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2281. (Request) "Mass Driver" Artillery Turrent for Tanks - in Feedback/Requests [original thread]
I like the idea of a self propelled mortar . That could fire from cover and thus evade rail guns. That could come in with anti-HAV aircraft to keep things balanced.
- by Skihids - at 2013.03.26 19:20:00
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2282. [ Proposal ] Gunship - in Feedback/Requests [original thread]
gbghg wrote: What about a fixed weapon system for the pilot on the nose and have wing mounted turrets with 360*rotation? and I'd rather see the pilot's weapon system behave like the AH in battlefield where you aim with the entire aircraft. Keep...
- by Skihids - at 2013.03.26 19:12:00
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2283. New build 'Uprising' on May 6th? - in General Discussions [original thread]
Six weeks to save up SP for all the new goodies.
- by Skihids - at 2013.03.26 17:57:00
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2284. Heavy becoming worthless? - in General Discussions [original thread]
I hope the Heavy class doesn't go away, as that would be sad for us Logis.
- by Skihids - at 2013.03.26 17:54:00
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2285. I'm really sick of losing protosuits to unskilled heavies with militia forge... - in General Discussions [original thread]
Mithridates VI wrote: Skihids wrote: WyrmHero1945 wrote: Skihids wrote: In this case it's: 1) Buy dropship 2) crash droship on the slope of the tower top 3) avoid being killed by the four red dots on the roof 4) kill all of them and t...
- by Skihids - at 2013.03.26 12:04:00
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2286. I'm really sick of losing protosuits to unskilled heavies with militia forge... - in General Discussions [original thread]
WyrmHero1945 wrote: Skihids wrote: In this case it's: 1) Buy dropship 2) crash droship on the slope of the tower top 3) avoid being killed by the four red dots on the roof 4) kill all of them and take out their DU before they come back 5) P...
- by Skihids - at 2013.03.26 03:01:00
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2287. I'm really sick of losing protosuits to unskilled heavies with militia forge... - in General Discussions [original thread]
Isn't a FG a modified mining tool rather than a rail gun? I keep reading people claim that it's a rail, but I can't see someone firing a rail into the ground what with all the shrapnel it would cause.
- by Skihids - at 2013.03.26 02:46:00
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2288. I'm really sick of losing protosuits to unskilled heavies with militia forge... - in General Discussions [original thread]
In this case it's: 1) Buy dropship 2) crash droship on the slope of the tower top 3) avoid being killed by the four red dots on the roof 4) kill all of them and take out their DU before they come back 5) Profit There are no ladders and you have ...
- by Skihids - at 2013.03.26 02:42:00
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2289. [ Proposal ] Gunship - in Feedback/Requests [original thread]
Fixed guns on a dropship would be near worthless as it rarely points its nose at a target. I suppose you could exchange the camera look function on the right stick for a gun elevation/depression control and use X to fire. The pilot would then use...
- by Skihids - at 2013.03.26 02:30:00
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2290. [ Proposal ] Gunship - in Feedback/Requests [original thread]
I like it, but if you do it right two crew members will make it far more powerful than a solo craft. The pilot and gunner could concentrate solely on heir task rather than divide their attention.
- by Skihids - at 2013.03.26 02:22:00
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2291. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
A visual distortion field "grenade" was mentioned months ago, so I expect we will get it eventually.
- by Skihids - at 2013.03.26 02:16:00
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2292. I'm really sick of losing protosuits to unskilled heavies with militia forge... - in General Discussions [original thread]
King Kobrah wrote: AV weapons should not be able to to shoot at infantry. swarm launchers were adjusted, and now that you have these chucklefucks sitting on top of the tallest towers shooting grimlock/assault forge guns down at infantry..it jus...
- by Skihids - at 2013.03.25 23:28:00
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2293. Dropships. - in General Discussions [original thread]
N1ck Comeau wrote: Ok so is there any news of a new Dropship coming in the new build? I have never used them reason being i hear they kinda suck. People need a reason to use them other then dropping guys off somewhere. increase there hit po...
- by Skihids - at 2013.03.25 21:09:00
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2294. What characterizes different classes of vehicles vs. AV? - in General Discussions [original thread]
Needless Sacermendor wrote: Skihids wrote: Dropships are medium vehicles. Dropships are aircraft, LAVs and HAVs are vehicles. Is the dropship the medium size of aircraft or is it the light version ? If it's the light version it would make...
- by Skihids - at 2013.03.25 19:20:00
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2295. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
Takahiro Kashuken wrote: Nice a cloak If anything dont follow KZ3 cloaking method, it was easy exploitable Do i get a cloak for my HAV? Can I just paint my dropship sky blue?
- by Skihids - at 2013.03.25 19:12:00
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2296. What characterizes different classes of vehicles vs. AV? - in General Discussions [original thread]
Chris F2112 wrote: You can dodge swarm missiles in a LAV if you get lucky. I happened to bounce off hill and do a spin in the air, making all the swarms crash into the ground around me. It was quite exhilarating. On a more serious note, I don'...
- by Skihids - at 2013.03.25 19:06:00
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2297. What characterizes different classes of vehicles vs. AV? - in General Discussions [original thread]
Dropships are medium vehicles.
- by Skihids - at 2013.03.25 19:03:00
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2298. What characterizes different classes of vehicles vs. AV? - in General Discussions [original thread]
In most medieval/fantasy style games you have different classes of fighters. The heavy class in plate armor is slow but can soak up damage. The light fighter can't take nearly as much damage, but is nimble and can avoid getting hit. In DUST the m...
- by Skihids - at 2013.03.25 18:48:00
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2299. HAVs aren't just vehicles... They're a class! - in General Discussions [original thread]
I agree with the OP in that driving should be seen as a seperate role from running on the ground. A HAV or DS should not be regarded as a mere piece of equipment usable by any infantryman in the same way as a nanohive might be. This game needs m...
- by Skihids - at 2013.03.25 18:33:00
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2300. Is it the Viziam Or the Complex DMG mods that is the real problem? - in General Discussions [original thread]
Just give me a proto small laser turret for my DS that's every bit as good as the hand held Visam and I will be happy. Actually it should be better as it is a mounted weapon and will cost more.
- by Skihids - at 2013.03.25 18:05:00
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