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41. Pilot Suits, unofficial proposal? - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Make it official. Coward. How to apply the suit bonuses (to vehicle, vehicle modules, or VLM) and modules is all i need.
- by Shamarskii Simon - at 2015.12.16 21:08:00
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42. Pilot Suits, unofficial proposal? - in Feedback/Requests [original thread]
I'll reply in bold... Alena Ventrallis wrote: Pilot bonus: 2% increase to vehicle armor/shield resistance per level hmm.............. okay. I feel this one. Scrap the resistance VLM, have it straight in the suit bonus instead. How about shi...
- by Shamarskii Simon - at 2015.12.16 21:06:00
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43. Pilot Suits, unofficial proposal? - in Feedback/Requests [original thread]
I'll reply in bold... Derrith Erador wrote: Anyway, I'm going to go over the bonuses racially: (NOTE: these bonuses are not applied at the same time, just my thoughts on them) Amarr: 10% to vehicle precision per level (in tandem with Amarr s...
- by Shamarskii Simon - at 2015.12.16 20:50:00
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44. Dropship altitude - in Feedback/Requests [original thread]
Freshbrood Clan Strife wrote: then it simply goes straight up, out of range of anyone's weapons.. And safely sits there while it heals to full health again. Then, Gorgon lowers altitude, dumps exploding turds on us, we all focus fire on it- ...
- by Shamarskii Simon - at 2015.12.15 03:14:00
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45. Pilot Suits, unofficial proposal? - in Feedback/Requests [original thread]
reserved
- by Shamarskii Simon - at 2015.12.15 02:36:00
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46. Pilot Suits, unofficial proposal? - in Feedback/Requests [original thread]
reserve
- by Shamarskii Simon - at 2015.12.15 02:35:00
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47. Pilot Suits, unofficial proposal? - in Feedback/Requests [original thread]
Pilot Suits: The proposal By 'Shamarskii Simon' This is not final. Suggestions and criticism will be gladly appreciated. Objective: to introduce a new method to approach vehicles in Dust 514 through the use of suits. These suits will possess the...
- by Shamarskii Simon - at 2015.12.15 02:34:00
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48. Pilot Suits, unofficial proposal? - in Feedback/Requests [original thread]
reserve
- by Shamarskii Simon - at 2015.12.15 02:34:00
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49. Increasing dust profits - in Feedback/Requests [original thread]
Skins! .... Do you want to die? Tons of people will start saying "all these skins but no fixes" etc. But yes, skins... FULLY implemented skins. It's a win win... Fully implemented means less models, and more aur being spent. Vehicle skins, ...
- by Shamarskii Simon - at 2015.11.25 03:50:00
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50. [ IDEA ] Give All Vehicles Passive Armor Repair - in Feedback/Requests [original thread]
10 cal 15/20 gal (including tanks) That is all.
- by Shamarskii Simon - at 2015.11.22 18:02:00
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51. Gallente Logistics, Scanners, and Warpoints. - in Feedback/Requests [original thread]
InB4 scanner OP if scanners change to a matter of chance, ... Maybe I could see that
- by Shamarskii Simon - at 2015.11.22 17:57:00
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52. Improving the Vehicle Rep Tool! - in Feedback/Requests [original thread]
Like but dislike at the same time. 3 guys all hide behind cover w/ 15% harden reptools... Is it going to be stacking penalty? Reptools don't have one so, I'm not sure if that'll happen now. If not.... That's a 45% resistance + repair. In this...
- by Shamarskii Simon - at 2015.11.21 11:09:00
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53. Laser rifle feedback - in Feedback/Requests [original thread]
While every other laser feedback I've seen mentioned buffing the LR, this one is the BEST feedback I've read. That thing is too sensitive. Like, it's okay if it's more sensitive than usual but, not as sensitive as it is now. I'd call it 2 times ...
- by Shamarskii Simon - at 2015.11.20 12:31:00
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54. Compact nanos. Idk why im thinking about this now. - in Feedback/Requests [original thread]
It's nice! Except it's tiny AF, i can only carry 3, and well... If I'm sharing i might as well just walk away. The (R)'s are better because of how many you can carry and how many people you can share with. But still... Wyr triage x2 on calLogi...
- by Shamarskii Simon - at 2015.11.18 05:28:00
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55. Vehicle Hardeners - in Feedback/Requests [original thread]
DEATH THE KlD wrote: Sounds like something making my ads even worse If only i can like a post more... You sir... Speechless.
- by Shamarskii Simon - at 2015.11.12 20:18:00
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56. [Discussion] [Ideas] Vehicles... - in Feedback/Requests [original thread]
CHILL @OP. ...... ..... .... ... .. . I know it's long overdue but... My pilot suit idea kinda stems off the skill bonuses... Mind if I steal them from you. I'll give credit where it's due :D
- by Shamarskii Simon - at 2015.11.07 07:57:00
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57. Vehicle Hardeners - in Feedback/Requests [original thread]
Again, after reading the forum for a second time.... It just looks like vehicles need to take the EvE path. Honestly.
- by Shamarskii Simon - at 2015.11.04 12:17:00
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58. Aurum Weapon sale... or Weapon Skins, please :) - in Feedback/Requests [original thread]
*sees weapon skins* *thinks* ... .. . .. ... *sees weapons are in the same boat as suits... All these unnecessary models for the same gun* You sir are simply brilliant. More money for CCP. Better performance for us. (if skins are 100% implemen...
- by Shamarskii Simon - at 2015.11.03 03:14:00
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59. Vehicle Hardeners - in Feedback/Requests [original thread]
Well you both have a point (pokey and Roger) See, micromanagement will separate the boys from the men. While you're going around... You have to think about your cap... How much do I have? Can i turn on a shield booster or armor repair if i need ...
- by Shamarskii Simon - at 2015.11.01 11:02:00
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60. Vehicle Hardeners - in Feedback/Requests [original thread]
Roger Cordill wrote: Shamarskii Simon wrote: Hmm.... Don't like it? I'll tell you what. Vehicles + cap. That's all we need. Nuff said. Edit: think about it? Everything is different after that. vehicle v vehicle might get more fun (e...
- by Shamarskii Simon - at 2015.11.01 04:00:00
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