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3201. vehicle combat in dust 514 - in General Discussions [original thread]
The dropship is just one of several small missile turret weilders and it is not invulnerable. Yes it can outrun swarms, but only if it can keep up maximum speed. The thing is, it's tricky to manage that constantly for an entire match, let alone ...
- by Skihids - at 2012.10.27 02:42:00
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3202. dropship cockpit view - in Feedback/Requests [original thread]
It would be great to be able to pilot from the first person view, but that would require a more wide angle view. The current flat screen is impossible to use. Give us a wrap around view with multiple "window" screens. Add instruments and the level...
- by Skihids - at 2012.10.26 01:48:00
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3203. CCP Im disapointed - in General Discussions [original thread]
Originally ALT-QQ was the hotkey to quit from Warcraft and became a way to tell people to just quit. Later it was taken as crying eyes.
- by Skihids - at 2012.10.26 01:30:00
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3204. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Christ0pher Blair wrote: Tony Calif wrote: You still need to lead your target because the game is so laggy. This. Everyone is claiming sniping is easy pie. I've been seeing shield flickers and no dmg notifications for weeks now. Sometime...
- by Skihids - at 2012.10.25 04:26:00
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3205. Dropships turrets need a huge nerf. - in General Discussions [original thread]
Jariel Manton wrote: Pokey Dravon wrote: No the problem is that dropships can outrun swarm launchers indefinitely. We need Missile Bombardment and Missile Projection skills, like in EVE, to boost missile flight time and velocity on Swarm L...
- by Skihids - at 2012.10.25 04:15:00
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3206. buff and limit the tank - in Feedback/Requests [original thread]
Nova Knife wrote: I don't think you realize how massive a buff separating the driver from the gunner is. Currently, the Driver generally needs to keep the gun in the direction he's traveling so he can see where he's going. Especially the case w...
- by Skihids - at 2012.10.25 03:52:00
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3207. Dropships Stronger! - in Feedback/Requests [original thread]
I suggest sticking to the center of the map and away from the taller hills due to the unfortunate ceiling. At the top of the service ceiling all of your thrust is going to keeping you at altitude. If you tilt to gain forward momentum you lose a c...
- by Skihids - at 2012.10.24 19:54:00
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3208. Fuel injector for Dropships !! - in General Discussions [original thread]
Kaminoikari wrote: droidb0ne wrote: Kaminoikari wrote: D3aTH D3alER54 wrote: Simple question. Is using the fuel injector in Dropships to break the height barrier to get on top of buildings against the rules in the tournament ?? And...
- by Skihids - at 2012.10.23 21:27:00
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3209. [Feedback] Codex Vehicle Feedback: Armor vs Shield - in Feedback/Requests [original thread]
One bonus for armor is that the dropships can fit the Afterburner propulsion module while the shield ships cannot. The module comes with a PG cost of 1.64 X the base max PG of a Myron. With two 25% PG upgrade modules and an additional 15% from sk...
- by Skihids - at 2012.10.23 21:16:00
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3210. Is there any matchmaking based on SP or is it all random now? - in General Discussions [original thread]
Our skill points have been normalized by the SP cap, so the differences in player skill/practice time is not reflected in that statistic. I'm not sure what CCP can use to balance with at present. There may also just not be enough low SP players w...
- by Skihids - at 2012.10.23 20:57:00
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3211. Burning Armor needs to be removed - in Feedback/Requests [original thread]
I'd like to see less damage taken when an RDV drops off a dropship and it rolls over onto me. I respawned to find it on its side with half its armor. When I used a jeep to right it the total damage (starting with full shields) was high enough that...
- by Skihids - at 2012.10.23 19:40:00
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3212. Negative ISK?... - in General Discussions [original thread]
I also recieved -50 warpoints for one kill in a match where I lost a dropship with one passenger. I thought it odd at the time.
- by Skihids - at 2012.10.23 19:21:00
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3213. Tales of a weary medic - in General Discussions [original thread]
Ima Leet wrote: was an entertaining read. i agree that i think they could have said no points for rep'n vehicles but still get points for rep'n people. they say this had to be a simple fix without a patch so i think this should've been do-able....
- by Skihids - at 2012.10.23 19:12:00
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3214. DROPSHIP PILOTS - in General Discussions [original thread]
Train up some pilots from your current corp members?
- by Skihids - at 2012.10.23 19:05:00
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3215. Dropship practice area. - in Feedback/Requests [original thread]
For now the spawn on the three point map in skirmish is a very safe practice area. Just don't call it in if your team is redlined and you should be able to practice in peace.
- by Skihids - at 2012.10.23 01:18:00
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3216. Map Hack/Bug - in General Discussions [original thread]
Counting Wizard wrote: Maken Tosch wrote: The fact that the player in question didn't show up on radar is not a valid argument for claiming there is a hack involved. I used multiple profile dampeners and able to sneak up behind people even a...
- by Skihids - at 2012.10.22 20:36:00
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3217. ANTI-ARMOR... WHERE? - in Feedback/Requests [original thread]
Tank Splitter wrote: Skihids wrote: INVALID FITTING wrote: I agree with cody-p completely here, one thing I've seen mentioned on the forums and I'm gonna reiterate, is that there is no upgrades to increase the speed of swarm launchers, ye...
- by Skihids - at 2012.10.22 20:25:00
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3218. Map Hack/Bug - in General Discussions [original thread]
Counting Wizard wrote: Laz Ulian Sol wrote: What game mode were you playing? If it was ambush then that's just random spawns. Also drop uplinks often take a while to appear and give the idea that someone is spawning in places they normally...
- by Skihids - at 2012.10.22 18:46:00
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3219. ANTI-ARMOR... WHERE? - in Feedback/Requests [original thread]
My take on this is that it's a bug to let you fit a transmission or nitrous injection module on a jet engine. Neither make any sense at all. I believe anyone using them is just deluding themselves into thinking that they work.
- by Skihids - at 2012.10.22 18:33:00
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3220. ANTI-ARMOR... WHERE? - in Feedback/Requests [original thread]
INVALID FITTING wrote: I agree with cody-p completely here, one thing I've seen mentioned on the forums and I'm gonna reiterate, is that there is no upgrades to increase the speed of swarm launchers, yet there are overdrives and other mods for ...
- by Skihids - at 2012.10.22 18:25:00
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