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261. AV feedback - in Feedback/Requests [original thread]
The most i can hope for is dodgable swarms. Same speed, looser turning radius (80 degrees is still too high... 65-50 degrees is my guess.) and, a few other things... Like inertia. But start inertia, turning circle next
- by Shamarskii Simon - at 2015.01.26 16:12:00
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262. AV feedback - in Feedback/Requests [original thread]
If it's hardcoded, i hope they (CCP) used a constant. If they used code conventions you'll see a constant (ALL CAPS) at declaration.
- by Shamarskii Simon - at 2015.01.26 15:23:00
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263. AV feedback - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: Thaddeus Reynolds wrote: any chance you can find projectile velocities for Missile Turrets, Forge Guns, and Large Railguns? oh, and swarm launchers I actually have my tool for analyzing export data running at the mome...
- by Shamarskii Simon - at 2015.01.26 11:27:00
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264. AV feedback - in Feedback/Requests [original thread]
A quick idea just came to mind. Why not give small blasters a 77/63 (the old rails' damage profile against vehicles) profile against vehicles. It's damage is already too low to break recharge but, it can give better combat support in the sense of...
- by Shamarskii Simon - at 2015.01.26 02:22:00
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265. AV feedback - in Feedback/Requests [original thread]
Ah, thanks for the info. I'll consult you whenever i need a variable / line check.
- by Shamarskii Simon - at 2015.01.25 20:29:00
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266. AV feedback - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: Shamarskii Simon wrote: Since you have access to some variables, do you also have access to some code also? I want to see if Breakin's homing theory is true. To be specific what I'm looking for is a thread that update...
- by Shamarskii Simon - at 2015.01.25 19:56:00
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267. AV feedback - in Feedback/Requests [original thread]
Since you have access to some variables, do you also have access to some code also? I want to see if Breakin's homing theory is true. To be specific what I'm looking for is a thread that updates the location which sleeps every 'X' milliseconds. ...
- by Shamarskii Simon - at 2015.01.25 18:34:00
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268. AV feedback - in Feedback/Requests [original thread]
I'm getting on dust now, if you guys would like to squad up/sync against each other for in game data?
- by Shamarskii Simon - at 2015.01.24 20:05:00
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269. AV feedback - in Feedback/Requests [original thread]
Breakin Stuff wrote: I think swarms update the target's last location based on a timer. So every... we'll say half second it updates the target location. So it bombs along on the last valid trajectory and THEN updates 30m later.so your dropship...
- by Shamarskii Simon - at 2015.01.24 19:35:00
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270. AV feedback - in Feedback/Requests [original thread]
Breakin Stuff wrote: Shamarskii Simon wrote: But if swarms have full range, wouldn't that means swarms can control a great distance, rendering an entire 400m sphere vehicle-less? Or am i understanding you wrong breakin? slower rate of fi...
- by Shamarskii Simon - at 2015.01.24 19:20:00
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271. AV feedback - in Feedback/Requests [original thread]
But if swarms have full range, wouldn't that means swarms can control a great distance, rendering an entire 400m sphere vehicle-less? Or am i understanding you wrong breakin?
- by Shamarskii Simon - at 2015.01.24 19:08:00
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272. AV feedback - in Feedback/Requests [original thread]
Breakin Stuff wrote: Breach is not a viable AV weapon by itself. If there is an open field (no where for cover perse) the breach is alright. A wyr breach can 1 shot a base armor incubus at armor.
- by Shamarskii Simon - at 2015.01.24 17:14:00
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273. AV feedback - in Feedback/Requests [original thread]
Margin of error: a range where the swarms cannot turn. (how i understood it) I'm gonna try to explain this w/o a picture. See a baseball diamond? The swarm is homebase and the angle between 1st and 3rd is the "FOV." If swarms predict movement ra...
- by Shamarskii Simon - at 2015.01.24 16:59:00
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274. AV feedback - in Feedback/Requests [original thread]
Anyways, back on topic. The DPS of the cannon doesn't truly matter (shields has recharge delay) it's the matter of the number of rounds it takes to kill. MINA makes a point though, the reload could be faster (fighting a tank at 20-40m) because th...
- by Shamarskii Simon - at 2015.01.24 16:13:00
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275. AV feedback - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: Shamarskii Simon wrote: Breakin Stuff wrote: Shamarskii Simon wrote: The PLC's charge time + reload speed determines the ROF, 0.375 is the charge time at proto ( 0.5 x (1-25%) = 0.375) Check my sig. I have all ...
- by Shamarskii Simon - at 2015.01.24 15:45:00
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276. AV feedback - in Feedback/Requests [original thread]
Breakin Stuff wrote: Shamarskii Simon wrote: The PLC's charge time + reload speed determines the ROF, 0.375 is the charge time at proto ( 0.5 x (1-25%) = 0.375) Check my sig. I have all the PLC numbers loaded. Thanks, reading it as i type
- by Shamarskii Simon - at 2015.01.24 15:27:00
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277. AV feedback - in Feedback/Requests [original thread]
The PLC's charge time + reload speed determines the ROF, 0.375 is the charge time at proto ( 0.5 x (1-25%) = 0.375)
- by Shamarskii Simon - at 2015.01.24 14:58:00
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278. AV feedback - in Feedback/Requests [original thread]
Alright can we stop arguing for the sake of AV balance? Don't make this thread become another waste full of complaints. Please? There will never be balance if we cannot even balance ourselves between reason, emotion, and logic.
- by Shamarskii Simon - at 2015.01.24 14:14:00
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279. AV feedback - in Feedback/Requests [original thread]
Plasma Cann: great anti shield AV, able to reload and fire before shield recharge begins. Needs to be heavily skilled to be truly effective (reload and prof). I say it's the most SP expensive AV (since the higher the prof, the closer to "good" it ...
- by Shamarskii Simon - at 2015.01.24 12:59:00
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280. Heavy Swarm Launcher - in Feedback/Requests [original thread]
Aeon Amadi wrote: Shamarskii Simon wrote: Aeon Amadi wrote: Shamarskii Simon wrote: CCP Rattati wrote: Whatever, you know full well that a militia swarm is shrugged off by most armor, you also know that it needs to be very carefull...
- by Shamarskii Simon - at 2015.01.23 09:23:00
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