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241. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Shamarskii Simon wrote: Godin Thekiller wrote: ...It's not even effective without, you're just simply a scrub. If you are supposed to be persuading me then why the hell do you want to insult me? Seriously how do...
- by Shamarskii Simon - at 2015.02.07 13:32:00
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242. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: ...It's not even effective without, you're just simply a scrub. If you are supposed to be persuading me then why the hell do you want to insult me? Seriously how do you expect someone to have a rational discussion wit...
- by Shamarskii Simon - at 2015.02.07 13:22:00
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243. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Shamarskii Simon wrote: I know if a tank is going into a city, it's a no go zone for me (AV knockback + wall touch = instant death) I've also had stalemates with tanks when they a going around objects + forward-back. ...
- by Shamarskii Simon - at 2015.02.07 03:13:00
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244. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
I know if a tank is going into a city, it's a no go zone for me (AV knockback + wall touch = instant death) I've also had stalemates with tanks when they a going around objects + forward-back. I don't know... If a dropship can stay above a tank f...
- by Shamarskii Simon - at 2015.02.06 12:59:00
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245. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
I do hate when ads pilots retreat to redline and recall... Other than derrith... I know he'd be switching to a rail inky to 1v1. ^ i do enjoy a good challege after all. Edit: honestly godin, i agree with your last post. I'm not a vet no no, bu...
- by Shamarskii Simon - at 2015.02.05 22:53:00
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246. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Well if you have such a problem with the assault dropship, what do you think will solve the problem? Raise in elevation? Then how is it fair to a dropship that only has elevation as it's only advantage? While one can work smart and use swarms/forg...
- by Shamarskii Simon - at 2015.02.05 21:22:00
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247. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Didn't read it all but... Forward and back, forward and back. To turn around quickly and keep aim, the dropship's nose goes down. THAT MOMENT is the scariest moment of a rail ADS challenging a tank. That's a "pew!........pew! warning klaxon blari...
- by Shamarskii Simon - at 2015.02.05 03:51:00
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248. Is it technically possible? - in Feedback/Requests [original thread]
How did you do that!?
- by Shamarskii Simon - at 2015.02.02 21:13:00
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249. Question: Warbarge Damage Bonus - in Feedback/Requests [original thread]
5% ? Experimental AV will be insane.. That's a 15% direct buff to the proto variants. How would that work for swarms though? 10% to damage per missile? Just wondering. As for the little rifles, what was the point of trying to lower the TTK age...
- by Shamarskii Simon - at 2015.02.02 13:56:00
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250. Please Nerf my Saga-II - in Feedback/Requests [original thread]
I say no. I need to have my AV troll LAV... They need to fear me for 30 seconds of glory. Double harden baby. And, lowering shield recharge rate blows... Lowering it to the point swarms can break recharge will give you nothing at all for recha...
- by Shamarskii Simon - at 2015.02.02 13:34:00
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251. ScR DPS > AR DPS: Working as intended? - in Feedback/Requests [original thread]
All Gucci wrote: Shamarskii Simon wrote: I just have to say this. -20% of a large number, isn't that big of a difference. I'll just pull a random number out... 65. 65 * 0.8 = 52. Still a pretty high number. Plus the ROF? 52 adds up quic...
- by Shamarskii Simon - at 2015.02.02 10:54:00
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252. ScR DPS > AR DPS: Working as intended? - in Feedback/Requests [original thread]
I just have to say this. -20% of a large number, isn't that big of a difference. I'll just pull a random number out... 65. 65 * 0.8 = 52. Still a pretty high number. Plus the ROF? 52 adds up quickly. I understand there's o.h + semi-auto, but ...
- by Shamarskii Simon - at 2015.02.02 02:56:00
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253. [Feedback/Idea] Cloaking Device Rebalance - in Feedback/Requests [original thread]
My assault C/1-Recon: - militia precision - basic energizer - 2x basic extend - enhanced damp (used to be a regulator but was scanned too often) - basic reactive plate - basic cloak -Assault Rail -Militia Magsec (cheapens fit. @prof 3 it's as g...
- by Shamarskii Simon - at 2015.02.02 02:16:00
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254. AV feedback - in Feedback/Requests [original thread]
I definitely take out the depots first -- even when my squad tries to hack it.
- by Shamarskii Simon - at 2015.02.01 04:22:00
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255. AV feedback - in Feedback/Requests [original thread]
Breakin Stuff wrote: MINA Longstrike wrote: It's not 1/4 dmg when enemy has been beaten back from [objective] and 3-8 players with nothing to shoot switch over to swarms. That still ends up being a lethal threat albeit a technically ineffici...
- by Shamarskii Simon - at 2015.02.01 04:13:00
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256. AV feedback - in Feedback/Requests [original thread]
el OPERATOR wrote: Haven't read the full thread, I will eventually but have to add: PLC is best AV i do agree PLC is the best AV for close range engagements. Would you say a 100-250 buff to damage is good/too much?
- by Shamarskii Simon - at 2015.02.01 01:26:00
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257. AV feedback - in Feedback/Requests [original thread]
Took a little break from dust... ANYWAYS! Into the matters. Firstly, any arguments, deal with it personally (queue sync a factional or something...) please? Secondly, a lock on warning is not a bad thing... HOWEVER, it could lead to people adap...
- by Shamarskii Simon - at 2015.02.01 00:14:00
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258. AV feedback - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: To clarify, the data I'm getting is from a serialized Python object which I used CCP's internal script which ships with DUST for whatever reason which is modified to export everything to the SDE instead of just what they wa...
- by Shamarskii Simon - at 2015.01.26 23:27:00
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259. AV feedback - in Feedback/Requests [original thread]
Breakin Stuff wrote: Shamarskii Simon wrote: The assault forge gun should be weaker than the standard version. I understand it's not a big difference but... It's an assault weapon (lower damage, higher rof) it shouldn't be both stronger and ...
- by Shamarskii Simon - at 2015.01.26 17:19:00
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260. AV feedback - in Feedback/Requests [original thread]
The assault forge gun should be weaker than the standard version. I understand it's not a big difference but... It's an assault weapon (lower damage, higher rof) it shouldn't be both stronger and quicker charge. That's just a thought though.
- by Shamarskii Simon - at 2015.01.26 16:59:00
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