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3181. Where was all the DS QQ last build??? - in General Discussions [original thread]
Leither Yiltron wrote: HAV's were more overpowered than DS's back then. So people abused those. Now people who can't play go for dropships instead. It's a vicious cycle. People who love to fly go for dropships. Those of us who learned to fl...
- by Skihids - at 2012.11.01 02:02:00
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3182. A testament to how OP a dropshit is or how UP a swarm launcher - in Feedback/Requests [original thread]
Necrodermis wrote: Henrietta Mann wrote: It's not the drops hip that needs nerfing, its the bloody missile turrets that have needed the ban hammer . However as in eve it must be in dust, so missiles don't get the nerf they deserve or need. ...
- by Skihids - at 2012.10.31 23:54:00
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3183. Next Beta "Wipe" - in General Discussions [original thread]
And all AUR and goods from Merc pack purchases and bonus items from events are returned
- by Skihids - at 2012.10.31 23:32:00
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3184. Where was all the DS QQ last build??? - in General Discussions [original thread]
Scheneighnay McBob wrote: Swarm speed is fine- it's the pathing that's terrible; I actually got a good view of it on the overview map- the dropship made a sharp turn, then the swarms followed the direct path of the ship around the turn (if they...
- by Skihids - at 2012.10.31 23:26:00
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3185. Where was all the DS QQ last build??? - in General Discussions [original thread]
I can attest to random gunners being a liability. *BANG* *BANG* *BANG* *BANG* and my ship swings wildly from side to side as the fools shoot my ship over and over until one slows me down enough to get caught by swarms or punched by a forge gun. I...
- by Skihids - at 2012.10.31 23:19:00
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3186. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
Once your team redlined the other and you had missile turrets on any vehicle they were done for. Dropships have a better field of fire, but a LAV or tank on a hill could do the same. It was true in Precusor and it's true in Codex. If someone had ...
- by Skihids - at 2012.10.31 23:05:00
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3187. To Devs : About SP Cap and Double Sp Week ! - in General Discussions [original thread]
Jariel Manton wrote: Not only does it balance but it also keeps everyone progressing on a predictable time frame. I dont think CCP wants everyone pretty much settled into everything that they want by the end of 2 months. It's a poor way to ...
- by Skihids - at 2012.10.31 16:43:00
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3188. next wipe - in General Discussions [original thread]
Fivetimes Infinity wrote: Some guy from CCP said, before Codex came out, that they will hopefully not be doing another wipe until release unless things go awry. So the next wipe might not be for a while. That was when they were still thinkin...
- by Skihids - at 2012.10.30 18:59:00
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3189. large missile turrets are game breaking OP - in General Discussions [original thread]
I think part of the problem is the shear visibility vehicles have. Folks expect to get killed by infantry and ont even take notice of which red dot did them in. It could be the same one over and over, but few would realize it. But vehicles are ver...
- by Skihids - at 2012.10.30 01:52:00
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3190. Dropship Flight School - in Rookie Training Grounds [original thread]
Cross Atu wrote: Skihids has this thread been linked in the new Training forum? Seems like it would fit right in there and be easier to locate for Mercs new to piloting. Cheers, Cross I hadn't noticed the new Training forum until you mentio...
- by Skihids - at 2012.10.29 19:33:00
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3191. Balancing Vehicle Deployment. - in General Discussions [original thread]
To cudgel the rotting equine corpse, we don't yet have all the game elements so a careful balancing is premature. CCP is working to keep the game playable as it builds the rest and gathers data. I'm as anxious as the next person to see progress, ...
- by Skihids - at 2012.10.29 03:05:00
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3192. What's up with SP reward? - in Feedback/Requests [original thread]
HEAT SoulRipper wrote: Skihids wrote: HEAT SoulRipper wrote: Chankk Saotome wrote: This was changed with the new build. SP cap is set around 500,000SP and resets once a week on Wednesday. Yep... Which makes boosters worthless beca...
- by Skihids - at 2012.10.28 14:42:00
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3193. A testament to how OP a dropshit is or how UP a swarm launcher - in Feedback/Requests [original thread]
Dropships are not invulnerable to swarms if they aren't running at full speed. Good pilots will plot courses and try to maintain full speed at all times, but won't always be able to do so due to external factors. Novice pilots will often drop belo...
- by Skihids - at 2012.10.28 14:37:00
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3194. Challenge is what makes a game fun - in General Discussions [original thread]
Shijima Kuraimaru wrote: Skihids wrote: Think about a game as simple as bowling. -áYou can remove most of the skill requirements for kids by dropping bumpers in the gutters. -áThe kids can roll balls down the lane and watch the pins drop. -á...
- by Skihids - at 2012.10.28 13:46:00
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3195. What's up with SP reward? - in Feedback/Requests [original thread]
HEAT SoulRipper wrote: Chankk Saotome wrote: This was changed with the new build. SP cap is set around 500,000SP and resets once a week on Wednesday. Yep... Which makes boosters worthless because as soon as you hit that cap, you're wast...
- by Skihids - at 2012.10.28 03:47:00
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3196. Challenge is what makes a game fun - in General Discussions [original thread]
Good points. I think CCP has more experience on the MMO side of skill requirements than the FPS side. The thing is new players will judge the ge first on the FPS side, and that's what we will experience on a daily basis.
- by Skihids - at 2012.10.28 03:42:00
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3197. A testament to how OP a dropshit is or how UP a swarm launcher - in Feedback/Requests [original thread]
Everything will change in the future, but right now swarms are not completely useless. Yes, dropships can outrun swarms at max speed, but only at max speed. Given the tight maps, the low ceiling, and errant gunners smacking their own ship around...
- by Skihids - at 2012.10.28 03:26:00
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3198. Challenge is what makes a game fun - in General Discussions [original thread]
I've been reading the various threads and thinking about what makes a game fun to play. -áSometimes I just want to blow stuff up and not work hard, but that kind of play pales pretty quickly due to lack of challenge. -áIt's just pushing buttons an...
- by Skihids - at 2012.10.28 01:29:00
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3199. cancel battle requests - in Feedback/Requests [original thread]
OgTheEnigma wrote: WHz DS9899 wrote: go over the gamemode you picked and press X. Your Welcome. This is fine when you're on your own, but if you're a squad leader then you have to watch out. I've cancelled requests before and the rest of m...
- by Skihids - at 2012.10.28 01:21:00
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3200. [Request] Reduce the controller vibration whilst inside a dropship - in Feedback/Requests [original thread]
I was wondering about the cause of all that vibration. it seems to happen with no provocation.
- by Skihids - at 2012.10.28 01:11:00
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