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241. STOP ASKING FOR MORE NERFS - in Feedback/Requests [original thread]
DARK - IMPULSE wrote: Sgt Buttscratch wrote: I'm guessing you don't like the nerf requests because your happy with a very narrow selection of worthy items, why have skills, just give us all a caldari, shield extenders, regulators, fuse/impac...
- by Sgt Buttscratch - at 2013.06.19 15:08:00
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242. STOP ASKING FOR MORE NERFS - in Feedback/Requests [original thread]
I'm guessing you don't like the nerf requests because your happy with a very narrow selection of worthy items, why have skills, just give us all a caldari, shield extenders, regulators, fuse/impact nades and a flaylock...right?
- by Sgt Buttscratch - at 2013.06.19 04:05:00
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243. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
CCP FoxFour wrote: Hey guys, We are currently working on roles for DUST corporations and I wanted to gather some feedback from you guys on the roles we will release with. Currently we are looking at: CEO: There can only be one. Does eve...
- by Sgt Buttscratch - at 2013.06.18 17:32:00
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244. [Request] Removal of Contact Grenades - in Feedback/Requests [original thread]
They should remove em all, complete mockery of the game, when your tearing someone up and their dying wish is not to hope the grenade they ditched pre-death gets ya, but to know your going with em, or possibly going instead due to absolutely no sk...
- by Sgt Buttscratch - at 2013.06.18 17:30:00
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245. (request) Remove nanite injectors and replace them with something simpler. - in Feedback/Requests [original thread]
iceyburnz wrote: Cosgar wrote: iceyburnz wrote: Fearless Speech wrote: If I can shoot you with yellow lazer beams that magical stitch your armor back together, why can't I shoot you with nanobeamz? Exactly. Id rather have somethi...
- by Sgt Buttscratch - at 2013.06.18 14:23:00
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246. (request) Remove nanite injectors and replace them with something simpler. - in Feedback/Requests [original thread]
Cosgar wrote: Logis should be able to revive whether they have an injector on their equient or not. Discuss! I actually do agree with this one. no light weapon because revival pack is inplace.. @OP. Brink did this very well, when your dow...
- by Sgt Buttscratch - at 2013.06.18 13:45:00
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247. Jets should have nothing to do with the ground, directly - in Feedback/Requests [original thread]
Aran Abbas wrote: They should fight other jets up in the sky and destroy aerial objectives that HELP the mercs on the ground, but they should be too fast moving to reliably hit any ground targets. For the sake of not messing up the balance, lea...
- by Sgt Buttscratch - at 2013.06.17 19:34:00
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248. Supporting Tanks - in Feedback/Requests [original thread]
command wheel for tank 1. lock tank 2. squad lock tank 3. Eject front gunner 4. Eject turret gunner 5. eject both gunners 6. underpants. Also Current technology is allowing us to make tanks turn invisible/cloaked when stood still....in the future...
- by Sgt Buttscratch - at 2013.06.17 19:29:00
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249. Are HAV's overpowered? - in Feedback/Requests [original thread]
such a deep topic, for a simple under thought OP. Your minimal SP AV fit can't kill a 5-10million SP tank....no ****.
- by Sgt Buttscratch - at 2013.06.17 19:21:00
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250. Are HAV's overpowered? - in Feedback/Requests [original thread]
Benari Kalidima wrote: It seems that it's impossible to take down a proper fitted HAV. They stomp infantry so quickly that often it's impossible to even get a single AV grenade out. But it doesn't matter much, because the HAV's can anyway tank ...
- by Sgt Buttscratch - at 2013.06.17 16:02:00
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251. [visual request] Nova Knife epicness - in Feedback/Requests [original thread]
you can have cool "visual effects", but as a trade off when a nova knifer completely flops a murder attempt the add this sound effect
- by Sgt Buttscratch - at 2013.06.16 07:31:00
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252. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
DeeJay One wrote: Sgt Buttscratch wrote: Barracks: +1%/hour SP gain, per barracks district held I'm all for districts giving bonuses to corp members except this. This would give corps that can hold sov even more SP gap between corps th...
- by Sgt Buttscratch - at 2013.06.15 14:37:00
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253. I plead for GORE. - in Feedback/Requests [original thread]
Niuvo wrote: I plead for gore! Heads, and limbs off, torsos in half. Sometimes when I snipe, the person I shot dead disappears? Sometimes they drop in place and I love it! I like shooting people who are jumping over ledges, funny funny death...
- by Sgt Buttscratch - at 2013.06.14 21:10:00
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254. [Request] Vehicle Nanohive Module / Ammo LAV - in Feedback/Requests [original thread]
right now...no when they either make them things cost as much as a tank, yes. (Well driven logi LAV, can rack up more kills and out live tankers with ease)
- by Sgt Buttscratch - at 2013.06.14 20:25:00
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255. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
Nomed Deeps wrote: Would like more EVE involvement. As said by someone else, EVE players aren't really needed due to war barge.
I was in conversation last night about this, conclusion was met that an Eve player should be able to tell 1...
- by Sgt Buttscratch - at 2013.06.14 20:00:00
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256. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
What are the top 3 things you enjoy about planetary conquest? 1. Winning 2. Alliance communication. 3. The star map What are the top 3 things you would like to see changed? 1. Uselessness of owned districts. 2. Game modes 3. MCC sniping o...
- by Sgt Buttscratch - at 2013.06.14 16:52:00
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257. IMPORTANT: Fixing The Red-line Problem - in Feedback/Requests [original thread]
So because you don't have a good counter sniper, dropship pilot etc, snipers who choose a range but not invincible approach should be punished... Counter sniping, is very effective, and with some good team distractions, most redline snipers can b...
- by Sgt Buttscratch - at 2013.06.13 19:16:00
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258. SHOTGUNS NEED A NERF - in Feedback/Requests [original thread]
If a shotgunner is 4 ft away, then your his *****, any further than that, smg his ass down.(smg vs them lil bouncy scouts is prime) I understand the need for the use of caps i your title, but the reality is, the SG needs a little help if anything...
- by Sgt Buttscratch - at 2013.06.12 15:19:00
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259. Tanks need child lock... - in Feedback/Requests [original thread]
should have menu, hold R2 menu pops up, Tank open, squad only, locked, eject front/top turret They should also be locked to the person who call them in for 30 seconds after drop.
- by Sgt Buttscratch - at 2013.05.21 06:26:00
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260. PC Feedback - in Feedback/Requests [original thread]
Tanis Jumes wrote: Felt like a lack of communication between squads. That'll do it, being orgnanised makes a big big difference, especially in PC. You'll get torn limb from limb without a plan.
- by Sgt Buttscratch - at 2013.05.21 06:20:00
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