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281. CPM, your community needs you. - in Feedback/Requests [original thread]
I didn't whine about it. I supported the changes. :) I will nudge the other CPM members though.
- by Soraya Xel - at 2014.09.25 21:27:00
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282. Review for ADS post delta - in Feedback/Requests [original thread]
Cross and IWS have both been posting actively on the forums today. Judge is unfortunately unavailable right now, which sucks.
- by Soraya Xel - at 2014.09.25 21:11:00
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283. Review for ADS post delta - in Feedback/Requests [original thread]
We're both discussing our personal opinions, really. The fact that the ADS was statistically OP isn't really debatable. It's a fact. But we don't have statistics yet for Delta, so there's no facts to be had yet.
- by Soraya Xel - at 2014.09.25 21:06:00
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284. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Sorry, Avinash, I was responding to Alaika's question. You both have A-names. :/ There's definitely a lot of things the squad system could improve on. But not through hotfixes, more than likely. Particularly, I'd love for squads to be variable si...
- by Soraya Xel - at 2014.09.25 21:03:00
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285. Review for ADS post delta - in Feedback/Requests [original thread]
Demandred Moores wrote: I killed most everything with swarms and av Nades pre update. Again your personal skull is not a bases for balancing hard numbers. Thankfully, the game was balanced for Hotfix Delta based on hard numbers and statistic...
- by Soraya Xel - at 2014.09.25 20:59:00
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286. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Avinash, I'm pretty doubtful DUST will go above 16v16, personally. And between trying to shove more people in the game, and making the game perform better, at this point I'd prefer the latter. I have no idea what Legion's scale will look like, tho...
- by Soraya Xel - at 2014.09.25 20:44:00
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287. Is it too Early to start Discussing Hotfix Echo? - in Feedback/Requests [original thread]
Keep it coming guys, this is a good thread. :D
- by Soraya Xel - at 2014.09.25 20:43:00
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288. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Avinash, would you consider DUST a large scale battle game? :)
- by Soraya Xel - at 2014.09.25 20:32:00
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289. Review for ADS post delta - in Feedback/Requests [original thread]
Vulpes, what you're shrugging off as "navigation mishaps" is the primary limitation of swarms. Around a city socket, you can assume half of all swarms will miss. And swarms should be the best AV weapon, theoretically, since they completely sacrifi...
- by Soraya Xel - at 2014.09.25 20:24:00
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290. Review for ADS post delta - in Feedback/Requests [original thread]
Kaze Eyrou wrote: Wasn't Judge having some internet troubles? Yeah, I didn't think it would be this long, I'm not sure what's up with that. It'd be really helpful if he was around for this stuff, rather than just the "nerf vehicles" CPM member.
- by Soraya Xel - at 2014.09.25 20:09:00
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291. Review for ADS post delta - in Feedback/Requests [original thread]
There's actually a lot of skill in figuring out how to hit dropships with swarms without hitting buildings. Forges are a lot easier, since you just point and shoot. Swarms require like... some basic understanding of geometry.
- by Soraya Xel - at 2014.09.25 20:08:00
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292. Review for ADS post delta - in Feedback/Requests [original thread]
For a few months I did almost nothing but swarm-based AV, until 1.7 when they stopped being able to damage... anything really. Vehicles were still overbearingly unmanageable, so I moved into forges for AV, and I was amazed at all of the advantages...
- by Soraya Xel - at 2014.09.25 19:56:00
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293. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
I don't agree with you, so I'm not credible. Got it.
- by Soraya Xel - at 2014.09.25 19:54:00
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294. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Thor Odinson42 wrote: I know how SMB feels on the issue, I don't need to ask him about stuff like this. He sees the beauty of team play in Dust and the fact that it's one of the main things that sets Dust apart from other FPS. So ALL of the ...
- by Soraya Xel - at 2014.09.25 19:48:00
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295. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Thor, the problem is, you're assuming your view represents all players. And I specifically directed you to a CPM representative who would probably agree with you, and at best, be a better person to represent your view on the issue. More than once,...
- by Soraya Xel - at 2014.09.25 19:44:00
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296. Review for ADS post delta - in Feedback/Requests [original thread]
Espeon Bons wrote: Yes, the best way to find balance is by nerfing X and buffing Y. When both x and y directly affect each other. Thus nerfing X (bringing it to the level of y) and then buffing y(putting Y over the new level of X) creates balan...
- by Soraya Xel - at 2014.09.25 19:42:00
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297. Disarming RE - in Feedback/Requests [original thread]
But shooting enemy REs is like the best way to teamkill in pubs. :D Honestly, there's been a longstanding view that there should be some way to hack drop uplinks, nanohives, etc. and I think hacking an RE would also make sense in that context som...
- by Soraya Xel - at 2014.09.25 19:40:00
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298. Review for ADS post delta - in Feedback/Requests [original thread]
Espeon Bons wrote: Do you even ADS? Do you even AV?
- by Soraya Xel - at 2014.09.25 19:38:00
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299. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Well hopefully CCP thinks you are a stupid as you are showing to be here. Maybe we can talk when you're done having your tantrum. The whole "last word, drop mic, and block on Skype" thing was real mature. ;) As I alre...
- by Soraya Xel - at 2014.09.25 19:36:00
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300. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
SoTa Senpai wrote: It will remain nothing but casual if we stick with your reasoning - there is a competitive and cut-throat side of this game that isn't show-cased EVEN IN THE SLIGHTEST. that is a HUGE concern for this game, and you CPM shoul...
- by Soraya Xel - at 2014.09.25 19:33:00
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