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161. Armor Tanks are OP. - in Feedback/Requests [original thread]
Godin Thekiller wrote: Shamarskii Simon wrote: Just nerf the armor hardeners... They seriously need one. Same resistance as shield hardener but longer duration, shorter cool down, Continuously repairing and easier to fit. Why must they be...
- by Shamarskii Simon - at 2015.03.25 21:19:00
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162. Armor Tanks are OP. - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Shamarskii Simon wrote: Takahiro Kashuken wrote: Nope Buff the shield to be on par with armor so you have choice and variety not more nerfs because it is too hard. Armor already got nerfs in rep/base hp/plate ...
- by Shamarskii Simon - at 2015.03.25 21:09:00
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163. Armor Tanks are OP. - in Feedback/Requests [original thread]
Okay what are you guys seriously arguing over? Semantics? Who cares. Quit being kids and just give your opinion, or debate without calling each other names. You all look silly. That's for somewhere else.. Simply put, you have a problem. You have...
- by Shamarskii Simon - at 2015.03.25 21:06:00
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164. Armor Tanks are OP. - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Nope Buff the shield to be on par with armor so you have choice and variety not more nerfs because it is too hard. Armor already got nerfs in rep/base hp/plate hp not too mention every main AV weapon is armor damagi...
- by Shamarskii Simon - at 2015.03.25 16:51:00
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165. Armor Tanks are OP. - in Feedback/Requests [original thread]
Just nerf the armor hardeners... They seriously need one. Same resistance as shield hardener but longer duration, shorter cool down, Continuously repairing and easier to fit. Why must they be 40/40? i have no idea. 30a/40s or 35a/40s or 35a/45...
- by Shamarskii Simon - at 2015.03.25 11:59:00
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166. An Idea to make Small Blasters Viable on a DropShip. - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: There's another problem you all haven't noticed. The small blasters on an incubus fire so damn fast that damage when damaging a tank does not register at all, not only that but the ammo icon can't keep up with it ...
- by Shamarskii Simon - at 2015.03.25 04:25:00
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167. An Idea to make Small Blasters Viable on a DropShip. - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: I agree. Although 1.5 m could be too much for a small blaster. They need 1. Radius of .5m 2. Increased damage 3. Increased range 4. Decreased dispersion 5. Improved accuracy. This. AND hit detection while m...
- by Shamarskii Simon - at 2015.03.24 13:19:00
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168. Could we get a shield logi? - in Feedback/Requests [original thread]
DJINN Jecture wrote: Shamarskii Simon wrote: Don't make it the same tool!! I'm not a logi, but i do have proto tools... I've thought about it honestly... And why not separate the tools. No. It allows use without needing to skill and ...
- by Shamarskii Simon - at 2015.03.24 13:15:00
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169. An Idea to make Small Blasters Viable on a DropShip. - in Feedback/Requests [original thread]
Well... Small blasters ARE supposed to be infantry terror... Anything to make it better :(
- by Shamarskii Simon - at 2015.03.24 11:53:00
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170. Could we get a shield logi? - in Feedback/Requests [original thread]
The dark cloud wrote: Thats problematic cause dropsuit shields act the same way like vehicles. Once you have some kind of forced regen it kickstarts the natural regen aswell. Prime example are shield boosters cause once the boosted amount gets ...
- by Shamarskii Simon - at 2015.03.24 11:39:00
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171. [FEEDBACK] - in Feedback/Requests [original thread]
Noooow I'm confused... I want to call on THUNDER but I'm not sure he seen this topic. Are they (num's) kept as double (float most likely) and type casted for the display? How about this, type out the fit pre-skill, post skill, what's expected,...
- by Shamarskii Simon - at 2015.03.23 21:09:00
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172. Officer hulls and turrets - in Feedback/Requests [original thread]
That Maddy is beyond OP. LOL rep tank + one hardener/one plate. Never ever ever ever die by AV. Other than a serious alpha strike. Or maybe a 325+ rep + 180 innate w/ plate and hardener. That is insane :((( Like the idea though.
- by Shamarskii Simon - at 2015.03.23 19:14:00
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173. Shield Rep tools - in Feedback/Requests [original thread]
No! Shield extender tools. Think about it. Rep tools get at armor's weakness. Low repair. Shields have low hp. A sHP increase with small recharge reduction. That covers the shields weakness, low HP. So yes tools! But not a copy of armor repair t...
- by Shamarskii Simon - at 2015.03.23 13:50:00
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174. [FEEDBACK] - in Feedback/Requests [original thread]
Cypher Nil wrote: Shamarskii Simon wrote: Well i won't lie. it's integer division. Not real division. So, as soon as a decimal appears, the comp says "NO MORE! INTEGER DIVISION COMPLETE! *prints whole number*" So... Simply the decimal was...
- by Shamarskii Simon - at 2015.03.23 11:06:00
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175. To Rattati: buffing shield hardeners - in Feedback/Requests [original thread]
Before we continue. Dropships.... Think about them too... In the case of reps. Just saying don't forget the little guy! What happens to tanks affects every vehicle.
- by Shamarskii Simon - at 2015.03.23 03:35:00
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176. [FEEDBACK] - in Feedback/Requests [original thread]
Well i won't lie. it's integer division. Not real division. So, as soon as a decimal appears, the comp says "NO MORE! INTEGER DIVISION COMPLETE! *prints whole number*" So... Simply the decimal was truncated rather than rounded. An example is t...
- by Shamarskii Simon - at 2015.03.22 23:52:00
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177. Lock on Message for Swarms - in Feedback/Requests [original thread]
Forget being locked on to. I just want to know when they are about to hit... Damn no renders from behind :/
- by Shamarskii Simon - at 2015.03.22 16:14:00
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178. To Rattati: buffing shield hardeners - in Feedback/Requests [original thread]
Only reason why I somewhat agree is because armor hardeners are superior now. While both have the same percentage, armor hardeners are: -Longer in duration -shorter in cooldown -easier to fit -repair is constant. -repair can be greater than shiel...
- by Shamarskii Simon - at 2015.03.22 13:52:00
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179. Buff...... - in Feedback/Requests [original thread]
Lol if you want to buff a grenade, buff sleeks. Just make it do 150 damage for the entire 9 meters. "or buff them by 50" per se ;)
- by Shamarskii Simon - at 2015.03.22 13:34:00
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180. Nerf Fluxes?? - in Feedback/Requests [original thread]
NERF ALL FLUXES! http://imgur.com/2m9YCgz I laughed so hard... I couldnt even be angry at my bad luck LOL Anyways... As for grenades, i'm unsure.. i feel like the flux is good for a group of equipment... But I use sleeks because of the wider ...
- by Shamarskii Simon - at 2015.03.22 03:53:00
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