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161. which one kills faster - in General Discussions [original thread]
The Assault Mass Driver is much more effective for long distance overwatch, DoA, cloaked scouts, and large groups. I actually find it to be a slightly more effective killer, especially the Boundless, mostly due to the huge blast radius. Also, alth...
- by Shutter Fly - at 2014.04.18 14:57:00
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162. DNS here is who you work for. - in General Discussions [original thread]
Sum1ne Else wrote: Sgt Kirk wrote: I'm just here for the ISK bitches. copy that Seriously? You too, Sum1? It really pains me to see people that I used to respect just throwing away everything that has been sacrificed to promote the f...
- by Shutter Fly - at 2014.04.16 14:54:00
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163. Cal vs gal scout - in General Discussions [original thread]
NAV HIV wrote: Magnus Amadeuss wrote: DEZKA DIABLO wrote: I don't really see a balance in this, is the gal supposed to be unstoppable with dampening? I'm to tired to do maths, and I kinda been not paying much attention to exact numbers s...
- by Shutter Fly - at 2014.04.15 15:21:00
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164. Scout Playstyles (Post 1.8) - in General Discussions [original thread]
LOLFWARMY, do you have any idea who your CEO is? If not, I have some very eye-opening stories for you. Anyway, I have about 30M invested directly into scout-type things. Lv5 Dropsuits: Caldari Scout Gallente Scout Minmatar Scout Almost all my ...
- by Shutter Fly - at 2014.04.10 01:46:00
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165. which scout suit is best? - in General Discussions [original thread]
I'd say Gal and Cal are tied for best scout. The Cal is excellent at locating and killing other scouts and has very flexible CPU/PG. The Gal is the best way to take out a Cal scout and has plenty of versatility in its slot layout. Minmatar has po...
- by Shutter Fly - at 2014.04.08 07:35:00
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166. Easy patch fix to camping Scouts at Objectives. - in General Discussions [original thread]
I love how people are stating scanners and precision enhancers are a solution to this. A Gal Scout with one complex profile dampener is 100% unscannable while cloaked, add an extra enhanced dampener and they are completely unscannable by any mean...
- by Shutter Fly - at 2014.04.07 23:49:00
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167. I'm calling it. The new FOTM knifer kill is... - in General Discussions [original thread]
Yep, it's definitely satisfying to carve up some FOTM chaser scouts. I've never been a big fan of Nova Knives, but I don't like to waste the bonuses on my Proto Minja. They're always so careless on that first spawn, it's so easy to come charging ...
- by Shutter Fly - at 2014.04.02 08:37:00
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168. Final goodbye to the shotgun - in General Discussions [original thread]
Too bad the Breach Shotgun can rarely OHK as it is. Even in pubs, you'll probably only get an average of 5-7 kills out of one without resupplying. With the Breach being the "viable" shotgun and the RoF skill gone, we'll be back to the old problem ...
- by Shutter Fly - at 2014.03.24 21:32:00
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169. R.I.P Scrambler Pistol - in General Discussions [original thread]
Piraten Hovnoret wrote: Can some blue tag plz explain WHY it's geting nerfed? I just don't get it. Haven't found one thread about nerfing it WHY WHY WHY WHY LOLOLOLOL CCP never says tells us "why", they just make ridiculous changes and ...
- by Shutter Fly - at 2014.03.24 01:37:00
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170. Shotgun funeral - in General Discussions [original thread]
Appia Vibbia wrote: Knight Soiaire wrote: Shotgun will be fine. I prefer the new bonus, an alpha weapon deserves a bonus to damage, not ROF. Except the damage increase is not enough to change the number of shots to kill https://forums.du...
- by Shutter Fly - at 2014.03.19 01:26:00
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171. Shotgun funeral - in General Discussions [original thread]
Dexter307 wrote: Shutter Fly wrote: I actually don't think the SG prof change is much of a nerf. In comparison to the rifles/SMG, I would say the shotty is actually coming out better than before. Although, against heavies, it's a huge nerf. ...
- by Shutter Fly - at 2014.03.19 00:49:00
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172. Calling the Great Scouts of DUST 514 - in General Discussions [original thread]
Hmm, I might consider the Amarr for my 3rd proto suit (after the Cal and Gal, of course). Just because it's an Amarr suit, it doesn't mean you HAVE to put a ScR on it Amarr Shotgun Scout: JumpN'ShootMan It may not be a speedy or exceptionall...
- by Shutter Fly - at 2014.03.19 00:41:00
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173. Shotgun funeral - in General Discussions [original thread]
I actually don't think the SG prof change is much of a nerf. In comparison to the rifles/SMG, I would say the shotty is actually coming out better than before. Although, against heavies, it's a huge nerf. You'll never kill a well fit heavy of the ...
- by Shutter Fly - at 2014.03.19 00:13:00
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174. Meta Techniques, my pet peeve - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: clown car... lol. but whatever, its a simple tactic that uses vehicles in a non just go kill everything kind of way. tanks and ads's are typical and boring, get in go kill. you can find those in any game. But using a ...
- by Shutter Fly - at 2014.03.18 04:07:00
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175. Shotgun, stop sucking! - in General Discussions [original thread]
Iron Wolf Saber wrote: I only miss at a yard less than yard or more than that it hits. A yard is a yard less than yards...wait, what? I think the real question is, has anyone really been far even as decided to use even go want to do look mo...
- by Shutter Fly - at 2014.03.18 03:43:00
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176. Shotgun, stop sucking! - in General Discussions [original thread]
jerrmy12 kahoalii wrote: LT SHANKS wrote: Those were point blank head shots! Why don't you love me?! It 3 shots heavies at mlt level... MLT/STD heavies, maybe. Although, while we're on the subject of 3 shotting STD heavies, the CreoDro...
- by Shutter Fly - at 2014.03.18 03:36:00
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177. Why all us "old guys" always talk about Skirmish 1.0 and R... - in General Discussions [original thread]
Man, Skirm 1.0 was so much fun. Cliffs, crevices, plateaus, all kinds of terrain, then the map ended with an open valley that had to be crossed to enter the facility. That map had a bit of everything. It was cool being able to destroy the first t...
- by Shutter Fly - at 2014.03.10 04:14:00
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178. Being A Logi Is NOT Profitable, This HAS To Change - in General Discussions [original thread]
I wish I could make 300K a game. A logi makes much more ISK than everyone else, it's no different for you than it is for all other infantry. I can rack up 2-3M in kills, but still make <250K because some bluedot logi threw down a bunch of dea...
- by Shutter Fly - at 2014.03.08 22:55:00
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179. NPE, are we getting the wrong n00bs? - in General Discussions [original thread]
Reusing an earlier post from a similar thread. Pretty much sums up how I started out and my view of the NPE. Shutter Fly wrote: I understand that this game is a bit different from your average FPS, and that can be a bit confusing at first, but...
- by Shutter Fly - at 2014.03.08 02:19:00
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180. The indirect scout nerf? - in General Discussions [original thread]
Heavies will have a maximum of ~2200 eHP , and about the same maximum actual HP as the Amarr already has. The 2200 figure is accounting for resistances, which NKs will be exempt from. Scouts won't be UP in 1.8, I actually fear that they will lik...
- by Shutter Fly - at 2014.03.06 13:09:00
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