some ISK and SP, whatever. But when Winter Carnage came...
- by Summ Dude - at 2013.11.25 11:06:00
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277. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
Kovinis Sparagas wrote: crazy space 1 wrote: hello assholes at ccp anyone home? It's a little bit rude, don't you think? Yea it kinda is, but he's got a point, CCP does seem to have been getting especially quiet lately.
- by Summ Dude - at 2013.11.25 10:48:00
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278. Amusingly ironic. - in General Discussions [original thread]
Oswald Rehnquist wrote: I would image the reference would be that he normally would not like seeing scouts die so fast / all the time, but seeing this event with terribad scout players is making him "smirk" That....still doesn't really work....
- by Summ Dude - at 2013.11.14 07:39:00
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279. Amusingly ironic. - in General Discussions [original thread]
You don't know what 'ironic' means, do you?
- by Summ Dude - at 2013.11.14 07:10:00
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280. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
Yea I kinda thought this was common knowledge, at least among HMG users. But I won't complain about having video evidence. Although I recall that among every single thread that has brought this problem up, there's been literally zero blue tags in ...
- by Summ Dude - at 2013.11.13 04:15:00
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