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221. pilot suits the right way - in Feedback/Requests [original thread]
Pokey Dravon wrote: Shamarskii Simon wrote: Pokey Dravon wrote: Shamarskii Simon wrote: Just got outta class, didn't read any new page. Think skills. When you just get into the skills apply. Now link that w/ the suits: The "rigs" (w...
- by Shamarskii Simon - at 2015.02.26 03:59:00
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222. To Rattati: Assault Swarms and ADS - in Feedback/Requests [original thread]
Yesterday I experienced the eHP scenario. The damage from the augmented ammo + mk.0 + possible mods put fear into my railbus. When I have a feeling I will be doing air to air, I rep tank (280+ or bust) so i have bass armor. then I got hit by the...
- by Shamarskii Simon - at 2015.02.26 03:57:00
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223. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Godin Thekiller wrote: Shamarskii Simon wrote: Okkkaaaaay. Can we just drop it? Make compromise... If my micro turret idea is good, no need for AV tank pilots. It's good for us ADS pilots because they don't need to jump out and "boom." (aka...
- by Shamarskii Simon - at 2015.02.26 03:43:00
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224. pilot suits the right way - in Feedback/Requests [original thread]
Pokey Dravon wrote: Shamarskii Simon wrote: Just got outta class, didn't read any new page. Think skills. When you just get into the skills apply. Now link that w/ the suits: The "rigs" (watch the quotations!) are placed on suit. Just lik...
- by Shamarskii Simon - at 2015.02.26 03:23:00
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225. pilot suits the right way - in Feedback/Requests [original thread]
Just got outta class, didn't read any new page. Think skills. When you just get into the skills apply. Now link that w/ the suits: The "rigs" (watch the quotations!) are placed on suit. Just like the skills, they are applied in vehicle. So, t...
- by Shamarskii Simon - at 2015.02.26 03:04:00
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226. pilot suits the right way - in Feedback/Requests [original thread]
There we go! Now we vehicle pilots gotta work some numbers here. to diversity!
- by Shamarskii Simon - at 2015.02.25 22:15:00
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227. pilot suits the right way - in Feedback/Requests [original thread]
We should have vehicle modifiers in the slots. Shield modifiers in the highs, armor modifiers in the lows. Why else would anyone want to use higher than militia Yknow? And! Damage Modifiers will have penalties relating to the slot (high or low...
- by Shamarskii Simon - at 2015.02.25 22:00:00
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228. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Okkkaaaaay. Can we just drop it? Make compromise... If my micro turret idea is good, no need for AV tank pilots. It's good for us ADS pilots because they don't need to jump out and "boom." (aka shouldnt be able to) And good for tanks cause they h...
- by Shamarskii Simon - at 2015.02.25 15:48:00
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229. Could you make ISK variants of ALL AUR ITEMS Anyone Agree?! - in Feedback/Requests [original thread]
The game is more pay for impatience, skill point wise.
- by Shamarskii Simon - at 2015.02.24 14:46:00
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230. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
2 ideas. new turret group: micro turret. Less fitting cost, less ammo, smaller clip, less damage. Fits into small/micro slot (coaxial turret = micro... Keeps ADS v Tank balanced TTK wise) micro turret joins small turret skill, OR make new SP sink...
- by Shamarskii Simon - at 2015.02.24 03:11:00
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231. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Godin Thekiller wrote: Shamarskii Simon wrote: Now that i think about it. Why not make compromise. 1: ADS says, "we have to travel far closer to engage, it's only fair if we got that close. We're flying coffins, we had a ROF nerf, and you c...
- by Shamarskii Simon - at 2015.02.23 22:22:00
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232. Request: reducing our movement speed in regards to... - in Feedback/Requests [original thread]
Inertia on suits solves the dancer's majik. Backing up yeah 70-90% makes sense. I don't even need to go in details for that... It makes enough sense already
- by Shamarskii Simon - at 2015.02.23 14:55:00
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233. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Hmmmmmmmm... Triple hardened dropships still? Only tanks can't have triple harden? It's honestly the only way I can get a Myron in and out the heat for quick extraction/deployment safely. Or the only way i can distract swarmers for my team to r...
- by Shamarskii Simon - at 2015.02.22 18:16:00
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234. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Godin Thekiller wrote: Shamarskii Simon wrote: Breakin Stuff wrote: To all the redline rails: JLAV FOR YOU... JLAV FOR YOU... JLAV FOR YOU... and for you dear child... JLAV FOR YOU! I jihad with extreme prejudice for redrails. Esp...
- by Shamarskii Simon - at 2015.02.22 17:43:00
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235. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Now that i think about it. Why not make compromise. 1: ADS says, "we have to travel far closer to engage, it's only fair if we got that close. We're flying coffins, we had a ROF nerf, and you can hop out and AV us to death. RDV's magically spawn ...
- by Shamarskii Simon - at 2015.02.22 17:40:00
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236. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Breakin Stuff wrote: To all the redline rails: JLAV FOR YOU... JLAV FOR YOU... JLAV FOR YOU... and for you dear child... JLAV FOR YOU! I jihad with extreme prejudice for redrails. Especially if the enemy team has control over the field....
- by Shamarskii Simon - at 2015.02.22 15:27:00
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237. [Suggestion] Cleaning up junk, tiercide, and memory usage - in Feedback/Requests [original thread]
I wish we could defrag our consoles/compress data... Is there?
- by Shamarskii Simon - at 2015.02.08 16:24:00
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238. [Suggestion] Cleaning up junk, tiercide, and memory usage - in Feedback/Requests [original thread]
The only idea i have is whenever someone pulls out the keyboard, freeze the screen but leave chat running. Anyways, thanks for looking in to it Rattati, appreciate it.
- by Shamarskii Simon - at 2015.02.08 13:30:00
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239. [Suggestion] Cleaning up junk, tiercide, and memory usage - in Feedback/Requests [original thread]
I heard this game has a serious memory leak problem that get's worse the longer you play. As for exception handling (which i've noticed since i don't fatal error anymore) i'm happier. But... Now where's that garbage collector? i'm tired of runni...
- by Shamarskii Simon - at 2015.02.08 04:37:00
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240. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Shamarskii Simon wrote: Godin Thekiller wrote: Shamarskii Simon wrote: Godin Thekiller wrote: ...It's not even effective without, you're just simply a scrub. If you are supposed to be persuading me then wh...
- by Shamarskii Simon - at 2015.02.07 15:24:00
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