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521. Thoughts on Strafing. - in General Discussions [original thread]
Crimson MoonV wrote: Shijima Kuraimaru wrote: When will people realize that CCP doesn't want a CoD/Halo/"insert hyper twitch game here" clone. If you want to play a game like those, then go play those games. It's that simple. Do you even k...
- by Shijima Kuraimaru - at 2012.10.17 03:07:00
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522. [Define] "Casual" & "Hardcore" ? (Within Dust 514) - in General Discussions [original thread]
Thanks to BASSMEANT for this list. 1. a casual gamer on the top of a cliff with a sniper rifle is not helping you. I occasionally pick up the sniper rifle but only if I think I can find and frag the guys sniping me 3+ times that match. Otherwis...
- by Shijima Kuraimaru - at 2012.10.17 02:57:00
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523. When I see Dropships now - in General Discussions [original thread]
Sin3 DeusNomine wrote: The problem here is that there is no way to outmaneuver swarms. Actually I have seen dropships and LAVs outmaneuver my swarm packs on more than one occasion, so the above point doesn't hold water with me. Sin3 DeusN...
- by Shijima Kuraimaru - at 2012.10.17 01:56:00
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524. Rise of the Tanks (again) - in General Discussions [original thread]
Swarms, counter to what someone stated earlier, do not have unlimited range. If they did, then I wouldn't have to launch a fresh cluster at a circling drop ship. My first cluster would last forever chasing the dropship until the dropship crashed, ...
- by Shijima Kuraimaru - at 2012.10.17 01:33:00
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525. When I see Dropships now - in General Discussions [original thread]
Swarm launchers do 300 damage per missile. All swarm launchers. The primary difference is that militia and tier one swarms launch four missiles per shot. After that, they get into firing five or six per shot. The only damage increase swarms get, s...
- by Shijima Kuraimaru - at 2012.10.16 00:41:00
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526. Mass Driver - in General Discussions [original thread]
Jonny Moreau wrote: To start id recommend using the assault variant, which is far better at softening up a group of enemies. If you have green dots with you (because everyone knows all the noobs are marked with blue dots) the assault is the bes...
- by Shijima Kuraimaru - at 2012.10.16 00:26:00
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527. Rise of the Tanks (again) - in General Discussions [original thread]
I'm slowly getting my spec up for decent anti-armor. As an armor hunter, I don't want weak targets, that's not as much fun as a challenging target. LAVs take one or two hits and that's fine. A tank should be a hard nut to crack. One of my favorite...
- by Shijima Kuraimaru - at 2012.10.16 00:18:00
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528. Thoughts on Strafing. - in General Discussions [original thread]
When will people realize that CCP doesn't want a CoD/Halo/"insert hyper twitch game here" clone. If you want to play a game like those, then go play those games. It's that simple.
- by Shijima Kuraimaru - at 2012.10.15 23:43:00
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529. OPINION: Dust is a FPS just like Mass Effect is a FPS. - in General Discussions [original thread]
Talruum Tezztarozza wrote: Shijima Kuraimaru wrote: FO3 didn't feel FPS to you? We're you playing it on first person view without using V.A.T.S.? Playing this way, that's all it was was FPS with skills that refined combat abilities. But no...
- by Shijima Kuraimaru - at 2012.10.15 23:36:00
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530. Question about Laser rifles - in General Discussions [original thread]
Yeah. If you keep the heat up you keep the damage up. The trade off is that you eat power keeping the heat up and you increase the risk of overheating.
- by Shijima Kuraimaru - at 2012.10.15 07:34:00
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531. OPINION: Dust is a FPS just like Mass Effect is a FPS. - in General Discussions [original thread]
Talruum Tezztarozza wrote: I also think that compare Dust514 to Fallout3 would be abit too harsh. There is nothing FPS about that game (none that I can feel when I played anyway). I believe Dust closest relative would be Borderland series. A s...
- by Shijima Kuraimaru - at 2012.10.15 07:30:00
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532. Thoughts on Strafing. - in General Discussions [original thread]
STB Vermaak Doe wrote: Crimson MoonV wrote: DUST Fiend wrote: Crimson MoonV wrote: What are you trying to say? That this game should more about vehicles and not about competitive run and gun gameplay? Literally all I was saying is t...
- by Shijima Kuraimaru - at 2012.10.15 07:06:00
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533. LAV Turrets - in General Discussions [original thread]
Whispercrow wrote: They are also good for that quick snap-shot to tag someone who's not moving... like a sniper or that jackass with the Swarms who's about to punch holes in your colon. I am that jackass. And I have been tagged with those ki...
- by Shijima Kuraimaru - at 2012.10.15 04:48:00
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534. Thoughts on Strafing. - in General Discussions [original thread]
Crimson MoonV wrote: Vermaak Doe wrote: Crimson MoonV wrote: Vermaak Doe wrote: Aiming doesn't take skill (unless there's bullet drop) and.strafing doesn't take skill, Nuff SaidGäó LoL wut? Aiming doesn't take skill? Tell that to the...
- by Shijima Kuraimaru - at 2012.10.15 04:16:00
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535. Thoughts on Strafing. - in General Discussions [original thread]
Crimson MoonV wrote: You have obviously never played the replication build. We had strafe speeds and it didn't devalue anybodies tactical game play. Everything was just faster and more fun. You couldn't just run in the middle of the street like...
- by Shijima Kuraimaru - at 2012.10.15 04:02:00
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536. LAV Turrets - in General Discussions [original thread]
I seem to do better with blaster turrets. Not that I don't appreciate missile splash damage, but the direct nature of rapid fire seems to work better fro me at the moment. At least until they fix the mouse oversensitivity. Then it probably won't m...
- by Shijima Kuraimaru - at 2012.10.15 03:37:00
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537. Thoughts on Strafing. - in General Discussions [original thread]
I also find it hilarious when the trolls claim that they know what CCPs vision for Dust is. Sorry chummers, only CCP knows what their vision is. Cover or strafe... I use both. I strafe in the open and move from cover to cover when it's available....
- by Shijima Kuraimaru - at 2012.10.15 03:26:00
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538. Dust FPS, a tale of two gun types. [Open Discussion] - in General Discussions [original thread]
I've played both types of games, tactical and arcade, so I'm a hybrid player and am used to playing an adapt or die style. To keep it simple. Figure that strafe speed should be one half to two thirds of the forward run speed. It's still faster th...
- by Shijima Kuraimaru - at 2012.10.03 06:57:00
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539. Precisions Strikes are worse than COD's killstreaks - in General Discussions [original thread]
CoD/MoH/Boarderlands whiners are definitely going to be crying when their opponent has a small fleet with bombardment computers over the battlefield. If I remember correctly, cool down time will be based on a ship's cool down timer for their stri...
- by Shijima Kuraimaru - at 2012.10.02 02:47:00
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540. did dust give out beta keys to retards? - in General Discussions [original thread]
And they gave a bunch of CoD/MoH/Boarderlands whiners beta access so that those players can complain about how Dust isn't like the games they've been playing. LOL
- by Shijima Kuraimaru - at 2012.10.02 02:26:00
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