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881. This game makes decent players good, and average players bad. - in General Discussions [original thread]
I'm not a pro player by far but I get the game and how it works, as well as the intent of the skill system, which is working really well IMO. Dust isn't a pure FPSMMO game. It has, as intended, RPG elements. The skill system actually means someth...
- by Shijima Kuraimaru - at 2012.12.03 01:07:00
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882. To grind or not to grind? - in General Discussions [original thread]
Sentient Archon wrote: When it comes to SP with the weekly cap, it just seems pointless to play for more than a day or 2. Most players know that the skill cap is about 500K skill points for the week and most players get that in a couple of days...
- by Shijima Kuraimaru - at 2012.12.03 00:31:00
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883. RDV to return vehicles to MCC - in Feedback/Requests [original thread]
Velvet Overkill wrote: If your vehicle has people inside when you're calling an RDV to retrieve it, the people inside should be automaticly kicked out. No. Let them jump out manually. If they forget, or just don't, they get a free ride into ...
- by Shijima Kuraimaru - at 2012.12.03 00:23:00
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884. forge gunners and profit in the same sentence? hawhawhawhaw - in Feedback/Requests [original thread]
Vermaak Doe wrote: Aellar Dae wrote: I like this thread. DUST needs some place for forgegunners' gathering. TO DESTROY THEM WITH ORBITAL STRIKE AT ONCE!!! If seriously... TS, you can't even imagine, how pilots hate your role as forgegunng...
- by Shijima Kuraimaru - at 2012.12.03 00:20:00
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885. Red lined push back - in General Discussions [original thread]
I hate getting redlined, but when it happens, I suit up in my throw away droplink fitted militia assault suit and use my free LAV to try to speed through and set us a spawn point out in the field. I even announce it over voice for people who have ...
- by Shijima Kuraimaru - at 2012.11.25 00:39:00
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886. No points for team spawn on Vehicle cru - in Technical Support/Bugs [original thread]
Luther Mandrix wrote: I run a lav with a cru and am not getting points for team spawns to it. Any one else notice this? It's a current problem that, from what I understand, has been around from the beginning. There are more than a couple of ...
- by Shijima Kuraimaru - at 2012.11.25 00:20:00
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887. [Request] Revamping Strafing/Aiming - in Feedback/Requests [original thread]
Sytonis Auran wrote: Scout and assault strafing are pretty close to being there at the moment. I haven't used heavy enough to make a comment there. Hit detection still needs work, agreed. Heavies are slow moving, slow turning, and are hardl...
- by Shijima Kuraimaru - at 2012.11.24 23:38:00
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888. REQUEST -- points for rehacking...MANDATORY - in Feedback/Requests [original thread]
+1
- by Shijima Kuraimaru - at 2012.11.24 23:35:00
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889. RDV to return vehicles to MCC - in Feedback/Requests [original thread]
Deployment>Vehicle>Retrieve Current Vehicle. The only problem I see with this is, unless vehicle possession is locked to the owner, any team mate could jump into a vehicle and have it retrieved into their inventory.
- by Shijima Kuraimaru - at 2012.11.24 23:25:00
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890. Mouse and Keyboard Hotkeys - in Feedback/Requests [original thread]
I agree. Though memorizing the keyboard layout is a good idea, I still haven't managed it because I still get confused when I see the "Square to call for help" dialogue. I'd really like not having to set my controller above my keyboard. Maybe it's...
- by Shijima Kuraimaru - at 2012.11.24 22:53:00
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891. forge gunners and profit in the same sentence? hawhawhawhaw - in Feedback/Requests [original thread]
I know your pain, but I play FG because I like it. On the other side... I also started skilling HMG so I have something else to fall back on should the match suddenly go vehicle/installation free.
- by Shijima Kuraimaru - at 2012.11.24 22:49:00
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892. RAILGUN BULLETS ARE TRASH - in Technical Support/Bugs [original thread]
SuperSaiyan4 Gogeta wrote: What's the purpose of using a railgun when the energy slugs do nothing? Direct hits = Blue flash but no damage!!! Really? I shot some dude in the face from 200+ meters away and nothing happened!!! He didn't even flinc...
- by Shijima Kuraimaru - at 2012.11.24 22:42:00
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893. [bug] swarm Launcher behavior - in Technical Support/Bugs [original thread]
I've had times like these where the SWARMs went in directions other than their target but yesterday, when the four SWARMs launched, they seemed to work fine until about 2 secs of flight time where one suddenly went straight up and spiraled before ...
- by Shijima Kuraimaru - at 2012.11.22 23:57:00
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894. Missile turrets nerfed - in General Discussions [original thread]
Ok. So I played a bit with a rocket installation. Not my skill set but hey. Splash damage reduction fine. Splash Radius reduction is a bit too much. Range reduction is too much. Dispersion is so bad I had rockets shooting off out of the outer reti...
- by Shijima Kuraimaru - at 2012.11.22 22:59:00
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895. Why Tanks - in General Discussions [original thread]
Necrodermis wrote: BobThe843CakeMan wrote: are u serious. forge guns get faster reload longer range more damage and then damage modules and then breach forges tht do more damage than railguns. u got to be kiding me. tanks get 30 40 % withou...
- by Shijima Kuraimaru - at 2012.11.22 00:23:00
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896. Missile turrets nerfed - in General Discussions [original thread]
As the victim of many rocket (let's be honest, they're not really missiles) attacks, I do have to say that out of the three things done, only the splash damage was redefined well. There should be a some dispersion but, if the forums are any indica...
- by Shijima Kuraimaru - at 2012.11.21 23:53:00
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897. Forge Gun Question - in General Discussions [original thread]
Garrett Blacknova wrote: forestghost kinnan wrote: First off i'm not here to start a fight. Second off, I know what happened to my tank. I don't appreciate being called a liar. I've been on Dust through enough builds to know what it's like t...
- by Shijima Kuraimaru - at 2012.11.19 21:57:00
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898. Forge Gun Question - in General Discussions [original thread]
Ludvig Enraga wrote: Waruiko DUST wrote: well if it was a breach proto that deals like 2.5K right? So if it was 2 10% mods they would get 22% because stacking is broken right now. Weaponry 5 is another 10%. If proficiency was maxed as well t...
- by Shijima Kuraimaru - at 2012.11.19 12:13:00
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899. Forge Gun Question - in General Discussions [original thread]
Weaponry 5 only get's you 10%. FG Proficiency 5 gives you 15%. So max skilled gives you 25% before damage amplifiers. 2x Complex Heavy Damage Modifiers (Currently no stacking penalty) gives another 20%. If you're using the top HVY Dropsuit you ge...
- by Shijima Kuraimaru - at 2012.11.19 12:11:00
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900. Side weapon swap speed - in General Discussions [original thread]
Agreed... Switching to sidearm should be nearly instant... but only if the game has you drop your main weapon on the ground to do it, forcing you to have to retrieve your main when you want to go back to it. Have a check box in the options menu f...
- by Shijima Kuraimaru - at 2012.11.19 11:47:00
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