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41. Grupo de Asalto Chacal members boosting for WP - in General Discussions [original thread]
Big Burns wrote: CCP Rattati wrote: You will see the normal players from 0-2000 WP, and then there are two guys, each with 9000 WP. 0-2000 wp's? I'd better stop running my logi fit then. Wouldn't want to get booted for supporting my team. ...
- by Stile451 - at 2015.01.30 03:02:00
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42. ISK AFK FARMING WTF - in General Discussions [original thread]
When I was AFKing it was only about hitting the SP cap while not burning out. ISK has never been an issue for me. I no longer AFK because I don't need the SP.
- by Stile451 - at 2015.01.10 00:58:00
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43. ISK AFK FARMING WTF - in General Discussions [original thread]
Orber Gen wrote: Stupid Blueberry wrote: Or we could remove mlt sniper and swarm fits That sounds like a decision. Lets do that :3 Stile451 wrote: Expected Results: No rubber banding as the player does not change coordinates. No simp...
- by Stile451 - at 2015.01.07 21:29:00
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44. ISK AFK FARMING WTF - in General Discussions [original thread]
I have an AFK detection proposal which should help with the majority of issues. This proposal replaces the current AFK detection system. The basic premise is that if a player remains at the same coordinates(or set of coordinates within x meters) ...
- by Stile451 - at 2015.01.07 20:56:00
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45. Does any have a list of loyalty ranks? - in General Discussions [original thread]
I thought it gave you the names as well, my mistake.
- by Stile451 - at 2014.12.13 07:27:00
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46. A counter to the "stupid" known as - in Feedback/Requests [original thread]
Atiim wrote: Lazer Fo Cused wrote: Atiim wrote: Lazer Fo Cused wrote: 3. Its never been easier to take out vehicles False. 1. You must be bad with AV then, i know i dont have a problem with it and the tools availible dish out hefty s...
- by Stile451 - at 2014.12.13 01:47:00
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47. Does any have a list of loyalty ranks? - in General Discussions [original thread]
I can't tell if you're serious... You can scroll back and forward for the different ranks in game(or at least could in 1.9). It gave you the perks you were supposed to receive as well.
- by Stile451 - at 2014.12.13 00:53:00
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48. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
Mex-0 wrote: Stile451 wrote: Also, the next time you're tinkering with the cloak could you set it to have 2 different equipment switch speeds - one for an active cloak and one for an inactive cloak? ...That's called profile dampening... ...
- by Stile451 - at 2014.12.10 20:11:00
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49. Announcement:Uprising 1.10 Issues - in Technical Support/Bugs [original thread]
There is no bandwidth indicator on the UI.
- by Stile451 - at 2014.12.09 23:34:00
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50. [Feedback] Mini Flux Strike - Quite bad - in Feedback/Requests [original thread]
I'd love to see where it would hit the ground instead of 500m in the air. Would help with obitals overall.
- by Stile451 - at 2014.12.09 23:32:00
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51. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
I find the automatic deployment of inertial dampeners a bad idea. Sometimes I don't want them to activate, and sometimes I want to activate them at a later time. Would it be possible to change them to allow you to activate them(not auto activate)...
- by Stile451 - at 2014.12.09 23:06:00
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52. To Rattati: ARR, WOOOOT!!! - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Proof that Rattati/CCP do listen to the playerbase. I find that your signature links to a 404 error amusing.
- by Stile451 - at 2014.12.02 18:04:00
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53. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
What is CCPs stance on deactivation vs destruction? Have you done any tests to check on the performance impact(which from what I understand is the main reason to implement bandwidth)?
- by Stile451 - at 2014.12.01 16:50:00
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54. Sprinting Bug - in Technical Support/Bugs [original thread]
In my experience and what others have written it's an issue with your controller. The only way to fix it is a mod(don't remember what it is) or you can use a controller without this issue(would be nice if CCP could tweak this behavior to prevent t...
- by Stile451 - at 2014.12.01 03:52:00
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55. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Meee One wrote: Stile451 wrote: With no dev feedback for over 10 days I'm guessing they're not interested in community responses or ideas that aren't in line with the original post. Well,if the responses consisted of more than BW work arou...
- by Stile451 - at 2014.12.01 03:11:00
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56. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
With no dev feedback for over 10 days I'm guessing they're not interested in community responses or ideas that aren't in line with the original post.
- by Stile451 - at 2014.11.30 01:04:00
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57. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Doshneil Antaro wrote: Although I love this idea, the bw pop is necessary. The reason it pops is as much for frame rate as well as game immersion. Ever suit picked, every equipment placed need to be well thought out and serve a purpose. Spam, s...
- by Stile451 - at 2014.11.19 16:24:00
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58. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Having read the thread and grasped the idea I have to say I see promise but I don't like it in it's current incarnation. I would want to see a few changes happen before I actually liked it. I would love to hear your opinions on it. 1: The fir...
- by Stile451 - at 2014.11.19 06:12:00
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59. Announcement:Consolidated Skirmish Maps Feedback! - in Skirmish Gamemode [original thread]
On Boulder Rim the big, flat empty area inside J10 to M12 is inaccessible for vehicle deployment.
- by Stile451 - at 2014.11.13 16:55:00
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60. Uprising 1.9 Known Issues - in Technical Support/Bugs [original thread]
Is this thread ever going to be updated?
- by Stile451 - at 2014.11.11 22:09:00
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