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321. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Xak Arji wrote: Ok, as a devoted pilot I know the passengers DO NOT need to be able to shoot out the side. Forge guns...mass drivers... and all kinds of folks that would exploit the system.... I can see that issue blowing up the forums in negat...
- by Shijima Kuraimaru - at 2013.09.20 01:29:00
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322. [Bug] 0 Shields, 0 Armor = Still Alive - in Technical Support/Bugs [original thread]
Amazing how many players don't realize that shield and armor are just the protections around their 1hp body.
- by Shijima Kuraimaru - at 2013.09.17 23:45:00
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323. Horizon and Altitude gages on Dropships - in Feedback/Requests [original thread]
hgghyujh wrote: MCEINSTEIN08 wrote: Hello, Would it be possible to get some Horizon & Altitude gages on the Dropship view, it is hard to hover stationary above Objective at hight altitude. Thank you. ohh dropships could use way more...
- by Shijima Kuraimaru - at 2013.09.17 07:14:00
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324. Horizon and Altitude gages on Dropships - in Feedback/Requests [original thread]
MCEINSTEIN08 wrote: Hello, Would it be possible to get some Horizon & Altitude gages on the Dropship view, it is hard to hover stationary above Objective at hight altitude. Thank you. I've only just gotten behind the controls for the d...
- by Shijima Kuraimaru - at 2013.09.17 03:25:00
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325. orbital strikes (squad effort = squad points) - in Feedback/Requests [original thread]
I'm still waiting to get something, when I supply tactical support Eve side, other than a damage feed. Eve side Tactical support = all risk, no reward. IMO... Having my ship reimbursed if it get's destroyed isn't a reward.
- by Shijima Kuraimaru - at 2013.09.17 03:11:00
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326. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
I quit reading after page 3 so if these have already been suggested, consider it a refresher. Bay doors only open while hovering/moving very slowly, or crashing. Altitude restriction (suggest only below 200 meters) can also be applied. Implement...
- by Shijima Kuraimaru - at 2013.09.17 03:05:00
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327. [Suggestion] Making Planetary Conquest more competitive - in Feedback/Requests [original thread]
Sounds interesting yet it doesn't touch on anything to give incentive to Eve pilots to supply tactical support. As it stands now, any pilot supplying tactical support assumes only risk with no reward. Chance getting your ship blown out of the sky...
- by Shijima Kuraimaru - at 2013.09.17 02:42:00
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328. Ghosts on the Battlefield? - in Feedback/Requests [original thread]
Just a quick take on what I would think of as acceptable for cloaks in Dust. I know not everyone will agree. 1. Complete invisibility. 2. No firing or target locking under cloak. 3. No sprinting under cloak. 4. No equipment use/interaction u...
- by Shijima Kuraimaru - at 2013.09.17 02:14:00
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329. Incorrect Killfeed display when destroying tanks - in Technical Support/Bugs [original thread]
Shattered Mirage wrote: Its working as intended. The troll is weak with this one.
- by Shijima Kuraimaru - at 2013.09.15 21:24:00
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330. Petition: FIX large turret rendering - in General Discussions [original thread]
Pipsa Possu wrote: Yeah this rendering issue should be fixed ASAP. It's not even uncommon that an installation vanishes when being shot. Just yesterday I had this happen couple of times. At first the installation (CRU, supply depot etc.) is the...
- by Shijima Kuraimaru - at 2013.09.15 21:23:00
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331. Charged Melee Weapons - in Feedback/Requests [original thread]
Bump.
- by Shijima Kuraimaru - at 2013.09.15 20:59:00
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332. Aim Assist Issue! - in Technical Support/Bugs [original thread]
Seymor Krelborn wrote: HIT DETECTION WAS FIXED!....it isn't aim assist you have an issue with... its the hit detection fix....remember when you would shoot at a guy and the bullets didn't register and you were like "wtf I hit that guy"... that'...
- by Shijima Kuraimaru - at 2013.09.06 14:39:00
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333. Aim Assist Issue! - in Technical Support/Bugs [original thread]
Gigatron Prime wrote: It works fine. STOP bunny hopping and start getting smart. It's not working fine when you're aiming a foot to the left of your target's shoulder and you're still getting hits.
- by Shijima Kuraimaru - at 2013.09.04 07:57:00
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334. Aim Assist Issue! - in Technical Support/Bugs [original thread]
What I'm seeing referred to as aim assist is looking closer to auto-aim. I've seen videos where the sight is obviously off to one side or the other of a target merc and it's still registering hits where there should be misses. This is far beyond a...
- by Shijima Kuraimaru - at 2013.09.04 07:27:00
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335. Strobe-o-vision - not conducive to engaging FPS play. - in Technical Support/Bugs [original thread]
CommanderBolt wrote: Shijima Kuraimaru wrote: When I get this, and it's rare, it usually has to do with graphics loading in during play. Or perhaps it's because I have a first gen PS3 that this is a very rare occurance for me. Things that m...
- by Shijima Kuraimaru - at 2013.09.03 08:04:00
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336. Charged Melee Weapons - in Feedback/Requests [original thread]
Weekly bump.
- by Shijima Kuraimaru - at 2013.09.02 21:40:00
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337. Strobe-o-vision - not conducive to engaging FPS play. - in Technical Support/Bugs [original thread]
When I get this, and it's rare, it usually has to do with graphics loading in during play. Or perhaps it's because I have a first gen PS3 that this is a very rare occurance for me. Things that might help. Make sure your PS3 HDD's file system is ...
- by Shijima Kuraimaru - at 2013.09.02 21:38:00
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338. [Tech Support] Eve-DUST voice chat in corporation channel - in Technical Support/Bugs [original thread]
Needless Sacermendor wrote: Cross platform voice comms haven't worked for a while in corporation channel ... it works fine in private channels and it usesd to work a long time ago. I noticed it wasn't working a few months ago, but never really...
- by Shijima Kuraimaru - at 2013.09.02 21:28:00
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339. Breach Forge Gun movement glith - in Technical Support/Bugs [original thread]
Yeah, you're supposed to be immobile, but fixing the jump isn't a high priority as it really doesn't give you much help.
- by Shijima Kuraimaru - at 2013.09.02 02:25:00
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340. Charged Melee Weapons - in Feedback/Requests [original thread]
GHOSTLY ANNIHILATOR wrote: Shijima Kuraimaru wrote: Something I'd like to see is light arms classed charged weapons. Especially as we already have a dropsuit (Minmatar Scout) built to take advantage of this kind of weapon. Example Nova Swor...
- by Shijima Kuraimaru - at 2013.09.02 02:11:00
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