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41. [Request] Fix the scout killer that is the spawn system please - in Feedback/Requests [original thread]
When a drop uplink is destroyed, or a CRU is hacked ALL pending spawns should be immediately cancelled or blocked. So many times I have destroyed an uplink to have someone appear 2-3 seconds later, with invincibilty. When a player spawns in he ha...
- by Sgt Buttscratch - at 2013.12.19 14:30:00
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42. [Feedback/Request] The commando - in Feedback/Requests [original thread]
The solution to the commando suit is too make it a medium frame. At proto(Amarr) 2 highs, 3 lows, 2 L, 1 grenade, 2 equipment. Just doesn't fit the heavy scheme.
- by Sgt Buttscratch - at 2013.12.17 12:58:00
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43. aim assist - in Feedback/Requests [original thread]
Only thing that needs to be done with AA is to stop it locking onto scouts
- by Sgt Buttscratch - at 2013.12.15 14:06:00
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44. Swarm Launcher 2.0 - in Feedback/Requests [original thread]
Swarmers are fine, learn how to fight the new tanks.
- by Sgt Buttscratch - at 2013.12.15 00:13:00
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45. fix this **** - in Feedback/Requests [original thread]
PSH, spent the afternoon on my heavy, MLT/STD ships ate dirt. ADS with half a brain and half a fit survived for the most. this isn't a case of FG has too much range, a case of learning how to fly.
- by Sgt Buttscratch - at 2013.12.15 00:12:00
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46. Holy crap!!! Playing on my Alt in FW (Amarr/Calamari) - in Feedback/Requests [original thread]
You guys are so bad, I was walking around in the center of the map, main 2 objectives killing people with my ADV sentinel and MLT SMG, the rest of my team are just redlined, not trying, or just crap. Can't understand how people can play this bad. ...
- by Sgt Buttscratch - at 2013.12.14 16:59:00
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47. vehicles are OP - in Feedback/Requests [original thread]
remotes
- by Sgt Buttscratch - at 2013.12.11 02:43:00
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48. [Request] Assign turret installation to squad - in Feedback/Requests [original thread]
I only care about my squad
- by Sgt Buttscratch - at 2013.12.06 17:15:00
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49. [Request] Assign turret installation to squad - in Feedback/Requests [original thread]
Turret installations seem to be a better choice for a squad member at the moment than most blueberries. The offer fast reactions, accuracy and very good stories about fools in LLAV's over the comms. I would like to be able to invite a turret to m...
- by Sgt Buttscratch - at 2013.12.06 15:07:00
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50. Logistics Rebalance - in Feedback/Requests [original thread]
Leovarian L Lavitz wrote: Sgt Buttscratch wrote: Is this an attempt to stop Nyain san from ever killing again. Gallente logi and core locus is all they know!! They'll then spec into the assault suit and assault with it. but how would th...
- by Sgt Buttscratch - at 2013.11.26 14:54:00
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51. Logistics Rebalance - in Feedback/Requests [original thread]
Is this an attempt to stop Nyain san from ever killing again. Gallente logi and core locus is all they know!!
- by Sgt Buttscratch - at 2013.11.26 14:44:00
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52. [Request] Can I play NA players on the NA servers please. - in Feedback/Requests [original thread]
Gets old unloading a clip on a lag strafing non NA player, only to see 0 damage dealt, epic blue shield flare, then 60 core locus nades returned as gunfire in response. I play NA servers due to the fact I'm based in NA, and like the idea of reduc...
- by Sgt Buttscratch - at 2013.11.26 13:35:00
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53. [Request to players] Faile's TAR-07 heavies - in Feedback/Requests [original thread]
TheEnd762 wrote: Sgt, I've gone up against you several times before. I know you hide and snipe from annoying places too. I don't have 1300-1600HP, I can be killed with a sniper rifle.
- by Sgt Buttscratch - at 2013.11.22 13:47:00
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54. [Request to players] Faile's TAR-07 heavies - in Feedback/Requests [original thread]
TheEnd762 wrote: "Adapt and overcome" works a lot better than "whine and shame". I do overcome them everytime, with an orbi. That adapt and overcome **** is old and overused though, by your logic every post in these forums could be answered ...
- by Sgt Buttscratch - at 2013.11.22 05:08:00
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55. [Request to players] Faile's TAR-07 heavies - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: ???? What's the issue Sarge ????? Heavies hiding as far back in the redline as they can and Thale sniping >.<
- by Sgt Buttscratch - at 2013.11.22 00:29:00
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56. [Request to players] Faile's TAR-07 heavies - in Feedback/Requests [original thread]
Turn it in. Ultimate case of being a loser, requiring a redline and 1500 ehp to guard your precious little rifles. Seeing a steady increase in this BS shenannigan. Tired of wasting OB's on one fat loser
- by Sgt Buttscratch - at 2013.11.22 00:02:00
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57. [Request] Remove AR, SCR and Locus grenades. Also aim assist. - in Feedback/Requests [original thread]
Jackof All-Trades wrote: Umm, the only reason CCP can be sure they are balanced is for them to be kept in the game and observe the reactions from the player community. Yeah, it's a brainless COD shooter. But removing those won't change that. If...
- by Sgt Buttscratch - at 2013.11.15 14:23:00
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58. [Request] Remove AR, SCR and Locus grenades. Also aim assist. - in Feedback/Requests [original thread]
The game IS CURRENTLY A COD BRAINLESS SHOOTER. Low, low TTK, last night on my ADV logi, using the CRW ADV scramble, I was dropping full proto suits in split seconds, charge and follow dead. Not fun, not tactical, just braindead shooting. My visi...
- by Sgt Buttscratch - at 2013.11.15 12:54:00
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59. [Request] Remove AR, SCR and Locus grenades. Also aim assist. - in Feedback/Requests [original thread]
Until CCP have a clue what they are doing, I request that all forms of assault rifle, meaning all current Gallente assault rifles( AR, TAC AR, breach and burst), All current Amarr (scrambler and Assault scrambler), and also the upcomming minmatar ...
- by Sgt Buttscratch - at 2013.11.15 12:36:00
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60. Tie active scanners to your suit's scan precision. - in Feedback/Requests [original thread]
I like the OP's idea. I think scout suits should have lower base scan profile to begin with, scanners cooldown should be LONGER than it scan effect. for instance: the 16second scanner should have a 32 second cooldown. No point in a cooldown if yo...
- by Sgt Buttscratch - at 2013.11.09 14:41:00
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